Player Matchup

Tiamat
Tiamat
ICantL0veMyself
Tiamat
Level 15
God Stats
18W - 15L
1,415 SR
Queue Stats
50W - 42L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Maycon2133
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 106L
1,427 Elo+
Solo
Neith
Neith
Wanderson049088
Neith
Level 4
God Stats
2W - 4L
1,639 SR
Queue Stats
3W - 10L
1,482 Elo+
Solo
Ymir
Ymir
rafa030691
Ymir
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
66W - 52L
1,459 Elo+
Solo
Hun Batz
Hun Batz
scorpion1212544
Hun Batz
Level 18
God Stats
2W - 3L
1,311 SR
Queue Stats
136W - 142L
1,421 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,450 Elo+

VS

Team Averages
Level 18
1,518 SR
1,515 Elo+
Vamana
Vamana
Expertmoreno
Vamana
Level 5
God Stats
2W - 3L
1,326 SR
Queue Stats
73W - 80L
1,430 Elo+
Party 1
Cerberus
Cerberus
G__beltrao15
Cerberus
Level 27
God Stats
22W - 25L
1,364 SR
Queue Stats
78W - 105L
1,414 Elo+
Party 1
Medusa
Medusa
MuhGuerra
Medusa
Level 3
God Stats
6W - 3L
1,695 SR
Queue Stats
9W - 7L
1,691 Elo+
Solo
Tiamat
Tiamat
RIN09
Tiamat
Level 28
God Stats
9W - 7L
1,625 SR
Queue Stats
39W - 20L
1,600 Elo+
Solo
Cu Chulainn
Cu Chulainn
rochinha_play
Cu Chulainn
Level 29
God Stats
15W - 5L
1,579 SR
Queue Stats
30W - 24L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,277
517
8,882
7,592
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Maycon2133
Amaterasu
13
2 / 2 / 6
7,819
489
7,719
14,862
14,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 0
5,382
336
885
4,790
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 3
6,461
404
3,537
11,025
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
15
7 / 2 / 2
9,167
573
6,726
11,911
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
3 / 1 / 5
8,490
531
3,993
12,966
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
G__beltrao15
Cerberus
12
0 / 0 / 15
7,986
499
3,671
6,315
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
MuhGuerra
Medusa
13
11 / 2 / 3
9,032
565
13,999
9,871
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
RIN09
Tiamat
12
2 / 4 / 2
7,421
464
6,373
9,409
5,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
rochinha_play
Cu Chulainn
14
1 / 6 / 1
8,460
529
7,047
10,498
7,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
13
Kills
17
17
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
1
5
5.5
W
Cerberus
G__beltrao15
Cerberus
0
0
15
7.5
L
4
2
2
2.5
L
Amaterasu
Maycon2133
Amaterasu
2
2
6
2.5
W
Medusa
MuhGuerra
Medusa
11
2
3
6.25
W
Tiamat
RIN09
Tiamat
2
4
2
0.75
L
0
5
0
0
L
0
6
3
0.25
W
Cu Chulainn
rochinha_play
Cu Chulainn
1
6
1
0.25
L
Hun Batz
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,749
Damage
35,083
50,180
Taken
49,059
31,871
Mitigated
29,142
10,934
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
3,993
2,206
0
6,877
12,966
7,800
576
2,561
10,265
0
57,943
W
Cerberus
G__beltrao15
Cerberus
3,671
351
0
3,182
6,315
5,127
1,031
1,743
4,503
21,107
0
L
8,882
1,037
0
2,066
7,592
6,989
0
3,608
3,984
46,285
0
L
Amaterasu
Maycon2133
Amaterasu
7,719
2,279
0
3,349
14,862
14,862
284
868
13,994
89
34,513
W
Medusa
MuhGuerra
Medusa
13,999
6,433
0
4,828
9,871
3,507
1,398
1,663
8,059
0
55,415
W
Tiamat
RIN09
Tiamat
6,373
315
0
2,108
9,409
5,584
37
4,672
4,334
32,711
0
L
885
532
0
433
4,790
906
0
1,144
3,646
0
9,499
L
3,537
358
0
422
11,025
4,734
0
3,745
7,280
22,138
0
W
Cu Chulainn
rochinha_play
Cu Chulainn
7,047
1,704
0
364
10,498
7,124
480
1,249
8,881
0
43,632
L
Hun Batz
6,726
2,486
0
4,664
11,911
4,380
0
679
11,232
0
47,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
41,389
297
Minions Killed
374
0
Camps Cleared
0
1,419,080
Distance Traveled
1,477,139
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,490
531
93
6
0
340,646
1
W
Cerberus
7,986
499
42
3
0
311,279
2
L
Tiamat
8,277
517
88
6
0
296,830
4
L
Amaterasu
7,819
489
62
4
0
308,021
1
W
Medusa
9,032
565
91
6
0
264,804
1
W
Tiamat
7,421
464
52
3
0
288,546
3
L
Neith
5,382
336
19
1
0
168,203
0
L
Ymir
6,461
404
39
2
0
322,982
6
W
Cu Chulainn
8,460
529
96
6
0
271,864
0
L
Hun Batz
9,167
573
89
6
0
323,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role