Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Galaxia-magica
Tyr
Level 109
God Stats
9W - 10L
1,667 SR
Queue Stats
490W - 365L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Man-O-Doug
Cthulhu
Level 107
God Stats
1W - 3L
1,201 SR
Queue Stats
69W - 60L
1,433 Elo+
Party 1
Achilles
Achilles
NS_Tio_Naruto
Achilles
Level 88
God Stats
9W - 10L
1,618 SR
Queue Stats
107W - 75L
1,582 Elo+
Party 1
Jing Wei
Jing Wei
papagaioFurioso2
Jing Wei
Level 26
God Stats
3W - 2L
1,198 SR
Queue Stats
105W - 67L
1,580 Elo+
Party 1
Team Averages
Level 88
1,437 SR
1,524 Elo+

VS

Team Averages
Level 34
1,522 SR
1,485 Elo+
Nemesis
Nemesis
BUENOSDIAS36
Nemesis
Level 35
God Stats
8W - 14L
1,468 SR
Queue Stats
169W - 203L
1,448 Elo+
Solo
Izanami
Izanami
FullVoid
Izanami
Level 38
God Stats
10W - 10L
1,698 SR
Queue Stats
36W - 40L
1,552 Elo+
Solo
Ymir
Ymir
Levi SP93
Ymir
Level 37
God Stats
68W - 103L
1,445 SR
Queue Stats
256W - 437L
1,434 Elo+
Solo
Kukulkan
Kukulkan
Raktufin
Kukulkan
Level 25
God Stats
5W - 9L
1,400 SR
Queue Stats
60W - 55L
1,480 Elo+
Party 2
Bellona
Bellona
b1e1242
Bellona
Level 37
God Stats
12W - 10L
1,597 SR
Queue Stats
106W - 117L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 4 / 11
10,189
509
12,366
10,515
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 0 / 6
12,455
623
16,349
17,668
9,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Man-O-Doug
Cthulhu
15
1 / 1 / 16
9,770
489
9,457
16,602
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
NS_Tio_Naruto
Achilles
17
3 / 6 / 4
10,156
508
5,133
14,568
7,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 1 / 5
10,523
526
7,817
9,921
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BUENOSDIAS36
Nemesis
15
0 / 4 / 5
8,822
441
6,168
14,157
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
FullVoid
Izanami
14
2 / 5 / 1
8,893
445
6,447
12,351
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
9
0 / 8 / 1
6,616
331
4,813
13,595
7,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Raktufin
Kukulkan
17
5 / 6 / 3
10,356
518
13,216
11,874
4,399
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
b1e1242
Bellona
15
5 / 4 / 2
9,540
477
12,060
16,189
12,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
26
Kills
12
12
Deaths
27
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
11
2.38
L
Nemesis
BUENOSDIAS36
Nemesis
0
4
5
0.63
L
Izanami
FullVoid
Izanami
2
5
1
0.5
W
12
0
6
15
L
Ymir
0
8
1
0.06
W
Cthulhu
Man-O-Doug
Cthulhu
1
1
16
9
W
Achilles
NS_Tio_Naruto
Achilles
3
6
4
0.83
L
Kukulkan
Raktufin
Kukulkan
5
6
3
1.08
L
Bellona
b1e1242
Bellona
5
4
2
1.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,122
Damage
42,704
69,274
Taken
68,166
38,849
Mitigated
35,427
26,417
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,366
2,506
0
1,062
10,515
3,431
911
4,306
5,732
54,150
0
L
Nemesis
BUENOSDIAS36
Nemesis
6,168
2,321
0
5,668
14,157
4,766
0
3,577
10,440
0
59,663
L
Izanami
FullVoid
Izanami
6,447
3,743
0
3,405
12,351
5,458
0
3,714
8,555
0
51,391
W
16,349
3,109
0
13,080
17,668
9,996
332
2,450
15,071
0
109,427
L
Ymir
4,813
801
0
0
13,595
7,926
0
4,289
9,190
17,943
0
W
Cthulhu
Man-O-Doug
Cthulhu
9,457
597
1,640
3,087
16,602
14,459
57
3,185
13,417
43,494
0
W
Achilles
NS_Tio_Naruto
Achilles
5,133
310
0
2,491
14,568
7,802
927
4,310
10,258
0
46,251
L
Kukulkan
Raktufin
Kukulkan
13,216
2,393
0
2,410
11,874
4,399
433
4,808
6,874
78,210
0
L
Bellona
b1e1242
Bellona
12,060
5,080
0
2,647
16,189
12,878
1,008
4,717
11,284
31
56,954
W
7,817
6,801
0
5,057
9,921
3,161
1,572
2,691
6,740
0
69,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,093
Gold Earned
44,227
542
Minions Killed
484
0
Camps Cleared
0
1,990,879
Distance Traveled
1,785,401
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,189
509
94
5
0
367,537
6
L
Nemesis
8,822
441
114
6
0
396,728
0
L
Izanami
8,893
445
103
5
0
332,601
8
W
Tyr
12,455
623
166
8
0
453,149
4
L
Ymir
6,616
331
20
1
0
299,455
2
W
Cthulhu
9,770
489
67
3
0
385,375
11
W
Achilles
10,156
508
93
5
0
405,380
2
L
Kukulkan
10,356
518
142
7
0
363,535
5
L
Bellona
9,540
477
105
5
0
393,082
4
W
Jing Wei
10,523
526
122
6
0
379,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role