Player Matchup

Nemesis
Nemesis
HateMichDoch
Nemesis
Level 27
God Stats
15W - 8L
1,499 SR
Queue Stats
78W - 108L
1,341 Elo+
Party 1
Tiamat
Tiamat
Hyoze
Tiamat
Level 17
God Stats
8W - 6L
1,528 SR
Queue Stats
16W - 14L
1,195 Elo+
Party 2
Anubis
Anubis
Ossi I Hate I
Anubis
Level 28
God Stats
22W - 32L
1,457 SR
Queue Stats
101W - 150L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
Rizhoux
Kukulkan
Level 12
God Stats
8W - 11L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jojo_139_
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
969 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,271 Elo+

VS

Team Averages
Level 15
1,609 SR
1,341 Elo+
Arachne
Arachne
CbK_Xray
Arachne
Level 12
God Stats
8W - 2L
1,500 SR
Queue Stats
15W - 21L
1,066 Elo+
Solo
Neith
Neith
Lucifer6668446
Neith
Level 5
God Stats
3W - 0L
1,738 SR
Queue Stats
12W - 23L
1,217 Elo+
Solo
Scylla
Scylla
SILKYy LegendZz
Scylla
Level 28
God Stats
15W - 12L
1,636 SR
Queue Stats
124W - 129L
1,554 Elo+
Solo
Guan Yu
Guan Yu
Samra11
Guan Yu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,183 Elo+
Solo
Chaac
Chaac
Stanoou
Chaac
Level 4
God Stats
1W - 0L
1,671 SR
Queue Stats
2W - 0L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HateMichDoch
Nemesis
20
11 / 5 / 6
15,013
455
26,214
29,995
16,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Hyoze
Tiamat
19
8 / 10 / 6
13,968
423
15,987
30,071
16,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 1 / 0
8,448
256
381
3,475
748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Rizhoux
Kukulkan
20
7 / 13 / 11
14,395
436
31,184
28,404
11,775
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
jojo_139_
Cthulhu
15
0 / 18 / 9
11,204
340
5,568
37,466
34,866
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CbK_Xray
Arachne
20
11 / 5 / 14
15,460
468
22,273
31,161
14,519
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 4 / 18
15,312
464
26,411
22,881
9,501
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
24 / 4 / 6
18,601
564
48,768
21,830
8,958
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Samra11
Guan Yu
16
1 / 12 / 12
11,448
347
3,740
21,360
9,037
Chaac
Stanoou
Chaac
8
2 / 2 / 1
9,794
297
2,864
5,296
3,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
26
Kills
46
47
Deaths
27
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Arachne
CbK_Xray
Arachne
11
5
14
3.6
L
Nemesis
HateMichDoch
Nemesis
11
5
6
2.8
L
Tiamat
Hyoze
Tiamat
8
10
6
1.1
W
8
4
18
4.25
L
0
1
0
0
L
Kukulkan
Rizhoux
Kukulkan
7
13
11
0.96
W
24
4
6
6.75
W
Guan Yu
Samra11
Guan Yu
1
12
12
0.58
W
Chaac
Stanoou
Chaac
2
2
1
1.25
L
Cthulhu
jojo_139_
Cthulhu
0
18
9
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,334
Damage
104,056
129,411
Taken
102,528
80,425
Mitigated
45,018
18,891
Healing
29,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CbK_Xray
Arachne
22,273
17,410
0
8,953
31,161
14,519
934
13,846
17,315
0
103,958
L
Nemesis
HateMichDoch
Nemesis
26,214
12,043
0
6,599
29,995
16,665
965
10,210
19,481
0
100,498
L
Tiamat
Hyoze
Tiamat
15,987
2,278
558
6,825
30,071
16,371
1,216
13,559
16,047
56,783
0
W
26,411
16,299
0
5,835
22,881
9,501
3,122
11,542
11,339
0
91,953
L
381
210
0
168
3,475
748
0
1,388
1,925
7,225
0
L
Kukulkan
Rizhoux
Kukulkan
31,184
4,650
877
3,864
28,404
11,775
938
11,061
17,057
104,382
0
W
48,768
5,877
1,403
9,131
21,830
8,958
3,294
11,968
9,862
124,490
0
W
Guan Yu
Samra11
Guan Yu
3,740
638
1,140
1,792
21,360
9,037
208
13,510
7,850
0
13,469
W
Chaac
Stanoou
Chaac
2,864
768
0
1,461
5,296
3,003
0
2,254
3,042
0
14,446
L
Cthulhu
jojo_139_
Cthulhu
5,568
611
0
0
37,466
34,866
0
11,223
25,887
25,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,028
Gold Earned
70,615
422
Minions Killed
457
0
Camps Cleared
0
2,145,489
Distance Traveled
2,485,082
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,460
468
129
4
0
735,030
0
L
Nemesis
15,013
455
117
4
0
711,522
3
L
Tiamat
13,968
423
83
3
0
477,872
0
W
Neith
15,312
464
140
4
0
520,510
1
L
Anubis
8,448
256
22
1
0
99,671
0
L
Kukulkan
14,395
436
162
5
0
452,822
4
W
Scylla
18,601
564
148
4
0
525,036
1
W
Guan Yu
11,448
347
21
1
0
532,393
0
W
Chaac
9,794
297
19
1
0
172,113
1
L
Cthulhu
11,204
340
38
1
0
403,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role