Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Yung_Hit_12
Horus
Level 42
God Stats
22W - 16L
1,676 SR
Queue Stats
849W - 720L
1,499 Elo+
Party 1
Poseidon
Poseidon
squillasqualla00
Poseidon
Level 95
God Stats
39W - 37L
1,648 SR
Queue Stats
402W - 309L
1,472 Elo+
Party 1
Team Averages
Level 62
1,608 SR
1,490 Elo+

VS

Team Averages
Level 16
1,476 SR
1,456 Elo+
Danzaburou
Danzaburou
BroncBuster2274
Danzaburou
Level 29
God Stats
6W - 8L
1,582 SR
Queue Stats
53W - 68L
1,367 Elo+
Solo
Tiamat
Tiamat
Vein_Maluco
Tiamat
Level 8
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Xx_JaozinhoP_xX
Bellona
Level 10
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
4 / 0 / 2
5,953
850
3,831
3,740
1,075
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 5
5,442
777
2,107
3,920
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 4
5,547
792
4,748
2,195
578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BroncBuster2274
Danzaburou
7
0 / 2 / 0
4,907
701
1,608
3,830
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
7
0 / 2 / 0
4,455
636
2,097
4,092
2,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 2 / 0
4,411
630
2,370
5,941
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
2
5
L
Danzaburou
BroncBuster2274
Danzaburou
0
2
0
0
L
Tiamat
0
2
0
0
L
0
2
0
0
W
0
0
5
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,686
Damage
6,075
9,855
Taken
13,863
3,302
Mitigated
6,060
5,304
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,831
2,348
0
1,336
3,740
1,075
896
900
2,840
0
19,426
L
Danzaburou
BroncBuster2274
Danzaburou
1,608
630
515
837
3,830
1,038
0
817
3,013
0
13,538
L
Tiamat
2,097
550
0
936
4,092
2,096
0
1,517
2,575
7,021
0
L
2,370
786
0
1,192
5,941
2,926
0
2,450
3,491
0
9,144
W
2,107
976
629
2,082
3,920
1,649
192
592
3,328
0
7,751
W
4,748
698
0
1,257
2,195
578
344
627
1,568
17,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,942
Gold Earned
13,773
78
Minions Killed
57
0
Camps Cleared
0
400,138
Distance Traveled
306,611
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,953
850
47
7
0
125,871
1
L
Danzaburou
4,907
701
27
4
0
76,361
1
L
Tiamat
4,455
636
9
1
0
112,357
1
L
Bellona
4,411
630
21
3
0
117,893
0
W
Horus
5,442
777
7
1
0
141,211
0
W
Poseidon
5,547
792
24
3
0
133,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role