Player Matchup

Neith
Neith
crazyraygoon
Neith
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 76L
1,359 Elo+
Party 1
Hercules
Hercules
llMemol
Hercules
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 79L
1,642 Elo+
Solo
Ares
Ares
monstersndemons
Ares
Level 87
God Stats
2W - 5L
1,714 SR
Queue Stats
179W - 165L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
moonlord531
Ne Zha
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 341L
1,397 Elo+
Party 1
Anubis
Anubis
nadoandkarynsSon
Anubis
Level 14
God Stats
13W - 7L
1,803 SR
Queue Stats
33W - 18L
1,797 Elo+
Party 2
Team Averages
Level 44
1,603 SR
1,557 Elo+

VS

Team Averages
Level 48
1,600 SR
1,442 Elo+
Neith
Neith
Chimptale BR
Neith
Level 29
God Stats
18W - 14L
1,691 SR
Queue Stats
67W - 85L
1,358 Elo+
Party 4
Aphrodite
Aphrodite
FunknDisco
Aphrodite
Level 23
God Stats
2W - 1L
1,484 SR
Queue Stats
49W - 45L
1,490 Elo+
Party 3
Cupid
Cupid
MrAlexsandro2
Cupid
Level 60
God Stats
4W - 3L
1,585 SR
Queue Stats
76W - 95L
1,381 Elo+
Party 4
Persephone
Persephone
U_Mad_Dish_Man
Persephone
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 37L
1,509 Elo+
Party 3
Anubis
Anubis
spooky13saint
Anubis
Level 39
God Stats
21W - 13L
1,742 SR
Queue Stats
718W - 747L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,503
393
4,015
7,223
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
llMemol
Hercules
10
0 / 4 / 0
5,558
397
2,628
12,462
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 3
6,850
489
5,151
9,999
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
11
2 / 3 / 1
6,941
496
2,852
9,760
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 2
7,144
510
6,333
8,749
3,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,288
449
4,622
7,607
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
FunknDisco
Aphrodite
15
3 / 0 / 1
8,513
608
8,946
8,125
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 1 / 2
6,250
446
4,102
6,823
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
U_Mad_Dish_Man
Persephone
13
6 / 4 / 1
7,928
566
12,377
7,395
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
6,483
463
4,401
8,028
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
12
12
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Aphrodite
FunknDisco
Aphrodite
3
0
1
3.5
W
0
1
2
1
W
Persephone
U_Mad_Dish_Man
Persephone
6
4
1
1.63
L
2
2
1
1.25
L
Hercules
llMemol
Hercules
0
4
0
0
L
2
2
3
1.75
L
Ne Zha
2
3
1
0.83
L
4
1
2
5
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,979
Damage
34,448
48,193
Taken
37,978
23,432
Mitigated
15,245
15,109
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,622
1,717
393
3,550
7,607
2,090
972
2,506
5,101
0
29,021
W
Aphrodite
FunknDisco
Aphrodite
8,946
1,896
235
7,092
8,125
5,154
408
42
7,833
57,580
0
W
4,102
1,694
224
1,139
6,823
2,805
388
2,241
4,582
0
36,274
W
Persephone
U_Mad_Dish_Man
Persephone
12,377
1,134
0
1,485
7,395
2,075
324
3,225
4,167
45,924
0
L
4,015
1,190
246
1,704
7,223
2,160
0
2,768
4,381
0
18,103
L
Hercules
llMemol
Hercules
2,628
1,066
0
5,477
12,462
6,469
0
8,698
3,764
0
21,043
L
5,151
134
0
1,198
9,999
7,393
0
3,102
6,807
20,077
0
L
Ne Zha
2,852
1,308
0
1,699
9,760
3,531
0
4,361
5,153
0
43,857
L
6,333
167
0
4,785
8,749
3,879
0
6,002
2,364
39,684
0
W
4,401
500
0
2,222
8,028
3,121
244
3,468
4,560
35,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
35,462
261
Minions Killed
374
0
Camps Cleared
0
1,230,664
Distance Traveled
1,193,319
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,288
449
47
3
0
236,499
1
W
Aphrodite
8,513
608
109
8
0
245,647
0
W
Cupid
6,250
446
72
5
0
237,740
2
W
Persephone
7,928
566
82
6
0
257,481
5
L
Neith
5,503
393
29
2
0
210,341
0
L
Hercules
5,558
397
44
3
0
275,718
0
L
Ares
6,850
489
29
2
0
256,897
6
L
Ne Zha
6,941
496
79
6
0
264,094
0
L
Anubis
7,144
510
80
6
0
223,614
1
W
Anubis
6,483
463
64
5
0
215,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role