Player Matchup

Fenrir
Fenrir
A4Cool
Fenrir
Level 61
God Stats
10W - 16L
1,500 SR
Queue Stats
254W - 305L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bad69Dragon
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Cerillio
Tiamat
Level 82
God Stats
18W - 30L
1,455 SR
Queue Stats
95W - 114L
1,421 Elo+
Solo
Tyr
Tyr
Liwonster
Tyr
Level 124
God Stats
14W - 18L
1,523 SR
Queue Stats
116W - 106L
1,617 Elo+
Solo
Geb
Geb
URageULOSE
Geb
Level 90
God Stats
29W - 25L
1,630 SR
Queue Stats
365W - 429L
1,453 Elo+
Solo
Team Averages
Level 103
1,521 SR
1,478 Elo+

VS

Team Averages
Level 74
1,643 SR
1,506 Elo+
Bellona
Bellona
AllyJANGOjingle
Bellona
Level 45
God Stats
3W - 2L
1,774 SR
Queue Stats
13W - 17L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
CtrlAltSurrender
Baron Samedi
Level 85
God Stats
8W - 7L
1,697 SR
Queue Stats
391W - 374L
1,512 Elo+
Solo
Khepri
Khepri
RockdaPuddge
Khepri
Level 65
God Stats
21W - 12L
1,635 SR
Queue Stats
38W - 31L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
TheUn4saken
Danzaburou
Level 82
God Stats
18W - 13L
1,726 SR
Queue Stats
192W - 195L
1,460 Elo+
Party 1
Thanatos
Thanatos
kaminahaminaha
Thanatos
Level 91
God Stats
11W - 17L
1,382 SR
Queue Stats
196W - 209L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A4Cool
Fenrir
9
3 / 3 / 0
5,799
527
2,980
7,098
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Bad69Dragon
Ah Muzen Cab
8
0 / 6 / 0
5,014
456
1,607
6,712
1,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
Cerillio
Tiamat
9
0 / 2 / 0
5,068
461
3,128
4,836
3,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
9 / 3 / 0
6,765
615
10,559
12,395
4,682
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 8 / 1
4,563
415
1,960
10,412
3,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,056
460
2,587
7,121
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CtrlAltSurrender
Baron Samedi
11
5 / 2 / 1
6,603
600
6,153
6,030
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
1 / 1 / 7
6,599
600
3,844
5,573
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
TheUn4saken
Danzaburou
12
11 / 1 / 2
7,885
717
11,499
6,519
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
11
4 / 3 / 3
6,440
585
5,468
7,380
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
12
Kills
22
22
Deaths
12
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A4Cool
Fenrir
3
3
0
1
W
1
5
0
0.2
L
Ah Muzen Cab
Bad69Dragon
Ah Muzen Cab
0
6
0
0
L
Tiamat
Cerillio
Tiamat
0
2
0
0
W
Baron Samedi
CtrlAltSurrender
Baron Samedi
5
2
1
2.75
L
9
3
0
3
W
Khepri
1
1
7
4.5
W
Danzaburou
TheUn4saken
Danzaburou
11
1
2
12
L
0
8
1
0.06
W
Thanatos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,234
Damage
29,551
41,453
Taken
32,623
14,647
Mitigated
16,412
13,466
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A4Cool
Fenrir
2,980
847
0
2,447
7,098
2,405
0
692
6,338
0
21,526
W
2,587
1,470
0
970
7,121
5,882
561
0
7,121
0
13,263
L
Ah Muzen Cab
Bad69Dragon
Ah Muzen Cab
1,607
731
0
1,407
6,712
1,336
0
454
6,258
0
23,239
L
Tiamat
Cerillio
Tiamat
3,128
607
0
2,252
4,836
3,051
0
2,792
1,674
25,078
0
W
Baron Samedi
CtrlAltSurrender
Baron Samedi
6,153
270
419
2,551
6,030
2,152
573
2,398
3,632
31,698
0
L
10,559
3,000
12
5,815
12,395
4,682
0
3,003
9,084
0
33,454
W
Khepri
3,844
1,289
0
1,843
5,573
3,851
441
377
5,196
15,096
0
W
Danzaburou
TheUn4saken
Danzaburou
11,499
5,052
0
2,995
6,519
2,233
1,055
1,635
4,884
0
42,068
L
1,960
334
114
1,419
10,412
3,173
0
2,455
7,852
8,903
0
W
Thanatos
5,468
2,010
0
5,302
7,380
2,294
117
678
6,702
0
32,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
32,583
205
Minions Killed
272
0
Camps Cleared
0
953,149
Distance Traveled
969,519
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,799
527
55
5
0
201,745
4
W
Bellona
5,056
460
33
3
0
184,969
2
L
Ah Muzen Cab
5,014
456
57
5
0
173,379
0
L
Tiamat
5,068
461
39
4
0
194,419
1
W
Baron Samedi
6,603
600
61
6
0
186,544
0
L
Tyr
6,765
615
42
4
0
187,950
1
W
Khepri
6,599
600
26
2
0
182,138
3
W
Danzaburou
7,885
717
84
8
0
191,615
1
L
Geb
4,563
415
12
1
0
195,656
2
W
Thanatos
6,440
585
68
6
0
224,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role