Player Matchup

Medusa
Medusa
Masters
Filthy Pleasure
Medusa
Masters
Level 160
God Stats
1W - 4L
1,240 SR
Queue Stats
590W - 543L
2,451 MMR
Solo
Osiris
Osiris
Masters
NinJaVX
Osiris
Masters
Level 158
God Stats
52W - 29L
1,897 SR
Queue Stats
412W - 304L
2,608 MMR
Solo
Ymir
Ymir
Masters
SirPlagued
Ymir
Masters
Level 160
God Stats
152W - 103L
1,768 SR
Queue Stats
891W - 861L
2,446 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
Soul Of Eva
Cthulhu
Diamond II
Level 158
God Stats
22W - 15L
1,763 SR
Queue Stats
287W - 235L
2,344 MMR
Party 1
Eset
Eset
Masters
ThundagaStorm-
Eset
Masters
Level 158
God Stats
7W - 5L
1,955 SR
Queue Stats
134W - 119L
2,757 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,725 SR
2,521 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,637 SR
2,334 MMR
Janus
Janus
Diamond II
Anphuny
Janus
Diamond II
Level 160
God Stats
118W - 82L
1,739 SR
Queue Stats
760W - 725L
2,319 MMR
Solo
Cupid
Cupid
Masters
Chirillo_o
Cupid
Masters
Level 135
God Stats
3W - 1L
1,640 SR
Queue Stats
81W - 58L
2,708 MMR
Party 2
Sylvanus
Sylvanus
Masters
Devahstate
Sylvanus
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond II
Riqhts
Chang'e
Diamond II
Level 159
God Stats
5W - 4L
1,440 SR
Queue Stats
660W - 617L
2,463 MMR
Party 2
Bellona
Bellona
Masters
viiFreddy
Bellona
Masters
Level 158
God Stats
28W - 12L
1,865 SR
Queue Stats
576W - 546L
2,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 1
12,447
566
7,344
13,803
5,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
NinJaVX
Osiris
17
4 / 5 / 1
10,383
472
12,223
19,465
12,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 4
8,486
386
2,313
5,425
2,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Soul Of Eva
Cthulhu
19
0 / 2 / 2
11,478
522
9,795
14,741
14,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 6 / 5
11,883
540
17,422
13,069
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetNemesisScyllaCu ChulainnApollo

VS

Bans
DanzaburouAnhurKhepriJing WeiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anphuny
Janus
20
3 / 4 / 9
12,936
588
10,602
13,679
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
20
6 / 4 / 4
14,323
651
11,536
16,119
5,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Devahstate
Sylvanus
16
2 / 3 / 7
10,187
463
4,394
13,850
11,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Riqhts
Chang'e
19
3 / 3 / 10
12,043
547
8,749
12,363
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
viiFreddy
Bellona
20
3 / 1 / 2
13,664
621
9,487
25,497
23,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
15
Kills
17
17
Deaths
15
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
Anphuny
Janus
3
4
9
1.88
W
Cupid
6
4
4
2
W
Sylvanus
Devahstate
Sylvanus
2
3
7
1.83
L
3
4
1
0.88
L
Osiris
NinJaVX
Osiris
4
5
1
0.9
W
Chang'e
Riqhts
Chang'e
3
3
10
2.67
L
3
0
4
5
L
Cthulhu
Soul Of Eva
Cthulhu
0
2
2
0.5
L
5
6
5
1.25
W
Bellona
viiFreddy
Bellona
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,097
Damage
44,768
66,503
Taken
81,508
39,924
Mitigated
54,442
15,964
Healing
41,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Anphuny
Janus
10,602
820
197
5,313
13,679
5,055
0
5,421
8,092
104,277
0
W
Cupid
11,536
7,868
341
6,830
16,119
5,970
3,087
1,825
14,240
0
112,566
W
Sylvanus
Devahstate
Sylvanus
4,394
1,172
1,033
3,036
13,850
11,598
1,386
7,843
5,706
22,514
4,294
L
7,344
2,919
0
4,023
13,803
5,196
0
4,253
9,460
0
107,846
L
Osiris
NinJaVX
Osiris
12,223
6,093
0
193
19,465
12,498
0
7,552
11,779
0
83,620
W
Chang'e
Riqhts
Chang'e
8,749
795
3,885
4,256
12,363
8,026
1,262
6,105
5,980
69,678
0
L
2,313
982
0
1,963
5,425
2,471
0
1,728
3,688
18,861
0
L
Cthulhu
Soul Of Eva
Cthulhu
9,795
874
234
6,853
14,741
14,277
0
2,236
12,497
85,578
0
L
17,422
1,144
135
2,563
13,069
5,482
0
7,224
5,565
87,094
0
W
Bellona
viiFreddy
Bellona
9,487
4,928
0
16,188
25,497
23,793
4,816
7,625
17,832
0
110,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
63,153
733
Minions Killed
773
0
Camps Cleared
0
1,867,070
Distance Traveled
2,227,724
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,936
588
176
8
0
490,053
4
W
Cupid
14,323
651
195
9
0
404,709
6
W
Sylvanus
10,187
463
46
2
0
388,087
5
L
Medusa
12,447
566
208
9
0
411,323
6
L
Osiris
10,383
472
120
5
0
424,433
3
W
Chang'e
12,043
547
142
6
0
455,928
4
L
Ymir
8,486
386
29
1
0
211,396
4
L
Cthulhu
11,478
522
201
9
0
421,406
4
L
Eset
11,883
540
175
8
0
398,512
7
W
Bellona
13,664
621
214
10
0
488,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role