Player Matchup

Pele
Pele
Legend392
Pele
Level 2
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
OrangeFactory
Danzaburou
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hera
Hera
PonyPeperony
Hera
Level 19
God Stats
0W - 1L
1,261 SR
Queue Stats
11W - 26L
1,203 Elo+
Solo
Izanami
Izanami
Strausskahn34
Izanami
Level 16
God Stats
23W - 18L
1,530 SR
Queue Stats
60W - 68L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bizondaile
Cu Chulainn
Level 34
God Stats
34W - 27L
1,569 SR
Queue Stats
99W - 118L
1,424 Elo+
Party 1
Team Averages
Level 20
1,389 SR
1,417 Elo+

VS

Team Averages
Level 41
1,455 SR
1,547 Elo+
Neith
Neith
A02468
Neith
Level 28
God Stats
19W - 36L
1,373 SR
Queue Stats
64W - 116L
1,337 Elo+
Solo
Apollo
Apollo
AverageSniper420
Apollo
Level 7
God Stats
18W - 2L
1,500 SR
Queue Stats
148W - 65L
1,888 Elo+
Party 2
Thanatos
Thanatos
DaTeCs_OmxGa
Thanatos
Level 27
God Stats
26W - 36L
1,409 SR
Queue Stats
268W - 316L
1,406 Elo+
Solo
Ymir
Ymir
Éxemption
Ymir
Level 135
God Stats
4W - 1L
1,494 SR
Queue Stats
180W - 110L
1,711 Elo+
Party 2
Ares
Ares
守护静静
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
1
0 / 1 / 0
4,980
277
0
659
110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
OrangeFactory
Danzaburou
14
4 / 6 / 1
8,950
497
8,732
14,019
5,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 5
7,584
421
7,507
9,780
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
13
9 / 9 / 0
8,946
497
8,575
12,377
4,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
bizondaile
Cu Chulainn
12
2 / 9 / 2
7,963
442
9,067
16,769
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A02468
Neith
15
3 / 5 / 2
9,864
548
4,457
9,834
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
11 / 4 / 7
11,032
613
15,860
13,809
5,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
DaTeCs_OmxGa
Thanatos
18
7 / 2 / 2
10,646
591
6,210
14,749
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 0 / 2
11,136
619
11,677
11,986
14,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 5 / 3
8,540
474
3,951
13,660
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
15
Kills
31
31
Deaths
16
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
A02468
Neith
3
5
2
0.8
W
11
4
7
3.63
W
Thanatos
DaTeCs_OmxGa
Thanatos
7
2
2
4
L
Pele
0
1
0
0
L
Danzaburou
OrangeFactory
Danzaburou
4
6
1
0.75
L
0
6
5
0.42
L
Izanami
9
9
0
1
L
Cu Chulainn
bizondaile
Cu Chulainn
2
9
2
0.33
W
6
0
2
7
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
42,155
53,604
Taken
64,038
24,963
Mitigated
39,805
7,347
Healing
28,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A02468
Neith
4,457
1,973
0
2,480
9,834
3,830
3,122
2,264
7,570
0
63,977
W
15,860
10,869
0
3,479
13,809
5,421
524
484
13,250
0
73,474
W
Thanatos
DaTeCs_OmxGa
Thanatos
6,210
1,930
0
14,650
14,749
6,779
512
0
14,599
0
70,320
L
Pele
0
0
0
0
659
110
0
0
659
0
0
L
Danzaburou
OrangeFactory
Danzaburou
8,732
4,903
0
3,327
14,019
5,803
522
3,367
10,652
0
47,758
L
7,507
3,193
0
1,118
9,780
2,983
331
1,871
7,909
38,484
0
L
Izanami
8,575
5,547
0
0
12,377
4,627
783
3,347
9,030
0
34,286
L
Cu Chulainn
bizondaile
Cu Chulainn
9,067
4,082
0
2,902
16,769
11,440
0
7,043
9,726
0
40,115
W
11,677
4,195
0
6,455
11,986
14,070
502
0
11,535
75,684
0
W
3,951
324
0
1,124
13,660
9,705
420
4,759
8,876
15,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
51,218
275
Minions Killed
558
0
Camps Cleared
0
1,201,376
Distance Traveled
1,598,001
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,864
548
120
7
0
310,076
0
W
Apollo
11,032
613
103
6
0
273,841
0
W
Thanatos
10,646
591
146
8
0
373,233
3
L
Pele
4,980
277
0
0
0
0
0
L
Danzaburou
8,950
497
88
5
0
277,581
1
L
Hera
7,584
421
66
4
0
262,948
4
L
Izanami
8,946
497
46
3
0
320,611
0
L
Cu Chulainn
7,963
442
75
4
0
340,236
1
W
Ymir
11,136
619
167
9
0
306,709
0
W
Ares
8,540
474
22
1
0
334,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role