Player Matchup

Jormungandr
Jormungandr
EarlWetSocks
Jormungandr
Level 63
God Stats
24W - 18L
1,564 SR
Queue Stats
559W - 552L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Jay_Jay_Dynamite
Nu Wa
Level 88
God Stats
2W - 2L
1,814 SR
Queue Stats
132W - 139L
1,489 Elo+
Solo
Neith
Neith
THE-GAY-BOYY
Neith
Level 128
God Stats
124W - 91L
1,563 SR
Queue Stats
183W - 152L
1,436 Elo+
Solo
Chaac
Chaac
jeffthekiller532
Chaac
Level 114
God Stats
2W - 1L
1,202 SR
Queue Stats
37W - 34L
1,346 Elo+
Solo
Nemesis
Nemesis
meeco33
Nemesis
Level 137
God Stats
19W - 28L
1,335 SR
Queue Stats
266W - 296L
1,367 Elo+
Solo
Team Averages
Level 106
1,495 SR
1,412 Elo+

VS

Team Averages
Level 88
1,437 SR
1,393 Elo+
Xing Tian
Xing Tian
DBeerGutted1
Xing Tian
Level 99
God Stats
17W - 23L
1,476 SR
Queue Stats
1,015W - 1,126L
1,411 Elo+
Solo
Hades
Hades
ELG00N-_-
Hades
Level 105
God Stats
14W - 10L
1,692 SR
Queue Stats
490W - 509L
1,442 Elo+
Solo
Nike
Nike
ThatWolfGuardian
Nike
Level 85
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 3L
1,209 Elo+
Solo
Fenrir
Fenrir
XRevenant_AngelX
Fenrir
Level 96
God Stats
5W - 6L
1,500 SR
Queue Stats
128W - 153L
1,426 Elo+
Solo
Jing Wei
Jing Wei
iTzAxce_
Jing Wei
Level 56
God Stats
0W - 2L
1,241 SR
Queue Stats
8W - 12L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EarlWetSocks
Jormungandr
18
3 / 2 / 13
11,561
482
13,725
17,353
17,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 10 / 9
12,110
505
13,540
17,790
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 2 / 6
14,254
594
23,520
17,785
7,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 7
12,025
501
16,801
23,989
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
meeco33
Nemesis
19
1 / 3 / 9
11,860
494
5,505
20,535
8,506
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DBeerGutted1
Xing Tian
17
3 / 4 / 7
10,447
435
9,895
24,882
20,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
ELG00N-_-
Hades
17
7 / 6 / 7
11,330
472
19,792
24,259
11,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 6 / 1
9,010
375
5,750
15,718
12,647
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 8 / 4
11,881
495
12,767
17,944
7,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
iTzAxce_
Jing Wei
15
1 / 4 / 3
9,131
380
9,870
12,794
4,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
28
Kills
19
21
Deaths
28
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DBeerGutted1
Xing Tian
3
4
7
1.63
L
Hades
ELG00N-_-
Hades
7
6
7
1.75
W
Jormungandr
EarlWetSocks
Jormungandr
3
2
13
4.75
W
3
10
9
0.75
W
17
2
6
10
L
0
6
1
0.08
L
8
8
4
1.25
L
Jing Wei
iTzAxce_
Jing Wei
1
4
3
0.63
W
4
4
7
1.88
W
Nemesis
meeco33
Nemesis
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,091
Damage
58,074
97,452
Taken
95,597
57,749
Mitigated
56,158
40,443
Healing
23,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DBeerGutted1
Xing Tian
9,895
1,189
0
3,535
24,882
20,646
0
6,112
17,911
57,040
0
L
Hades
ELG00N-_-
Hades
19,792
1,745
870
8,569
24,259
11,114
0
4,680
19,062
67,500
0
W
Jormungandr
EarlWetSocks
Jormungandr
13,725
3,195
900
3,405
17,353
17,972
307
2,226
15,127
55,955
0
W
13,540
4,852
837
3,364
17,790
6,272
647
7,764
10,026
63,948
0
W
23,520
10,977
1,872
8,957
17,785
7,513
6,160
4,397
13,388
0
89,088
L
5,750
829
390
4,222
15,718
12,647
221
6,667
8,581
0
45,175
L
12,767
2,454
0
3,139
17,944
7,620
0
3,993
13,638
0
62,191
L
Jing Wei
iTzAxce_
Jing Wei
9,870
8,102
0
2,817
12,794
4,131
234
4,233
8,215
0
56,731
W
16,801
2,579
0
12,760
23,989
17,486
2,737
10,676
13,313
0
73,790
W
Nemesis
meeco33
Nemesis
5,505
1,320
0
8,348
20,535
8,506
63
4,624
15,911
0
72,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,810
Gold Earned
51,799
556
Minions Killed
447
0
Camps Cleared
0
2,029,220
Distance Traveled
1,983,714
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,447
435
86
4
0
419,731
0
L
Hades
11,330
472
110
5
0
407,712
0
W
Jormungandr
11,561
482
81
3
0
411,236
5
W
Nu Wa
12,110
505
100
4
0
326,400
3
W
Neith
14,254
594
128
5
0
400,689
10
L
Nike
9,010
375
61
3
0
324,672
3
L
Fenrir
11,881
495
102
4
0
402,884
3
L
Jing Wei
9,131
380
88
4
0
428,715
5
W
Chaac
12,025
501
116
5
0
439,851
2
W
Nemesis
11,860
494
131
5
0
451,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role