Player Matchup

Sobek
Sobek
CorpsePop
Sobek
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 31L
1,462 Elo+
Solo
Tiamat
Tiamat
Reddemonboy
Tiamat
Level 29
God Stats
11W - 5L
1,630 SR
Queue Stats
112W - 136L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpoonyDwarf9293
Ah Muzen Cab
Level 14
God Stats
13W - 7L
1,352 SR
Queue Stats
33W - 43L
1,288 Elo+
Solo
Cthulhu
Cthulhu
TopixTSA
Cthulhu
Level 29
God Stats
13W - 8L
1,664 SR
Queue Stats
50W - 40L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Yussin7
Kukulkan
Level 5
God Stats
3W - 3L
1,509 SR
Queue Stats
3W - 7L
1,542 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,461 Elo+

VS

Team Averages
Level 17
1,629 SR
1,413 Elo+
Da Ji
Da Ji
CalamityVelvet
Da Ji
Level 29
God Stats
27W - 18L
1,662 SR
Queue Stats
145W - 108L
1,604 Elo+
Solo
Jormungandr
Jormungandr
ChargedWriter74
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,194 Elo+
Solo
Danzaburou
Danzaburou
EzXpGodlySkillz
Danzaburou
Level 16
God Stats
0W - 1L
1,824 SR
Queue Stats
49W - 66L
1,462 Elo+
Solo
Discordia
Discordia
XxAlanMT13xX
Discordia
Level 30
God Stats
5W - 2L
1,823 SR
Queue Stats
78W - 94L
1,406 Elo+
Solo
Neith
Neith
pandamutant
Neith
Level 6
God Stats
1W - 3L
1,336 SR
Queue Stats
1W - 3L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CorpsePop
Sobek
19
10 / 2 / 15
13,981
1,075
15,695
13,459
12,714
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
20
8 / 3 / 12
12,969
998
14,629
15,776
9,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SpoonyDwarf9293
Ah Muzen Cab
20
9 / 7 / 11
14,238
1,095
27,770
16,354
12,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
TopixTSA
Cthulhu
19
7 / 6 / 14
12,694
976
15,322
16,986
9,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Yussin7
Kukulkan
19
2 / 4 / 16
12,944
996
18,593
9,973
4,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 8 / 4
16,651
1,281
30,684
21,888
10,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
ChargedWriter74
Jormungandr
17
0 / 13 / 4
10,717
824
3,308
23,628
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
EzXpGodlySkillz
Danzaburou
18
0 / 9 / 8
11,753
904
2,877
18,449
7,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
XxAlanMT13xX
Discordia
18
0 / 1 / 8
11,978
921
11,707
15,057
6,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 8
12,803
985
14,172
22,948
9,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
36
Kills
22
22
Deaths
36
68
Assists
32
Player
Kills
Deaths
Assists
KDA
L
18
8
4
2.5
L
Jormungandr
ChargedWriter74
Jormungandr
0
13
4
0.15
W
Sobek
CorpsePop
Sobek
10
2
15
8.75
L
Danzaburou
EzXpGodlySkillz
Danzaburou
0
9
8
0.44
W
Tiamat
8
3
12
4.67
W
Ah Muzen Cab
SpoonyDwarf9293
Ah Muzen Cab
9
7
11
2.07
W
Cthulhu
TopixTSA
Cthulhu
7
6
14
2.33
L
Discordia
XxAlanMT13xX
Discordia
0
1
8
4
W
Kukulkan
Yussin7
Kukulkan
2
4
16
2.5
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,009
Damage
62,748
72,548
Taken
101,970
48,495
Mitigated
44,731
13,108
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,684
10,776
0
628
21,888
10,971
0
14,106
7,629
0
46,644
L
Jormungandr
ChargedWriter74
Jormungandr
3,308
1,448
0
150
23,628
10,869
0
17,164
6,211
12,216
0
W
Sobek
CorpsePop
Sobek
15,695
2,534
169
3,385
13,459
12,714
0
3,317
10,070
31,859
0
L
Danzaburou
EzXpGodlySkillz
Danzaburou
2,877
842
0
348
18,449
7,586
0
11,455
6,942
0
11,619
W
Tiamat
14,629
3,402
1,298
3,886
15,776
9,826
0
3,647
12,094
26,951
0
W
Ah Muzen Cab
SpoonyDwarf9293
Ah Muzen Cab
27,770
13,544
0
1,765
16,354
12,501
0
2,380
13,974
0
57,246
W
Cthulhu
TopixTSA
Cthulhu
15,322
1,842
843
1,118
16,986
9,454
0
4,129
10,726
28,580
0
L
Discordia
XxAlanMT13xX
Discordia
11,707
1,236
466
1,778
15,057
6,125
0
9,749
5,268
52,693
0
W
Kukulkan
Yussin7
Kukulkan
18,593
329
0
644
9,973
4,000
0
1,360
7,347
56,859
0
L
14,172
8,858
0
4,963
22,948
9,180
0
11,239
11,681
0
42,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,826
Gold Earned
63,902
258
Minions Killed
238
6
Camps Cleared
5
1,084,163
Distance Traveled
1,091,313
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,651
1,281
38
3
1
252,807
0
L
Jormungandr
10,717
824
21
2
1
156,622
2
W
Sobek
13,981
1,075
23
2
1
226,670
1
L
Danzaburou
11,753
904
9
1
3
202,877
3
W
Tiamat
12,969
998
24
2
1
231,762
0
W
Ah Muzen Cab
14,238
1,095
69
5
1
203,008
0
W
Cthulhu
12,694
976
41
3
2
208,429
0
L
Discordia
11,978
921
120
9
0
234,668
2
W
Kukulkan
12,944
996
101
8
1
214,294
1
L
Neith
12,803
985
50
4
0
244,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role