Player Matchup

Amaterasu
Amaterasu
BlackReiki
Amaterasu
Level 20
God Stats
4W - 3L
1,418 SR
Queue Stats
44W - 60L
1,293 Elo+
Solo
Zhong Kui
Zhong Kui
JacksSantos85
Zhong Kui
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 46L
1,158 Elo+
Solo
Medusa
Medusa
NemoHead9137
Medusa
Level 8
God Stats
4W - 3L
1,631 SR
Queue Stats
170W - 168L
1,303 Elo+
Solo
Arachne
Arachne
NerdGerbiler
Arachne
Level 20
God Stats
10W - 8L
1,252 SR
Queue Stats
32W - 32L
1,401 Elo+
Solo
Bellona
Bellona
granatieroantoni
Bellona
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 35L
1,301 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,291 Elo+

VS

Team Averages
Level 17
1,470 SR
1,302 Elo+
He Bo
He Bo
ArcticGrace
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,327 Elo+
Solo
Nu Wa
Nu Wa
II-_B4NDOL3RO-_l
Nu Wa
Level 28
God Stats
16W - 11L
1,386 SR
Queue Stats
356W - 356L
1,489 Elo+
Solo
Chiron
Chiron
crazyyyes
Chiron
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
sanchezmichael07
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
965 Elo+
Solo
Tiamat
Tiamat
shortmandbm
Tiamat
Level 15
God Stats
4W - 5L
1,462 SR
Queue Stats
22W - 48L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackReiki
Amaterasu
20
2 / 8 / 15
13,129
938
11,051
22,877
15,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
JacksSantos85
Zhong Kui
20
5 / 6 / 21
15,125
1,080
17,041
19,362
9,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
20
4 / 7 / 21
13,932
995
11,914
17,415
6,178
Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
NerdGerbiler
Arachne
20
14 / 3 / 12
16,359
1,169
19,907
21,470
12,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 2 / 12
13,647
975
16,674
19,369
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,710
622
0
0
0
20
12 / 3 / 12
17,067
1,219
46,685
21,072
7,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
crazyyyes
Chiron
20
7 / 13 / 13
15,710
1,122
29,611
30,067
13,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
7 / 16 / 11
15,341
1,096
15,627
31,080
18,762
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
14
0 / 0 / 0
8,710
622
0
0
0

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
62
31
Kills
26
26
Deaths
32
81
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Amaterasu
BlackReiki
Amaterasu
2
8
15
1.19
L
12
3
12
6
W
Zhong Kui
JacksSantos85
Zhong Kui
5
6
21
2.58
W
Medusa
4
7
21
2.07
W
Arachne
NerdGerbiler
Arachne
14
3
12
6.67
L
Chiron
crazyyyes
Chiron
7
13
13
1.04
W
6
2
12
6
L
7
16
11
0.78
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,587
Damage
91,923
100,493
Taken
82,219
59,136
Mitigated
39,837
17,534
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
BlackReiki
Amaterasu
11,051
3,451
0
1,947
22,877
15,255
0
8,699
14,178
0
31,906
L
46,685
16,692
470
4,272
21,072
7,474
0
6,292
14,033
80,810
0
W
Zhong Kui
JacksSantos85
Zhong Kui
17,041
2,330
0
1,077
19,362
9,865
0
8,838
10,524
48,768
0
W
Medusa
11,914
8,617
0
3,815
17,415
6,178
0
8,004
9,411
0
43,816
W
Arachne
NerdGerbiler
Arachne
19,907
15,168
0
9,625
21,470
12,727
0
10,437
11,033
0
51,586
L
Chiron
crazyyyes
Chiron
29,611
16,243
230
7,657
30,067
13,601
0
6,643
22,927
0
73,662
W
16,674
2,964
0
1,070
19,369
15,111
0
10,707
8,662
138
56,051
L
15,627
6,073
0
2,805
31,080
18,762
0
4,226
26,061
0
47,647
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,192
Gold Earned
65,538
341
Minions Killed
255
3
Camps Cleared
1
1,104,483
Distance Traveled
641,691
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,710
622
0
0
0
0
0
W
Amaterasu
13,129
938
46
3
1
201,254
0
L
Nu Wa
17,067
1,219
71
5
1
200,028
0
W
Zhong Kui
15,125
1,080
76
5
0
201,644
0
W
Medusa
13,932
995
68
5
1
155,790
1
W
Arachne
16,359
1,169
71
5
0
256,827
0
L
Chiron
15,710
1,122
108
8
0
215,002
0
W
Bellona
13,647
975
80
6
1
288,968
0
L
Ravana
15,341
1,096
76
5
0
226,661
0
L
Tiamat
8,710
622
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role