Player Matchup

Medusa
Medusa
Thulgyrr
Medusa
Level 10
God Stats
5W - 11L
1,602 SR
Queue Stats
9W - 19L
1,419 Elo+
Solo
Cthulhu
Cthulhu
hobofish
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
hunterkiller2017
Bellona
Level 12
God Stats
0W - 2L
1,108 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 3
Set
Set
kasperfriend
Set
Level 21
God Stats
4W - 2L
1,369 SR
Queue Stats
35W - 43L
1,380 Elo+
Solo
Hel
Hel
Фанзел
Hel
Level 18
God Stats
1W - 3L
1,119 SR
Queue Stats
8W - 9L
1,496 Elo+
Solo
Team Averages
Level 15
1,340 SR
1,409 Elo+

VS

Team Averages
Level 18
1,521 SR
1,389 Elo+
Set
Set
ARABASEMIRATAS
Set
Level 25
God Stats
39W - 37L
1,509 SR
Queue Stats
224W - 233L
1,415 Elo+
Party 2
Ra
Ra
Bolcano
Ra
Level 9
God Stats
18W - 14L
1,203 SR
Queue Stats
38W - 37L
1,352 Elo+
Party 2
Ganesha
Ganesha
Palach100pro
Ganesha
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 65L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
TripolPlast
Baron Samedi
Level 25
God Stats
2W - 1L
1,755 SR
Queue Stats
17W - 27L
1,401 Elo+
Party 1
Jormungandr
Jormungandr
calcox023
Jormungandr
Level 7
God Stats
6W - 2L
1,638 SR
Queue Stats
7W - 5L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Thulgyrr
Medusa
9
0 / 4 / 1
5,039
504
2,622
4,083
1,302
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
hobofish
Cthulhu
7
0 / 5 / 0
4,577
458
1,497
9,907
3,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
0 / 3 / 1
4,176
418
2,126
7,687
5,023
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
1 / 6 / 0
5,093
509
1,967
8,945
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 1
4,424
442
1,793
5,543
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 3
6,555
656
7,513
4,384
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 5
6,394
639
6,614
3,161
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Palach100pro
Ganesha
9
0 / 0 / 6
5,528
553
2,969
3,898
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
TripolPlast
Baron Samedi
11
5 / 2 / 0
6,471
647
2,387
5,402
2,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
calcox023
Jormungandr
9
4 / 1 / 2
5,277
528
4,407
5,966
2,383
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
21
22
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
4
1
5
6.5
W
Ganesha
Palach100pro
Ganesha
0
0
6
3
L
Medusa
Thulgyrr
Medusa
0
4
1
0.13
W
Baron Samedi
TripolPlast
Baron Samedi
5
2
0
2.5
W
Jormungandr
calcox023
Jormungandr
4
1
2
5
L
Cthulhu
hobofish
Cthulhu
0
5
0
0
L
0
3
1
0.17
L
1
6
0
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,005
Damage
23,890
36,165
Taken
22,811
13,747
Mitigated
9,761
8,221
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,513
3,406
0
212
4,384
2,603
0
724
3,531
0
29,196
W
6,614
1,391
70
690
3,161
1,064
685
1,287
1,874
29,067
0
W
Ganesha
Palach100pro
Ganesha
2,969
344
0
720
3,898
1,622
431
447
3,451
15,457
0
L
Medusa
Thulgyrr
Medusa
2,622
1,339
0
702
4,083
1,302
380
2,186
1,897
0
19,265
W
Baron Samedi
TripolPlast
Baron Samedi
2,387
890
0
1,597
5,402
2,089
123
0
5,402
29,704
0
W
Jormungandr
calcox023
Jormungandr
4,407
1,902
0
1,150
5,966
2,383
51
832
5,134
19,121
0
L
Cthulhu
hobofish
Cthulhu
1,497
528
0
1,001
9,907
3,205
0
4,887
4,627
13,601
0
L
2,126
1,350
0
232
7,687
5,023
43
4,977
2,664
0
11,297
L
1,967
1,201
0
2,987
8,945
2,769
0
439
8,498
0
24,970
L
1,793
396
1,250
2,049
5,543
1,448
142
3,419
2,102
14,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
30,225
169
Minions Killed
235
0
Camps Cleared
0
866,145
Distance Traveled
998,058
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,555
656
42
4
0
240,994
2
W
Ra
6,394
639
68
7
0
183,198
1
W
Ganesha
5,528
553
8
1
0
207,522
1
L
Medusa
5,039
504
40
4
0
167,503
1
W
Baron Samedi
6,471
647
70
7
0
176,025
0
W
Jormungandr
5,277
528
47
5
0
190,319
3
L
Cthulhu
4,577
458
22
2
0
177,414
0
L
Bellona
4,176
418
21
2
0
189,779
2
L
Set
5,093
509
57
6
0
155,793
0
L
Hel
4,424
442
29
3
0
175,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role