Player Matchup

Danzaburou
Danzaburou
Diamond V
Fredddyy
Danzaburou
Diamond V
Level 159
God Stats
3W - 6L
1,969 SR
Queue Stats
95W - 96L
2,039 MMR
Solo
Discordia
Discordia
Platinum III
GrizzlyBearCarl
Discordia
Platinum III
Level 128
God Stats
33W - 23L
1,658 SR
Queue Stats
264W - 256L
1,790 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Khamuel
Hun Batz
Platinum III
Level 156
God Stats
7W - 5L
1,771 SR
Queue Stats
143W - 117L
1,913 MMR
Solo
Sobek
Sobek
Platinum V
XxDodiMasterxX
Sobek
Platinum V
Level 143
God Stats
1W - 2L
1,601 SR
Queue Stats
56W - 38L
1,911 MMR
Solo
Guan Yu
Guan Yu
Platinum I
jdpedrozas
Guan Yu
Platinum I
Level 127
God Stats
53W - 38L
1,837 SR
Queue Stats
520W - 510L
2,030 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,767 SR
1,937 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,650 SR
1,945 MMR
Kali
Kali
Platinum I
ChadRankedPlayer
Kali
Platinum I
Level 119
God Stats
2W - 0L
1,761 SR
Queue Stats
84W - 80L
2,050 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
Hrasman
Cu Chulainn
Platinum I
Level 156
God Stats
9W - 10L
1,773 SR
Queue Stats
126W - 98L
1,948 MMR
Solo
Cerberus
Cerberus
Platinum I
Moshatarts
Cerberus
Platinum I
Level 152
God Stats
6W - 8L
1,658 SR
Queue Stats
983W - 951L
1,942 MMR
Party 1
Chernobog
Chernobog
Diamond V
Veriy
Chernobog
Diamond V
Level 149
God Stats
2W - 1L
1,746 SR
Queue Stats
213W - 204L
2,021 MMR
Solo
Raijin
Raijin
Platinum II
awesomesauce6789
Raijin
Platinum II
Level 130
God Stats
9W - 12L
1,312 SR
Queue Stats
454W - 453L
1,762 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fredddyy
Danzaburou
20
3 / 6 / 4
12,928
517
11,145
21,081
10,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
GrizzlyBearCarl
Discordia
19
0 / 3 / 8
11,388
456
18,090
14,769
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Khamuel
Hun Batz
20
8 / 3 / 1
12,858
514
11,503
16,674
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 4 / 7
11,015
441
6,761
25,203
30,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
jdpedrozas
Guan Yu
17
0 / 5 / 5
10,154
406
6,399
21,926
19,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
TsukuyomiApolloScyllaCthulhu

VS

Bans
SetNemesisJanusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 12
14,476
579
11,194
20,451
12,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Hrasman
Cu Chulainn
20
3 / 3 / 6
14,215
569
20,336
30,906
26,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Moshatarts
Cerberus
18
1 / 5 / 11
12,962
518
13,560
24,218
25,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Veriy
Chernobog
20
5 / 1 / 9
14,974
599
11,125
13,352
7,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 3 / 3
15,782
631
19,503
10,240
4,170
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
13
Kills
21
21
Deaths
13
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
L
Danzaburou
Fredddyy
Danzaburou
3
6
4
0.83
L
Discordia
GrizzlyBearCarl
Discordia
0
3
8
1.33
W
Cu Chulainn
Hrasman
Cu Chulainn
3
3
6
2
L
Hun Batz
Khamuel
Hun Batz
8
3
1
2.83
W
Cerberus
Moshatarts
Cerberus
1
5
11
1.3
W
Chernobog
Veriy
Chernobog
5
1
9
9.5
L
2
4
7
1.38
W
8
3
3
3.17
L
Guan Yu
jdpedrozas
Guan Yu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,898
Damage
75,718
99,653
Taken
99,167
73,316
Mitigated
76,095
23,447
Healing
36,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,194
6,293
0
9,047
20,451
12,491
1,859
5,673
14,666
0
104,046
L
Danzaburou
Fredddyy
Danzaburou
11,145
6,489
0
5,868
21,081
10,073
357
9,812
11,269
0
118,139
L
Discordia
GrizzlyBearCarl
Discordia
18,090
405
353
4,129
14,769
6,059
397
5,283
9,486
110,046
0
W
Cu Chulainn
Hrasman
Cu Chulainn
20,336
3,134
0
10,472
30,906
26,958
278
6,742
23,828
14,751
91,439
L
Hun Batz
Khamuel
Hun Batz
11,503
3,287
0
1,251
16,674
7,497
1,229
6,706
9,968
0
94,560
W
Cerberus
Moshatarts
Cerberus
13,560
682
0
8,766
24,218
25,394
127
5,000
18,962
52,868
0
W
Chernobog
Veriy
Chernobog
11,125
7,472
0
5,210
13,352
7,082
9,816
5,485
7,665
0
117,410
L
6,761
762
0
5,045
25,203
30,026
148
8,955
16,248
28,454
0
W
19,503
700
0
2,827
10,240
4,170
1,377
4,058
6,024
135,886
0
L
Guan Yu
jdpedrozas
Guan Yu
6,399
426
1,338
5,463
21,926
19,661
578
6,072
15,854
7,484
59,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,343
Gold Earned
72,409
657
Minions Killed
775
0
Camps Cleared
0
2,398,172
Distance Traveled
2,574,999
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,476
579
128
5
0
592,889
6
L
Danzaburou
12,928
517
182
7
0
411,000
6
L
Discordia
11,388
456
177
7
0
490,661
8
W
Cu Chulainn
14,215
569
176
7
0
487,665
7
L
Hun Batz
12,858
514
155
6
0
510,936
9
W
Cerberus
12,962
518
93
4
0
529,230
4
W
Chernobog
14,974
599
182
7
0
486,484
7
L
Sobek
11,015
441
40
2
0
494,886
10
W
Raijin
15,782
631
196
8
0
478,731
8
L
Guan Yu
10,154
406
103
4
0
490,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role