Player Matchup

Cupid
Cupid
AFCA
Cupid
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
128W - 129L
1,390 Elo+
Solo
Poseidon
Poseidon
LKAI
Poseidon
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 90L
1,542 Elo+
Solo
Cthulhu
Cthulhu
ParalyzeD2016
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
kecek11
Cabrakan
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 70L
1,570 Elo+
Solo
Sol
Sol
molecave
Sol
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
403W - 438L
1,477 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,496 Elo+

VS

Team Averages
Level 123
1,500 SR
1,594 Elo+
Apollo
Apollo
McHem
Apollo
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,580 Elo+
Solo
Ullr
Ullr
SCAULDR0N
Ullr
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
395W - 396L
1,632 Elo+
Solo
Chronos
Chronos
StarBoy
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
celf13
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,501 Elo+
Solo
Achilles
Achilles
ibai137
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AFCA
Cupid
18
8 / 3 / 13
11,487
884
22,531
18,734
10,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
LKAI
Poseidon
18
5 / 4 / 16
10,812
832
15,760
18,579
9,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
2 / 3 / 17
10,424
802
14,672
17,561
18,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
kecek11
Cabrakan
18
6 / 3 / 13
11,476
883
14,823
25,834
43,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 3 / 12
10,854
835
12,250
13,946
7,383
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
McHem
Apollo
14
0 / 10 / 9
9,002
692
11,117
15,649
6,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
15
1 / 5 / 5
9,282
714
13,823
14,719
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
StarBoy
Chronos
20
11 / 5 / 3
11,930
918
30,775
24,473
11,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
celf13
Hun Batz
16
2 / 5 / 11
9,572
736
15,287
17,992
18,235
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
ibai137
Achilles
16
1 / 5 / 8
9,194
707
9,681
19,834
23,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
29
Kills
15
16
Deaths
30
71
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cupid
AFCA
Cupid
8
3
13
4.83
W
Poseidon
LKAI
Poseidon
5
4
16
3.25
L
Apollo
McHem
Apollo
0
10
9
0.45
W
Cthulhu
2
3
17
3.5
L
Ullr
1
5
5
0.7
L
Chronos
StarBoy
Chronos
11
5
3
2.5
L
Hun Batz
celf13
Hun Batz
2
5
11
1.5
L
Achilles
ibai137
Achilles
1
5
8
1
W
Cabrakan
kecek11
Cabrakan
6
3
13
4.17
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,036
Damage
80,683
94,654
Taken
92,667
89,215
Mitigated
65,310
41,724
Healing
34,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AFCA
Cupid
22,531
9,712
5,591
6,462
18,734
10,682
1,342
7,630
11,079
0
36,403
W
Poseidon
LKAI
Poseidon
15,760
2,982
2,822
4,553
18,579
9,640
985
7,228
11,201
34,071
0
L
Apollo
McHem
Apollo
11,117
8,064
1,396
2,736
15,649
6,260
684
10,503
5,146
0
19,798
W
Cthulhu
14,672
724
5,857
3,416
17,561
18,325
89
4,946
12,408
29,822
0
L
Ullr
13,823
4,119
660
3,543
14,719
5,959
1,310
7,912
6,807
0
27,204
L
Chronos
StarBoy
Chronos
30,775
7,575
238
8,778
24,473
11,573
1,232
16,101
8,372
53,087
0
L
Hun Batz
celf13
Hun Batz
15,287
1,677
3,490
5,274
17,992
18,235
72
13,076
4,916
0
22,277
L
Achilles
ibai137
Achilles
9,681
1,673
3,320
5,007
19,834
23,283
471
9,913
9,921
0
16,327
W
Cabrakan
kecek11
Cabrakan
14,823
1,912
2,516
3,353
25,834
43,185
353
6,293
19,277
21,039
0
W
12,250
3,905
2,863
4,291
13,946
7,383
2,480
4,678
9,144
31,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,053
Gold Earned
48,980
144
Minions Killed
118
0
Camps Cleared
0
1,180,047
Distance Traveled
1,157,614
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,487
884
33
3
0
250,731
0
W
Poseidon
10,812
832
38
3
0
237,315
1
L
Apollo
9,002
692
21
2
0
170,609
0
W
Cthulhu
10,424
802
41
3
0
252,201
4
L
Ullr
9,282
714
34
3
0
200,030
1
L
Chronos
11,930
918
42
3
0
256,924
0
L
Hun Batz
9,572
736
10
1
0
260,547
2
L
Achilles
9,194
707
11
1
0
269,504
2
W
Cabrakan
11,476
883
6
0
0
236,865
5
W
Sol
10,854
835
26
2
0
202,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role