Player Matchup

Cthulhu
Cthulhu
ToxicRupe
Cthulhu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,243 Elo+
Party 1
Tiamat
Tiamat
Xinoca11
Tiamat
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 34L
1,243 Elo+
Party 1
Apollo
Apollo
xXmossXx
Apollo
Level 62
God Stats
2W - 1L
1,716 SR
Queue Stats
4W - 5L
1,595 Elo+
Solo
Team Averages
Level 96
1,572 SR
1,360 Elo+

VS

Team Averages
Level 62
1,459 SR
1,418 Elo+
Tyr
Tyr
GeNa88
Tyr
Level 22
God Stats
4W - 7L
1,377 SR
Queue Stats
13W - 25L
1,220 Elo+
Party 2
Tiamat
Tiamat
Oscararousa
Tiamat
Level 109
God Stats
27W - 32L
1,500 SR
Queue Stats
292W - 285L
1,533 Elo+
Solo
Izanami
Izanami
SHURSHONOK
Izanami
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ToxicRupe
Cthulhu
11
1 / 3 / 7
9,050
696
6,785
14,186
13,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Xinoca11
Tiamat
11
0 / 3 / 9
8,345
642
7,094
7,556
4,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
xXmossXx
Apollo
14
10 / 1 / 1
10,595
815
12,788
8,508
4,323
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
GeNa88
Tyr
11
1 / 3 / 4
8,193
630
3,347
12,862
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
12
2 / 1 / 5
8,346
642
11,107
7,892
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SHURSHONOK
Izanami
10
3 / 7 / 1
8,068
621
4,264
12,301
4,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
11
Kills
6
7
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
GeNa88
Tyr
1
3
4
1
L
Tiamat
2
1
5
4.5
L
Izanami
SHURSHONOK
Izanami
3
7
1
0.5
W
Cthulhu
ToxicRupe
Cthulhu
1
3
7
1.5
W
Tiamat
Xinoca11
Tiamat
0
3
9
1.5
W
Apollo
xXmossXx
Apollo
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
18,718
30,250
Taken
33,055
22,404
Mitigated
14,731
8,958
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
GeNa88
Tyr
3,347
426
124
865
12,862
6,446
0
5,272
7,590
0
11,906
L
Tiamat
11,107
961
0
1,999
7,892
4,047
0
3,766
4,126
36,431
0
L
Izanami
SHURSHONOK
Izanami
4,264
3,233
0
651
12,301
4,238
0
4,853
7,448
0
18,192
W
Cthulhu
ToxicRupe
Cthulhu
6,785
419
1,108
2,134
14,186
13,347
46
3,895
9,754
24,808
0
W
Tiamat
Xinoca11
Tiamat
7,094
444
0
2,528
7,556
4,734
454
3,282
3,922
31,342
0
W
Apollo
xXmossXx
Apollo
12,788
9,192
0
3,188
8,508
4,323
2,613
2,825
5,379
0
65,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
24,607
171
Minions Killed
108
0
Camps Cleared
0
691,938
Distance Traveled
660,172
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,193
630
19
1
0
241,496
1
L
Tiamat
8,346
642
50
4
0
245,226
3
L
Izanami
8,068
621
39
3
0
173,450
0
W
Cthulhu
9,050
696
22
2
0
246,446
2
W
Tiamat
8,345
642
50
4
0
230,340
0
W
Apollo
10,595
815
99
8
0
215,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role