Player Matchup

Neith
Neith
Silver I
Chy2k
Neith
Silver I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,587 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TRREMORS
Cthulhu
Gold IV
Level 154
God Stats
15W - 9L
1,893 SR
Queue Stats
111W - 103L
1,592 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
TheOne-Eyedking1
Tsukuyomi
Silver I
Level 101
God Stats
2W - 0L
1,458 SR
Queue Stats
41W - 38L
1,580 MMR
Solo
Awilix
Awilix
Gold IV
bugsxhenni
Awilix
Gold IV
Level 95
God Stats
2W - 2L
1,465 SR
Queue Stats
57W - 63L
1,563 MMR
Solo
Janus
Janus
Silver I
ii JAIVIeS
Janus
Silver I
Level 126
God Stats
5W - 3L
1,720 SR
Queue Stats
111W - 96L
1,549 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,607 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,571 SR
1,576 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Silver I
BrandonBParker33
Cabrakan
Silver I
Level 160
God Stats
4W - 2L
1,731 SR
Queue Stats
22W - 10L
1,681 MMR
Party 2
Yemoja
Yemoja
Gold I
GodxMinnie
Yemoja
Gold I
Level 158
God Stats
8W - 15L
1,822 SR
Queue Stats
340W - 332L
1,549 MMR
Solo
Cernunnos
Cernunnos
Gold III
Jayskyll
Cernunnos
Gold III
Level 146
God Stats
169W - 130L
1,416 SR
Queue Stats
970W - 963L
1,562 MMR
Solo
Nu Wa
Nu Wa
Gold III
ltalian Mobsta
Nu Wa
Gold III
Level 137
God Stats
15W - 16L
1,384 SR
Queue Stats
235W - 235L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chy2k
Neith
20
6 / 2 / 7
12,773
555
14,110
16,234
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
TRREMORS
Cthulhu
17
5 / 0 / 9
11,459
498
10,898
14,600
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
20
5 / 2 / 6
12,286
534
14,720
18,396
14,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
bugsxhenni
Awilix
19
3 / 6 / 8
11,765
512
9,920
16,788
9,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
20
9 / 0 / 5
14,517
631
17,766
10,325
3,653
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ApolloCu ChulainnScyllaSetNemesis

VS

Bans
DanzaburouGebCupidSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 4 / 1
10,890
473
8,397
20,448
8,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 7 / 1
11,774
512
17,166
24,414
23,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yemoja
GodxMinnie
Yemoja
14
0 / 5 / 2
9,206
400
4,549
14,690
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Jayskyll
Cernunnos
16
0 / 7 / 3
9,917
431
6,230
17,226
6,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 5 / 2
9,673
421
11,649
11,516
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
28
Kills
10
10
Deaths
28
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
4
1
1.38
L
5
7
1
0.79
W
Neith
Chy2k
Neith
6
2
7
4.75
L
Yemoja
GodxMinnie
Yemoja
0
5
2
0.2
L
Cernunnos
Jayskyll
Cernunnos
0
7
3
0.21
W
Cthulhu
TRREMORS
Cthulhu
5
0
9
9.5
W
Tsukuyomi
5
2
6
4
W
Awilix
bugsxhenni
Awilix
3
6
8
1.17
W
Janus
9
0
5
11.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,414
Damage
47,991
76,343
Taken
88,294
45,926
Mitigated
52,056
20,149
Healing
23,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,397
5,267
0
4,663
20,448
8,811
0
6,268
14,095
0
81,534
L
17,166
1,709
0
8,010
24,414
23,327
0
4,584
19,751
82,997
0
W
Neith
Chy2k
Neith
14,110
6,527
0
9,875
16,234
6,439
3,076
3,552
12,682
0
118,372
L
Yemoja
GodxMinnie
Yemoja
4,549
753
1,779
2,878
14,690
9,563
0
8,287
6,216
40,786
0
L
Cernunnos
Jayskyll
Cernunnos
6,230
2,970
0
3,984
17,226
6,297
1,250
4,054
13,172
0
66,195
W
Cthulhu
TRREMORS
Cthulhu
10,898
721
574
2,318
14,600
11,967
280
6,005
8,595
53,389
0
W
Tsukuyomi
14,720
2,812
0
3,496
18,396
14,300
765
10,340
8,056
0
83,497
W
Awilix
bugsxhenni
Awilix
9,920
3,887
0
500
16,788
9,567
1,343
8,512
8,276
0
79,995
W
Janus
17,766
839
227
3,159
10,325
3,653
0
4,955
5,370
123,657
0
L
11,649
3,268
0
1,940
11,516
4,058
336
4,872
6,396
66,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,800
Gold Earned
51,460
769
Minions Killed
574
0
Camps Cleared
0
2,243,342
Distance Traveled
1,888,106
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,890
473
123
5
0
437,217
4
L
Cabrakan
11,774
512
167
7
0
339,248
5
W
Neith
12,773
555
175
8
0
400,722
0
L
Yemoja
9,206
400
58
3
0
368,368
8
L
Cernunnos
9,917
431
115
5
0
332,379
6
W
Cthulhu
11,459
498
78
3
0
431,273
8
W
Tsukuyomi
12,286
534
154
7
0
468,169
11
W
Awilix
11,765
512
131
6
0
447,001
1
W
Janus
14,517
631
231
10
0
496,177
5
L
Nu Wa
9,673
421
111
5
0
410,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role