Player Matchup

Cerberus
Cerberus
Bahamut_17
Cerberus
Level 158
God Stats
1W - 1L
1,524 SR
Queue Stats
35W - 16L
1,774 Elo+
Party 1
Danzaburou
Danzaburou
SirGreen-
Danzaburou
Level 80
God Stats
4W - 0L
1,574 SR
Queue Stats
5W - 1L
1,781 Elo+
Party 1
Discordia
Discordia
xMalasuertex93
Discordia
Level 159
God Stats
1W - 0L
1,704 SR
Queue Stats
26W - 19L
1,931 Elo+
Party 1
Team Averages
Level 132
1,601 SR
1,828 Elo+

VS

Team Averages
Level 124
1,365 SR
1,520 Elo+
Artemis
Artemis
CC DESROYER
Artemis
Level 142
God Stats
6W - 3L
1,266 SR
Queue Stats
209W - 165L
1,559 Elo+
Solo
Tiamat
Tiamat
IX-Leonidas-Xl
Tiamat
Level 109
God Stats
1W - 2L
1,329 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Sobek
Sobek
L0NEn
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bahamut_17
Cerberus
13
5 / 2 / 11
11,015
787
10,401
13,508
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SirGreen-
Danzaburou
14
8 / 1 / 8
11,265
805
12,623
10,343
3,822
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
xMalasuertex93
Discordia
14
6 / 1 / 11
10,228
731
11,618
6,899
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CC DESROYER
Artemis
10
0 / 11 / 3
8,083
577
8,665
14,633
4,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 4 / 0
9,165
655
6,133
10,254
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
L0NEn
Sobek
9
0 / 4 / 1
7,828
559
5,793
17,282
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
3
4
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bahamut_17
Cerberus
5
2
11
5.25
L
Artemis
CC DESROYER
Artemis
0
11
3
0.14
L
3
4
0
0.75
L
Sobek
L0NEn
Sobek
0
4
1
0.13
W
Danzaburou
SirGreen-
Danzaburou
8
1
8
12
W
Discordia
xMalasuertex93
Discordia
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,642
Damage
20,591
30,750
Taken
42,169
17,796
Mitigated
23,822
11,841
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bahamut_17
Cerberus
10,401
407
0
4,233
13,508
11,550
97
5,279
8,229
34,154
0
L
Artemis
CC DESROYER
Artemis
8,665
2,980
0
1,230
14,633
4,079
0
8,760
5,457
0
33,208
L
6,133
819
0
2,920
10,254
5,300
0
5,995
3,914
31,299
1,621
L
Sobek
L0NEn
Sobek
5,793
685
0
2,147
17,282
14,443
0
6,227
10,763
13,417
0
W
Danzaburou
SirGreen-
Danzaburou
12,623
6,579
0
6,001
10,343
3,822
2,400
4,098
6,245
0
53,452
W
Discordia
xMalasuertex93
Discordia
11,618
196
120
1,487
6,899
2,424
325
2,713
4,186
42,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
25,076
211
Minions Killed
115
0
Camps Cleared
0
801,628
Distance Traveled
668,134
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,015
787
50
4
0
284,709
3
L
Artemis
8,083
577
46
3
0
200,022
4
L
Tiamat
9,165
655
56
4
0
234,265
4
L
Sobek
7,828
559
13
1
0
233,847
2
W
Danzaburou
11,265
805
82
6
0
253,411
3
W
Discordia
10,228
731
79
6
0
263,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role