Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Berlin Cobi
Erlang Shen
Diamond IV
Level 160
God Stats
52W - 35L
1,840 SR
Queue Stats
1,092W - 1,073L
2,206 MMR
Solo
Geb
Geb
Platinum III
IStealBuffs
Geb
Platinum III
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 142L
2,032 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Yomozhin
Guan Yu
Diamond III
Level 125
God Stats
13W - 13L
1,784 SR
Queue Stats
284W - 279L
2,164 MMR
Solo
Neith
Neith
Platinum I
chainedlynx4296
Neith
Platinum I
Level 143
God Stats
8W - 4L
1,500 SR
Queue Stats
206W - 186L
2,148 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,625 SR
2,010 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,665 SR
2,118 MMR
Danzaburou
Danzaburou
Diamond IV
RetroR30s
Danzaburou
Diamond IV
Level 100
God Stats
3W - 1L
1,746 SR
Queue Stats
45W - 36L
2,109 MMR
Solo
Ares
Ares
Diamond V
ShadeDegree
Ares
Diamond V
Level 129
God Stats
12W - 5L
1,617 SR
Queue Stats
51W - 37L
2,111 MMR
Solo
Vulcan
Vulcan
Platinum I
Ts_Deathtoall
Vulcan
Platinum I
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 231L
2,020 MMR
Solo
Tyr
Tyr
Diamond IV
Wiis_1021
Tyr
Diamond IV
Level 160
God Stats
1W - 1L
1,463 SR
Queue Stats
113W - 96L
2,156 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
x1 REap3R x1
Tsukuyomi
Diamond III
Level 156
God Stats
18W - 14L
1,996 SR
Queue Stats
145W - 119L
2,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 5 / 3
8,854
443
5,194
10,942
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Berlin Cobi
Erlang Shen
14
2 / 5 / 6
9,298
465
10,033
16,569
11,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 0
8,372
419
4,135
16,392
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Yomozhin
Guan Yu
16
7 / 4 / 4
10,212
511
11,297
19,310
18,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 7 / 3
10,063
503
8,459
14,438
5,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ScyllaAphroditeJanusSetPersephone

VS

Bans
CthulhuApolloChang'eRamaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RetroR30s
Danzaburou
19
12 / 0 / 6
14,196
710
15,110
14,731
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 12
10,637
532
12,550
16,062
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 3 / 5
11,853
593
14,544
8,625
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 10
10,370
519
5,711
20,557
16,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
x1 REap3R x1
Tsukuyomi
16
6 / 5 / 4
11,132
557
12,510
16,262
10,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
14
Kills
27
27
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
5
3
0.7
L
Erlang Shen
Berlin Cobi
Erlang Shen
2
5
6
1
L
2
6
0
0.33
W
Danzaburou
RetroR30s
Danzaburou
12
0
6
15
W
4
1
12
10
W
4
3
5
2.17
W
1
5
10
1.2
L
Guan Yu
Yomozhin
Guan Yu
7
4
4
2.25
L
1
7
3
0.36
W
Tsukuyomi
x1 REap3R x1
Tsukuyomi
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,118
Damage
60,425
77,651
Taken
76,237
48,820
Mitigated
52,903
13,440
Healing
28,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,194
94
0
550
10,942
3,434
0
4,152
6,566
46,133
0
L
Erlang Shen
Berlin Cobi
Erlang Shen
10,033
4,864
0
2,051
16,569
11,030
883
6,975
9,477
0
59,618
L
4,135
249
0
2,318
16,392
10,471
0
6,896
9,292
20,457
0
W
Danzaburou
RetroR30s
Danzaburou
15,110
5,829
0
8,532
14,731
8,676
10,302
1,898
12,777
0
103,292
W
12,550
1,192
0
5,246
16,062
14,142
147
2,701
13,173
26,350
0
W
14,544
2,289
0
1,914
8,625
3,804
520
2,027
6,452
91,124
0
W
5,711
599
0
7,410
20,557
16,033
345
1,744
18,763
0
52,016
L
Guan Yu
Yomozhin
Guan Yu
11,297
1,273
170
4,212
19,310
18,603
0
4,534
14,572
56
61,590
L
8,459
3,388
0
4,139
14,438
5,282
946
3,786
10,650
0
75,419
W
Tsukuyomi
x1 REap3R x1
Tsukuyomi
12,510
4,451
0
5,246
16,262
10,248
384
1,612
14,569
0
76,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,799
Gold Earned
58,188
489
Minions Killed
496
0
Camps Cleared
0
1,809,269
Distance Traveled
2,035,390
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,854
443
102
5
0
319,587
5
L
Erlang Shen
9,298
465
96
5
0
418,969
1
L
Geb
8,372
419
14
1
0
357,379
2
W
Danzaburou
14,196
710
150
8
0
404,994
2
W
Ares
10,637
532
19
1
0
396,125
7
W
Vulcan
11,853
593
143
7
0
417,780
4
W
Tyr
10,370
519
77
4
0
420,787
4
L
Guan Yu
10,212
511
126
6
0
388,937
2
L
Neith
10,063
503
151
8
0
324,397
3
W
Tsukuyomi
11,132
557
107
5
0
395,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role