Player Matchup

Ymir
Ymir
BugiMOT
Ymir
Level 25
God Stats
13W - 17L
1,539 SR
Queue Stats
119W - 163L
1,309 Elo+
Party 2
Achilles
Achilles
Higss
Achilles
Level 24
God Stats
21W - 24L
1,105 SR
Queue Stats
116W - 141L
1,341 Elo+
Party 2
Susano
Susano
IgorLavr
Susano
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 36L
1,240 Elo+
Solo
Anhur
Anhur
MailenKiyhren
Anhur
Level 17
God Stats
6W - 8L
1,327 SR
Queue Stats
64W - 95L
1,191 Elo+
Party 2
Nemesis
Nemesis
yaminov
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,394 SR
1,316 Elo+

VS

Team Averages
Level 19
1,497 SR
1,351 Elo+
Rama
Rama
LynX_WolFkiD18
Rama
Level 18
God Stats
1W - 1L
1,175 SR
Queue Stats
5W - 9L
1,332 Elo+
Party 1
Ganesha
Ganesha
Paarzivall
Ganesha
Level 30
God Stats
8W - 6L
1,808 SR
Queue Stats
11W - 21L
1,442 Elo+
Solo
Artio
Artio
SAMGAS7971
Artio
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,297 Elo+
Party 1
Anubis
Anubis
diazdiegoodm
Anubis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,281 Elo+
Party 1
Nemesis
Nemesis
fektok13
Nemesis
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 44L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BugiMOT
Ymir
14
0 / 5 / 8
10,499
375
11,979
24,036
26,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Higss
Achilles
15
6 / 9 / 8
11,067
395
20,331
25,626
31,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
IgorLavr
Susano
15
4 / 8 / 9
11,104
397
13,478
19,924
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 10 / 5
10,078
360
15,621
23,040
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
yaminov
Nemesis
18
9 / 6 / 2
12,206
436
11,549
19,235
9,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 14
14,186
507
37,245
20,136
9,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Paarzivall
Ganesha
16
1 / 7 / 22
12,233
437
13,911
26,114
34,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
17
3 / 1 / 25
11,619
415
6,920
17,672
19,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Anubis
18
6 / 3 / 18
12,042
430
14,797
13,570
6,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
fektok13
Nemesis
17
6 / 7 / 14
12,375
442
10,876
23,394
11,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
128
19
Kills
35
38
Deaths
19
32
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ymir
BugiMOT
Ymir
0
5
8
0.8
L
Achilles
Higss
Achilles
6
9
8
1.11
L
Susano
IgorLavr
Susano
4
8
9
1.06
W
19
1
14
26
L
0
10
5
0.25
W
Ganesha
Paarzivall
Ganesha
1
7
22
1.71
W
Artio
3
1
25
15.5
W
Anubis
6
3
18
5
W
Nemesis
fektok13
Nemesis
6
7
14
1.86
L
Nemesis
yaminov
Nemesis
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,958
Damage
83,749
111,861
Taken
100,886
82,798
Mitigated
80,616
20,889
Healing
26,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BugiMOT
Ymir
11,979
1,153
0
2,556
24,036
26,124
1,050
9,630
14,185
41,903
0
L
Achilles
Higss
Achilles
20,331
7,277
0
4,584
25,626
31,883
1,235
7,367
18,088
0
57,432
L
Susano
IgorLavr
Susano
13,478
1,645
0
3,608
19,924
8,152
704
3,706
16,093
0
57,212
W
37,245
27,733
0
10,277
20,136
9,047
6,310
2,643
17,242
0
127,662
L
15,621
7,140
0
5,978
23,040
7,407
566
6,672
16,204
0
65,103
W
Ganesha
Paarzivall
Ganesha
13,911
1,007
0
1,551
26,114
34,018
473
3,439
22,487
44,989
0
W
Artio
6,920
783
712
5,330
17,672
19,451
1,029
2,955
14,493
24,521
0
W
Anubis
14,797
1,150
0
3,438
13,570
6,314
1,569
1,210
12,360
37,764
0
W
Nemesis
fektok13
Nemesis
10,876
5,855
0
4,718
23,394
11,786
946
1,732
21,636
0
65,613
L
Nemesis
yaminov
Nemesis
11,549
4,316
0
4,163
19,235
9,232
2,015
7,522
11,663
0
62,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,954
Gold Earned
62,455
408
Minions Killed
382
0
Camps Cleared
0
2,371,373
Distance Traveled
2,551,178
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,499
375
42
2
0
473,337
5
L
Achilles
11,067
395
68
2
0
469,438
2
L
Susano
11,104
397
91
3
0
498,650
0
W
Rama
14,186
507
170
6
0
522,771
2
L
Anhur
10,078
360
114
4
0
411,919
1
W
Ganesha
12,233
437
33
1
0
474,271
0
W
Artio
11,619
415
39
1
0
582,467
0
W
Anubis
12,042
430
49
2
0
511,007
0
W
Nemesis
12,375
442
91
3
0
460,662
1
L
Nemesis
12,206
436
93
3
0
518,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role