Player Matchup

Danzaburou
Danzaburou
Linkjee
Danzaburou
Level 29
God Stats
19W - 20L
1,545 SR
Queue Stats
526W - 537L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Tenedy
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo
Xing Tian
Xing Tian
alentoryto08
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,269 Elo+
Solo
Nemesis
Nemesis
kasperfriend
Nemesis
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 43L
1,358 Elo+
Solo
Yemoja
Yemoja
widowsniper14
Yemoja
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,403 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,325 Elo+

VS

Team Averages
Level 26
1,472 SR
1,422 Elo+
Arachne
Arachne
Alucard7897
Arachne
Level 63
God Stats
8W - 9L
1,367 SR
Queue Stats
490W - 520L
1,380 Elo+
Party 1
Hades
Hades
MisterrMorgan
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,449 Elo+
Solo
Yemoja
Yemoja
Thulgyrr
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,349 Elo+
Solo
Nu Wa
Nu Wa
felderpwnz
Nu Wa
Level 25
God Stats
16W - 22L
1,176 SR
Queue Stats
121W - 135L
1,389 Elo+
Solo
Neith
Neith
jetha
Neith
Level 4
God Stats
3W - 1L
1,817 SR
Queue Stats
19W - 36L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Linkjee
Danzaburou
9
3 / 3 / 0
6,017
463
8,474
11,774
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Tenedy
Guan Yu
9
0 / 4 / 1
5,341
411
4,845
8,958
5,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
alentoryto08
Xing Tian
9
0 / 8 / 1
5,568
428
1,096
11,053
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
kasperfriend
Nemesis
12
2 / 2 / 0
6,733
518
5,055
10,549
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
6,182
476
4,515
9,046
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alucard7897
Arachne
14
6 / 0 / 5
8,479
652
7,036
8,495
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 2 / 2
7,632
587
7,870
8,743
2,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Thulgyrr
Yemoja
10
0 / 2 / 5
6,428
494
3,694
7,112
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
13
6 / 0 / 2
7,991
615
9,647
3,042
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jetha
Neith
10
0 / 1 / 5
5,943
457
7,272
9,979
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
19
19
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alucard7897
Arachne
6
0
5
8.5
L
Danzaburou
Linkjee
Danzaburou
3
3
0
1
W
7
2
2
4
L
Guan Yu
Tenedy
Guan Yu
0
4
1
0.13
W
Yemoja
Thulgyrr
Yemoja
0
2
5
1.25
L
Xing Tian
alentoryto08
Xing Tian
0
8
1
0.06
W
Nu Wa
6
0
2
7
W
Neith
jetha
Neith
0
1
5
2.5
L
Nemesis
kasperfriend
Nemesis
2
2
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,985
Damage
35,519
51,380
Taken
37,371
20,214
Mitigated
13,211
12,636
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alucard7897
Arachne
7,036
4,688
0
2,564
8,495
3,182
0
961
7,534
0
56,819
L
Danzaburou
Linkjee
Danzaburou
8,474
4,424
0
2,958
11,774
3,177
184
3,366
8,292
0
27,160
W
7,870
1,275
184
4,453
8,743
2,844
424
555
8,013
30,249
0
L
Guan Yu
Tenedy
Guan Yu
4,845
892
342
1,083
8,958
5,171
194
5,724
3,046
0
20,081
W
Yemoja
Thulgyrr
Yemoja
3,694
1,131
654
2,050
7,112
3,370
147
1,623
5,464
15,335
0
L
Xing Tian
alentoryto08
Xing Tian
1,096
107
0
132
11,053
4,813
0
5,517
5,210
16,055
0
W
Nu Wa
9,647
2,741
0
700
3,042
966
107
1,406
1,586
46,261
0
W
Neith
jetha
Neith
7,272
2,695
0
4,220
9,979
2,849
526
1,066
8,913
0
37,589
L
Nemesis
kasperfriend
Nemesis
5,055
2,587
0
3,455
10,549
3,481
428
1,392
9,089
0
40,930
L
4,515
581
1,134
3,532
9,046
3,572
60
4,332
4,532
26,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
36,473
216
Minions Killed
344
0
Camps Cleared
0
1,180,054
Distance Traveled
1,226,508
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,479
652
109
8
0
291,062
2
L
Danzaburou
6,017
463
54
4
0
218,460
1
W
Hades
7,632
587
54
4
0
226,340
2
L
Guan Yu
5,341
411
27
2
0
281,086
0
W
Yemoja
6,428
494
25
2
0
217,877
0
L
Xing Tian
5,568
428
24
2
0
194,354
3
W
Nu Wa
7,991
615
100
8
0
242,512
4
W
Neith
5,943
457
56
4
0
248,717
3
L
Nemesis
6,733
518
85
7
0
256,550
2
L
Yemoja
6,182
476
26
2
0
229,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role