Player Matchup

Cu Chulainn
Cu Chulainn
Coletrain717
Cu Chulainn
Level 106
God Stats
6W - 4L
1,591 SR
Queue Stats
125W - 111L
1,544 Elo+
Party 1
Zeus
Zeus
My eyes are red
Zeus
Level 152
God Stats
9W - 10L
1,500 SR
Queue Stats
460W - 538L
1,376 Elo+
Solo
Tiamat
Tiamat
black_fairydust
Tiamat
Level 141
God Stats
13W - 14L
1,433 SR
Queue Stats
406W - 408L
1,436 Elo+
Solo
Danzaburou
Danzaburou
dragon7masta45
Danzaburou
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 161L
1,487 Elo+
Party 1
Set
Set
hunter_hmmhub
Set
Level 88
God Stats
3W - 15L
1,268 SR
Queue Stats
394W - 383L
1,458 Elo+
Solo
Team Averages
Level 115
1,459 SR
1,460 Elo+

VS

Team Averages
Level 86
1,609 SR
1,474 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Faze_Joaco91
Bacchus
Level 69
God Stats
10W - 15L
1,429 SR
Queue Stats
269W - 288L
1,496 Elo+
Solo
Thoth
Thoth
Kraf65de
Thoth
Level 81
God Stats
0W - 1L
1,719 SR
Queue Stats
124W - 130L
1,413 Elo+
Solo
Tiamat
Tiamat
andrewsherlock42
Tiamat
Level 66
God Stats
11W - 10L
1,553 SR
Queue Stats
17W - 20L
1,478 Elo+
Solo
Camazotz
Camazotz
rustic-shadow21
Camazotz
Level 147
God Stats
2W - 2L
1,845 SR
Queue Stats
79W - 88L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Coletrain717
Cu Chulainn
17
3 / 2 / 1
10,176
536
8,622
12,129
8,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 6 / 6
9,925
522
7,655
10,255
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 7
8,732
460
5,223
8,677
10,170
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
dragon7masta45
Danzaburou
14
4 / 6 / 4
9,298
489
10,103
14,208
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
12 / 1 / 5
11,962
630
15,821
11,944
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
9 / 4 / 1
10,052
529
12,387
13,775
4,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Faze_Joaco91
Bacchus
14
1 / 5 / 6
8,706
458
7,335
15,106
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Kraf65de
Thoth
16
5 / 8 / 0
9,751
513
6,843
11,334
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 0
9,820
517
6,203
11,305
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
14
1 / 7 / 4
8,575
451
6,417
17,346
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
25
Kills
18
18
Deaths
25
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
9
4
1
2.38
W
Cu Chulainn
Coletrain717
Cu Chulainn
3
2
1
1.75
L
Bacchus
Faze_Joaco91
Bacchus
1
5
6
0.8
L
Thoth
Kraf65de
Thoth
5
8
0
0.63
W
5
6
6
1.33
L
2
1
0
2
W
1
3
7
1.5
W
Danzaburou
dragon7masta45
Danzaburou
4
6
4
1
W
12
1
5
14.5
L
Camazotz
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,424
Damage
39,185
57,213
Taken
68,866
32,244
Mitigated
32,049
16,759
Healing
20,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,387
6,246
258
5,866
13,775
4,951
709
2,280
11,495
0
59,089
W
Cu Chulainn
Coletrain717
Cu Chulainn
8,622
2,033
0
2,773
12,129
8,124
132
5,862
5,817
0
61,051
L
Bacchus
Faze_Joaco91
Bacchus
7,335
1,136
0
2,630
15,106
10,681
573
2,575
12,531
32,893
0
L
Thoth
Kraf65de
Thoth
6,843
311
0
500
11,334
4,026
400
4,401
6,933
50,634
0
W
7,655
617
0
125
10,255
3,225
136
5,046
4,869
56,603
0
L
6,203
637
0
3,445
11,305
6,653
624
800
10,130
61,831
0
W
5,223
782
0
2,473
8,677
10,170
96
3,249
5,428
31,362
0
W
Danzaburou
dragon7masta45
Danzaburou
10,103
3,837
470
4,610
14,208
4,995
667
2,913
11,255
0
46,098
W
15,821
8,456
0
6,308
11,944
5,730
24
2,411
9,463
0
82,289
L
Camazotz
6,417
1,588
0
7,949
17,346
5,738
0
2,822
14,499
0
56,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,093
Gold Earned
46,904
481
Minions Killed
470
0
Camps Cleared
0
1,636,272
Distance Traveled
1,709,586
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,052
529
78
4
0
304,033
2
W
Cu Chulainn
10,176
536
127
7
0
316,952
2
L
Bacchus
8,706
458
58
3
0
391,151
3
L
Thoth
9,751
513
112
6
0
323,666
2
W
Zeus
9,925
522
90
5
0
299,751
5
L
Tiamat
9,820
517
144
8
0
354,844
3
W
Tiamat
8,732
460
61
3
0
324,250
4
W
Danzaburou
9,298
489
76
4
0
305,537
4
W
Set
11,962
630
127
7
0
389,782
1
L
Camazotz
8,575
451
78
4
0
335,892
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role