Player Matchup

Tyr
Tyr
EGOsss
Tyr
Level 29
God Stats
0W - 1L
1,677 SR
Queue Stats
15W - 16L
1,322 Elo+
Solo
Cthulhu
Cthulhu
Josh5068
Cthulhu
Level 4
God Stats
2W - 2L
1,357 SR
Queue Stats
6W - 9L
1,240 Elo+
Party 1
Nox
Nox
Wabbywoo
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Thanatos
Thanatos
hehetaiga
Thanatos
Level 13
God Stats
24W - 22L
1,258 SR
Queue Stats
34W - 35L
1,201 Elo+
Party 1
Neith
Neith
patea
Neith
Level 3
God Stats
2W - 3L
1,275 SR
Queue Stats
3W - 6L
1,146 Elo+
Party 1
Team Averages
Level 10
1,413 SR
1,282 Elo+

VS

Team Averages
Level 33
1,513 SR
1,337 Elo+
Izanami
Izanami
BlackSlayfer
Izanami
Level 9
God Stats
2W - 1L
1,609 SR
Queue Stats
15W - 23L
1,187 Elo+
Solo
Geb
Geb
CCFlamez
Geb
Level 20
God Stats
23W - 32L
1,477 SR
Queue Stats
48W - 85L
1,361 Elo+
Party 2
Ravana
Ravana
atomicturtle63
Ravana
Level 21
God Stats
9W - 12L
1,553 SR
Queue Stats
35W - 58L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
noodlebot
Sun Wukong
Level 88
God Stats
26W - 31L
1,418 SR
Queue Stats
54W - 97L
1,377 Elo+
Party 2
Tiamat
Tiamat
noodlebot10
Tiamat
Level 25
God Stats
8W - 7L
1,508 SR
Queue Stats
119W - 153L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
EGOsss
Tyr
10
2 / 1 / 1
5,738
441
1,931
6,406
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Josh5068
Cthulhu
8
0 / 2 / 3
5,328
410
3,049
8,474
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 8 / 1
4,867
374
2,119
7,521
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
hehetaiga
Thanatos
8
3 / 5 / 0
5,755
443
6,870
10,058
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
patea
Neith
8
0 / 5 / 1
5,202
400
4,504
7,707
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlackSlayfer
Izanami
11
8 / 2 / 3
7,025
540
8,964
8,374
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 11
6,970
536
3,752
6,693
3,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 5 / 1
7,545
580
4,176
7,164
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
noodlebot
Sun Wukong
11
7 / 0 / 2
6,933
533
6,030
5,109
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
11
2 / 0 / 4
6,915
532
5,687
6,738
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
21
21
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlackSlayfer
Izanami
8
2
3
4.75
W
0
0
11
5.5
L
Tyr
EGOsss
Tyr
2
1
1
2.5
L
Cthulhu
Josh5068
Cthulhu
0
2
3
0.75
L
0
8
1
0.06
W
4
5
1
0.9
L
Thanatos
hehetaiga
Thanatos
3
5
0
0.6
W
Sun Wukong
noodlebot
Sun Wukong
7
0
2
8
W
Tiamat
2
0
4
4
L
Neith
patea
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
28,609
40,166
Taken
34,078
15,370
Mitigated
16,973
10,459
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlackSlayfer
Izanami
8,964
5,800
0
2,027
8,374
3,160
1,323
1,125
7,249
0
31,732
W
3,752
584
236
1,758
6,693
3,760
626
1,184
5,484
24,442
0
L
Tyr
EGOsss
Tyr
1,931
235
0
984
6,406
4,372
0
1,161
5,045
0
7,444
L
Cthulhu
Josh5068
Cthulhu
3,049
341
0
1,319
8,474
3,421
0
2,053
6,371
14,448
0
L
2,119
347
0
0
7,521
2,485
0
2,900
4,546
12,264
0
W
4,176
1,662
0
1,522
7,164
3,596
1,508
762
6,302
0
36,953
L
Thanatos
hehetaiga
Thanatos
6,870
2,406
0
6,159
10,058
2,790
0
1,200
8,758
0
26,312
W
Sun Wukong
noodlebot
Sun Wukong
6,030
1,026
0
1,718
5,109
2,594
0
446
4,563
0
24,969
W
Tiamat
5,687
1,007
0
2,166
6,738
3,863
1,265
1,651
5,062
34,988
0
L
Neith
patea
Neith
4,504
1,964
0
1,997
7,707
2,302
63
2,125
5,582
0
23,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,890
Gold Earned
35,388
158
Minions Killed
248
0
Camps Cleared
0
1,196,999
Distance Traveled
1,270,442
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,025
540
54
4
0
256,039
1
W
Geb
6,970
536
32
2
0
271,930
3
L
Tyr
5,738
441
18
1
0
268,887
0
L
Cthulhu
5,328
410
23
2
0
256,611
1
L
Nox
4,867
374
29
2
0
194,047
3
W
Ravana
7,545
580
75
6
0
218,569
0
L
Thanatos
5,755
443
42
3
0
276,023
0
W
Sun Wukong
6,933
533
25
2
0
285,406
0
W
Tiamat
6,915
532
62
5
0
238,498
6
L
Neith
5,202
400
46
4
0
201,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role