Player Matchup

Tiamat
Tiamat
Booyajohan
Tiamat
Level 18
God Stats
0W - 3L
1,359 SR
Queue Stats
3W - 7L
1,332 Elo+
Solo
Sylvanus
Sylvanus
ChadPenPen
Sylvanus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
DavideKovac
Nemesis
Level 26
God Stats
9W - 12L
1,430 SR
Queue Stats
323W - 406L
1,355 Elo+
Solo
Artemis
Artemis
DmTurkeY
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
StecraMraen
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,458 SR
1,437 Elo+

VS

Team Averages
Level 31
1,553 SR
1,434 Elo+
Cupid
Cupid
Miraacle
Cupid
Level 29
God Stats
5W - 0L
1,806 SR
Queue Stats
25W - 13L
1,416 Elo+
Solo
Kali
Kali
Nikjkss
Kali
Level 25
God Stats
7W - 4L
1,521 SR
Queue Stats
74W - 77L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
SoKoLoVsLV
Cthulhu
Level 61
God Stats
6W - 6L
1,374 SR
Queue Stats
108W - 122L
1,416 Elo+
Party 1
Hercules
Hercules
TriezV2
Hercules
Level 28
God Stats
77W - 65L
1,564 SR
Queue Stats
128W - 144L
1,484 Elo+
Party 1
Freya
Freya
cirkainaiz
Freya
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 37L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Booyajohan
Tiamat
11
0 / 5 / 1
6,967
387
8,387
12,514
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
ChadPenPen
Sylvanus
11
5 / 2 / 3
8,586
477
6,790
11,830
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
DavideKovac
Nemesis
11
2 / 4 / 0
7,393
411
4,253
10,397
5,171
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
DmTurkeY
Artemis
12
4 / 7 / 2
8,261
459
13,640
16,865
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
StecraMraen
Bellona
13
3 / 4 / 2
7,845
436
6,567
12,267
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Miraacle
Cupid
15
8 / 1 / 3
9,495
528
14,463
11,802
4,730
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Nikjkss
Kali
15
5 / 3 / 4
9,734
541
8,378
15,759
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
SoKoLoVsLV
Cthulhu
12
0 / 3 / 8
7,732
430
5,626
9,776
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
TriezV2
Hercules
14
5 / 3 / 8
9,025
501
10,753
13,725
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
12
4 / 4 / 3
8,238
458
4,832
10,056
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
14
Kills
22
22
Deaths
14
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Booyajohan
Tiamat
0
5
1
0.1
L
Sylvanus
ChadPenPen
Sylvanus
5
2
3
3.25
L
Nemesis
DavideKovac
Nemesis
2
4
0
0.5
L
Artemis
DmTurkeY
Artemis
4
7
2
0.71
W
Cupid
Miraacle
Cupid
8
1
3
9.5
W
Kali
Nikjkss
Kali
5
3
4
2.33
W
Cthulhu
SoKoLoVsLV
Cthulhu
0
3
8
1.33
L
Bellona
StecraMraen
Bellona
3
4
2
1
W
Hercules
TriezV2
Hercules
5
3
8
3
W
Freya
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,637
Damage
44,052
63,873
Taken
61,118
38,629
Mitigated
28,773
17,156
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Booyajohan
Tiamat
8,387
1,000
0
3,574
12,514
5,694
0
802
11,662
24,920
0
L
Sylvanus
ChadPenPen
Sylvanus
6,790
2,146
2,140
3,042
11,830
11,133
486
1,660
9,970
20,594
0
L
Nemesis
DavideKovac
Nemesis
4,253
1,269
0
1,063
10,397
5,171
0
861
9,511
0
42,890
L
Artemis
DmTurkeY
Artemis
13,640
9,413
0
6,735
16,865
6,337
393
1,552
15,078
0
48,423
W
Cupid
Miraacle
Cupid
14,463
9,327
181
3,906
11,802
4,730
1,749
4,473
7,308
0
41,267
W
Kali
Nikjkss
Kali
8,378
4,590
0
7,234
15,759
6,244
1,774
3,179
12,580
0
61,480
W
Cthulhu
SoKoLoVsLV
Cthulhu
5,626
597
0
957
9,776
6,299
406
2,978
6,583
24,397
0
L
Bellona
StecraMraen
Bellona
6,567
1,521
0
602
12,267
10,294
503
5,583
6,684
7,864
31,029
W
Hercules
TriezV2
Hercules
10,753
5,092
0
6,011
13,725
8,534
1,627
4,500
9,225
0
35,065
W
Freya
4,832
1,445
477
3,478
10,056
2,966
1,054
1,224
8,617
20,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
44,224
238
Minions Killed
325
0
Camps Cleared
0
1,418,705
Distance Traveled
1,644,165
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,967
387
30
2
0
255,593
0
L
Sylvanus
8,586
477
21
1
0
309,054
5
L
Nemesis
7,393
411
65
4
0
312,573
1
L
Artemis
8,261
459
64
4
0
246,756
2
W
Cupid
9,495
528
74
4
0
303,928
0
W
Kali
9,734
541
114
6
0
325,868
0
W
Cthulhu
7,732
430
30
2
0
300,631
2
L
Bellona
7,845
436
58
3
0
294,729
1
W
Hercules
9,025
501
65
4
0
374,223
3
W
Freya
8,238
458
42
2
0
339,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role