Player Matchup

Yemoja
Yemoja
Irksomebear
Yemoja
Level 18
God Stats
1W - 0L
1,667 SR
Queue Stats
159W - 165L
1,537 Elo+
Solo
Achilles
Achilles
ItsPingAbuser
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,517 Elo+
Party 1
Freya
Freya
ItsSpacemanBerny
Freya
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
guidewriter420
Danzaburou
Level 27
God Stats
30W - 26L
1,491 SR
Queue Stats
87W - 90L
1,465 Elo+
Solo
Arachne
Arachne
xXMaverickWulfXx
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,555 Elo+
Party 1
Team Averages
Level 23
1,532 SR
1,522 Elo+

VS

Team Averages
Level 18
1,580 SR
1,602 Elo+
Yemoja
Yemoja
Alrover30
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,527 Elo+
Solo
Izanami
Izanami
Burrito2021
Izanami
Level 7
God Stats
3W - 1L
1,838 SR
Queue Stats
5W - 5L
1,539 Elo+
Solo
Fenrir
Fenrir
Gatewalk
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 31L
1,891 Elo+
Solo
Khepri
Khepri
V1kTroll
Khepri
Level 26
God Stats
2W - 2L
1,561 SR
Queue Stats
145W - 139L
1,515 Elo+
Solo
Hel
Hel
kevbadie
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 2 / 6
9,043
452
9,472
12,577
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
ItsPingAbuser
Achilles
15
7 / 5 / 1
9,414
471
13,089
20,753
18,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 5
8,461
423
9,658
7,907
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
guidewriter420
Danzaburou
19
5 / 1 / 5
11,700
585
19,543
17,006
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 4 / 7
8,709
435
4,874
12,369
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alrover30
Yemoja
12
0 / 6 / 3
7,934
397
4,821
12,644
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Burrito2021
Izanami
13
2 / 3 / 0
8,292
415
6,964
10,940
4,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Gatewalk
Fenrir
14
5 / 4 / 3
9,381
469
11,934
18,299
8,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
V1kTroll
Khepri
13
4 / 5 / 3
8,880
444
7,845
17,251
9,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 3 / 3
9,383
469
8,545
14,950
6,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
12
12
Deaths
21
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alrover30
Yemoja
0
6
3
0.25
L
Izanami
Burrito2021
Izanami
2
3
0
0.67
L
Fenrir
Gatewalk
Fenrir
5
4
3
1.63
W
Yemoja
2
2
6
2.5
W
Achilles
ItsPingAbuser
Achilles
7
5
1
1.5
W
4
0
5
6.5
L
Khepri
V1kTroll
Khepri
4
5
3
1.1
W
Danzaburou
guidewriter420
Danzaburou
5
1
5
7.5
L
1
3
3
0.83
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,636
Damage
40,109
70,612
Taken
74,084
44,596
Mitigated
36,973
29,445
Healing
24,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alrover30
Yemoja
4,821
1,057
1,048
928
12,644
8,666
267
7,021
5,598
17,790
0
L
Izanami
Burrito2021
Izanami
6,964
5,460
0
2,756
10,940
4,026
1,267
6,230
4,710
0
57,877
L
Fenrir
Gatewalk
Fenrir
11,934
2,994
0
7,441
18,299
8,132
758
1,569
16,530
0
47,067
W
Yemoja
9,472
2,112
2,002
1,602
12,577
10,657
574
3,778
8,799
37,474
0
W
Achilles
ItsPingAbuser
Achilles
13,089
5,116
0
6,887
20,753
18,207
144
6,963
13,710
0
37,547
W
9,658
3,167
0
2,893
7,907
4,901
268
1,792
6,115
38,966
4,331
L
Khepri
V1kTroll
Khepri
7,845
1,368
0
2,113
17,251
9,211
237
1,233
15,686
34,476
0
W
Danzaburou
guidewriter420
Danzaburou
19,543
10,280
0
10,242
17,006
6,595
1,091
6,647
10,359
0
94,533
L
8,545
1,158
2,612
7,957
14,950
6,938
258
2,762
12,113
54,260
0
W
4,874
3,330
0
5,819
12,369
4,236
0
1,951
10,418
0
36,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
43,870
412
Minions Killed
404
0
Camps Cleared
0
1,727,315
Distance Traveled
1,732,214
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,934
397
26
1
0
339,388
1
L
Izanami
8,292
415
122
6
0
301,257
1
L
Fenrir
9,381
469
81
4
0
381,804
1
W
Yemoja
9,043
452
51
3
0
327,029
4
W
Achilles
9,414
471
63
3
0
340,872
1
W
Freya
8,461
423
82
4
0
347,977
1
L
Khepri
8,880
444
65
3
0
329,062
2
W
Danzaburou
11,700
585
149
7
0
339,355
2
L
Hel
9,383
469
110
6
0
380,703
3
W
Arachne
8,709
435
67
3
0
372,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role