Player Matchup

Olorun
Olorun
CarbonGhost
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
FernandoDaVinci5
Sun Wukong
Level 17
God Stats
4W - 2L
1,314 SR
Queue Stats
12W - 9L
1,668 Elo+
Solo
Nike
Nike
Idonthelpanubis
Nike
Level 20
God Stats
2W - 1L
1,299 SR
Queue Stats
40W - 45L
1,545 Elo+
Solo
Ares
Ares
Sedna1666
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xhenoc
Tsukuyomi
Level 7
God Stats
6W - 6L
1,571 SR
Queue Stats
24W - 30L
1,484 Elo+
Solo
Team Averages
Level 15
1,437 SR
1,552 Elo+

VS

Team Averages
Level 17
1,512 SR
1,491 Elo+
Artemis
Artemis
DANIELSEB
Artemis
Level 29
God Stats
6W - 9L
1,184 SR
Queue Stats
311W - 323L
1,597 Elo+
Solo
Nemesis
Nemesis
HuffingE10
Nemesis
Level 17
God Stats
10W - 10L
1,659 SR
Queue Stats
339W - 321L
1,607 Elo+
Solo
Zeus
Zeus
Infernity13
Zeus
Level 29
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 9L
1,254 Elo+
Solo
Yemoja
Yemoja
JúlioCesar
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
LOCHADEXD
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
2 / 2 / 3
5,326
533
2,265
6,554
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
FernandoDaVinci5
Sun Wukong
8
2 / 0 / 2
5,473
547
2,352
5,059
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 4
7,082
708
4,857
4,936
1,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
8
1 / 3 / 5
5,344
534
706
5,917
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Xhenoc
Tsukuyomi
8
3 / 3 / 2
5,250
525
1,989
4,873
1,208
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DANIELSEB
Artemis
11
3 / 0 / 0
5,936
594
5,811
4,443
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
HuffingE10
Nemesis
8
2 / 4 / 3
5,249
525
3,493
6,949
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,620
462
2,415
4,117
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
6
0 / 5 / 0
4,289
429
648
5,533
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 4 / 0
4,657
466
1,891
5,506
2,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
7
8
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
2
3
1.75
L
Artemis
DANIELSEB
Artemis
3
0
0
3
W
Sun Wukong
FernandoDaVinci5
Sun Wukong
2
0
2
3
L
Nemesis
HuffingE10
Nemesis
2
4
3
0.88
W
7
0
4
9
L
0
3
1
0.17
L
Yemoja
0
5
0
0
L
2
4
0
0.5
W
Ares
1
3
5
1.17
W
Tsukuyomi
Xhenoc
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,169
Damage
14,258
27,339
Taken
26,548
10,086
Mitigated
9,298
8,349
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,265
1,115
382
3,018
6,554
1,705
0
381
6,173
31,057
0
L
Artemis
DANIELSEB
Artemis
5,811
2,829
0
3,743
4,443
1,323
258
797
3,621
0
39,309
W
Sun Wukong
FernandoDaVinci5
Sun Wukong
2,352
522
0
2,400
5,059
2,666
652
0
4,934
0
17,778
L
Nemesis
HuffingE10
Nemesis
3,493
1,788
0
261
6,949
2,254
0
685
6,264
0
26,261
W
4,857
1,113
0
1,610
4,936
1,731
616
1,500
3,411
0
43,793
L
2,415
185
0
612
4,117
927
326
933
3,184
24,375
0
L
Yemoja
648
355
134
212
5,533
2,226
480
380
5,153
7,980
0
L
1,891
775
0
681
5,506
2,568
48
176
5,130
0
6,797
W
Ares
706
43
0
520
5,917
2,776
0
1,151
4,741
5,709
0
W
Tsukuyomi
Xhenoc
Tsukuyomi
1,989
753
0
419
4,873
1,208
160
31
4,817
0
17,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
24,751
235
Minions Killed
205
0
Camps Cleared
0
928,147
Distance Traveled
813,594
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,326
533
62
6
0
172,423
5
L
Artemis
5,936
594
83
8
0
172,047
2
W
Sun Wukong
5,473
547
35
4
0
195,123
5
L
Nemesis
5,249
525
45
5
0
176,396
3
W
Nike
7,082
708
86
9
0
187,356
1
L
Zeus
4,620
462
60
6
0
163,347
3
L
Yemoja
4,289
429
8
1
0
167,556
2
L
Tyr
4,657
466
9
1
0
134,248
2
W
Ares
5,344
534
13
1
0
184,966
1
W
Tsukuyomi
5,250
525
39
4
0
188,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role