Player Matchup

Ares
Ares
Edina8664
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
IImpxrial
Tsukuyomi
Level 19
God Stats
10W - 4L
1,662 SR
Queue Stats
14W - 8L
1,599 Elo+
Solo
Skadi
Skadi
PugBubble
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Shiinu
Kukulkan
Level 28
God Stats
5W - 1L
1,826 SR
Queue Stats
49W - 48L
1,532 Elo+
Solo
Neith
Neith
limp_q
Neith
Level 27
God Stats
48W - 48L
1,700 SR
Queue Stats
357W - 353L
1,490 Elo+
Solo
Team Averages
Level 21
1,637 SR
1,529 Elo+

VS

Team Averages
Level 12
1,393 SR
1,582 Elo+
Ymir
Ymir
GOATS Baal
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,660 Elo+
Solo
Nemesis
Nemesis
MrsGhadJo3
Nemesis
Level 24
God Stats
0W - 2L
1,282 SR
Queue Stats
50W - 40L
1,535 Elo+
Solo
Scylla
Scylla
Reinsbergs
Scylla
Level 16
God Stats
1W - 3L
1,196 SR
Queue Stats
41W - 33L
1,512 Elo+
Solo
Fenrir
Fenrir
TTCDraco
Fenrir
Level 7
God Stats
0W - 6L
1,291 SR
Queue Stats
51W - 64L
1,498 Elo+
Solo
Hachiman
Hachiman
xPoza23
Hachiman
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
2W - 3L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 4 / 18
12,151
1,013
6,019
12,637
11,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
IImpxrial
Tsukuyomi
19
11 / 5 / 15
13,773
1,148
20,621
14,270
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
PugBubble
Skadi
20
6 / 3 / 24
12,626
1,052
20,184
11,454
4,736
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Shiinu
Kukulkan
20
13 / 2 / 15
14,285
1,190
31,900
9,367
4,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
limp_q
Neith
19
8 / 0 / 22
13,132
1,094
18,215
13,315
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 6
10,834
903
5,711
25,850
26,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
MrsGhadJo3
Nemesis
18
2 / 11 / 10
12,033
1,003
9,841
23,669
10,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Reinsbergs
Scylla
18
3 / 4 / 8
11,841
987
17,243
15,902
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
TTCDraco
Fenrir
17
5 / 7 / 5
11,761
980
9,171
19,636
7,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
xPoza23
Hachiman
18
4 / 9 / 7
12,461
1,038
13,602
18,783
6,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
50
40
Kills
14
14
Deaths
40
94
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
18
2.75
L
0
9
6
0.33
W
Tsukuyomi
IImpxrial
Tsukuyomi
11
5
15
3.7
L
Nemesis
MrsGhadJo3
Nemesis
2
11
10
0.64
W
Skadi
PugBubble
Skadi
6
3
24
6
L
Scylla
Reinsbergs
Scylla
3
4
8
1.75
W
Kukulkan
Shiinu
Kukulkan
13
2
15
10.25
L
Fenrir
TTCDraco
Fenrir
5
7
5
1.07
W
Neith
limp_q
Neith
8
0
22
19
L
Hachiman
xPoza23
Hachiman
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,939
Damage
55,568
61,043
Taken
103,840
32,583
Mitigated
56,313
13,968
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,019
1,122
0
689
12,637
11,376
0
3,449
9,024
10,791
0
L
5,711
1,065
0
792
25,850
26,160
0
8,447
17,403
15,840
0
W
Tsukuyomi
IImpxrial
Tsukuyomi
20,621
5,182
267
3,847
14,270
6,243
0
3,996
10,146
0
41,210
L
Nemesis
MrsGhadJo3
Nemesis
9,841
2,363
279
1,999
23,669
10,901
0
7,414
16,255
0
40,118
W
Skadi
PugBubble
Skadi
20,184
12,526
529
825
11,454
4,736
0
4,894
6,345
0
41,346
L
Scylla
Reinsbergs
Scylla
17,243
1,171
374
981
15,902
4,751
0
6,390
9,512
28,252
0
W
Kukulkan
Shiinu
Kukulkan
31,900
1,874
1,008
2,289
9,367
4,002
0
4,007
4,912
67,589
0
L
Fenrir
TTCDraco
Fenrir
9,171
1,561
0
964
19,636
7,511
0
7,485
12,151
0
22,553
W
Neith
limp_q
Neith
18,215
12,451
0
4,514
13,315
6,226
0
5,631
7,462
0
34,482
L
Hachiman
xPoza23
Hachiman
13,602
7,166
0
1,923
18,783
6,990
0
8,183
10,600
0
43,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,967
Gold Earned
58,930
216
Minions Killed
212
8
Camps Cleared
10
1,050,633
Distance Traveled
984,276
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,151
1,013
13
1
1
187,727
0
L
Ymir
10,834
903
26
2
0
163,179
2
W
Tsukuyomi
13,773
1,148
35
3
6
215,428
3
L
Nemesis
12,033
1,003
64
5
7
216,074
1
W
Skadi
12,626
1,052
44
4
0
187,836
2
L
Scylla
11,841
987
28
2
1
210,552
0
W
Kukulkan
14,285
1,190
92
8
1
232,758
3
L
Fenrir
11,761
980
31
3
1
233,724
0
W
Neith
13,132
1,094
32
3
0
226,884
0
L
Hachiman
12,461
1,038
63
5
1
160,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role