Player Matchup

Arachne
Arachne
CharlotteKey
Arachne
Level 125
God Stats
22W - 18L
1,480 SR
Queue Stats
394W - 400L
1,462 Elo+
Party 1
Ymir
Ymir
NSNC71
Ymir
Level 29
God Stats
46W - 43L
1,526 SR
Queue Stats
272W - 289L
1,476 Elo+
Party 1
Ares
Ares
Vaelath
Ares
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
26W - 21L
1,587 Elo+
Solo
Medusa
Medusa
Zaxuga
Medusa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 36L
1,427 Elo+
Solo
Ra
Ra
多余的解释
Ra
Level 59
God Stats
14W - 14L
1,359 SR
Queue Stats
712W - 761L
1,465 Elo+
Party 1
Team Averages
Level 76
1,473 SR
1,483 Elo+

VS

Team Averages
Level 50
1,527 SR
1,522 Elo+
Cupid
Cupid
CarterWest
Cupid
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
ChilledReaction
Artio
Level 46
God Stats
2W - 2L
1,491 SR
Queue Stats
30W - 24L
1,642 Elo+
Solo
Ratatoskr
Ratatoskr
ImJustEzreal
Ratatoskr
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
RyukGremory
Aphrodite
Level 86
God Stats
4W - 6L
1,536 SR
Queue Stats
606W - 563L
1,472 Elo+
Solo
Tiamat
Tiamat
T2Cheeky69
Tiamat
Level 46
God Stats
7W - 4L
1,607 SR
Queue Stats
85W - 66L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CharlotteKey
Arachne
7
1 / 0 / 0
3,942
563
1,282
2,902
742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
NSNC71
Ymir
8
0 / 0 / 0
4,259
608
714
3,229
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Vaelath
Ares
6
3 / 0 / 1
4,136
591
1,613
2,901
974
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Zaxuga
Medusa
7
1 / 1 / 1
4,303
615
3,790
2,211
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

8
1 / 0 / 1
4,408
630
2,749
1,338
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
5
0 / 2 / 1
3,347
478
1,076
4,414
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 2 / 0
3,727
532
1,653
5,395
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
ImJustEzreal
Ratatoskr
3
0 / 0 / 0
3,154
451
287
1,272
299
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
RyukGremory
Aphrodite
6
0 / 2 / 0
3,480
497
396
3,578
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
T2Cheeky69
Tiamat
8
0 / 0 / 0
4,559
651
1,953
1,840
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
2
1
0.25
W
Arachne
CharlotteKey
Arachne
1
0
0
1
L
1
2
0
0.5
L
Ratatoskr
ImJustEzreal
Ratatoskr
0
0
0
0
W
Ymir
NSNC71
Ymir
0
0
0
0
L
Aphrodite
RyukGremory
Aphrodite
0
2
0
0
L
Tiamat
T2Cheeky69
Tiamat
0
0
0
0
W
Ares
Vaelath
Ares
3
0
1
3.5
W
Medusa
Zaxuga
Medusa
1
1
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,148
Damage
5,365
12,581
Taken
16,499
4,019
Mitigated
4,423
4,027
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
1,076
746
0
1,509
4,414
764
0
329
4,085
0
8,772
W
Arachne
CharlotteKey
Arachne
1,282
975
0
734
2,902
742
0
166
2,728
0
15,746
L
1,653
336
300
1,774
5,395
1,695
0
1,890
3,475
7,252
0
L
Ratatoskr
ImJustEzreal
Ratatoskr
287
69
0
0
1,272
299
0
40
1,232
0
4,642
W
Ymir
NSNC71
Ymir
714
421
0
824
3,229
1,484
0
1,814
1,276
21,306
0
L
Aphrodite
RyukGremory
Aphrodite
396
74
0
1,306
3,578
998
0
1,891
1,505
12,462
0
L
Tiamat
T2Cheeky69
Tiamat
1,953
878
0
1,608
1,840
667
54
714
1,126
22,581
0
W
Ares
Vaelath
Ares
1,613
222
0
750
2,901
974
0
681
2,220
7,569
0
W
Medusa
Zaxuga
Medusa
3,790
2,374
0
798
2,211
499
125
961
1,250
0
19,741
W
2,749
190
218
703
1,338
320
0
207
1,105
21,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,048
Gold Earned
18,267
186
Minions Killed
132
0
Camps Cleared
0
636,505
Distance Traveled
521,271
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,347
478
20
3
0
115,955
1
W
Arachne
3,942
563
35
5
0
152,401
1
L
Artio
3,727
532
9
1
0
119,473
0
L
Ratatoskr
3,154
451
13
2
0
78,288
1
W
Ymir
4,259
608
59
8
0
126,707
1
L
Aphrodite
3,480
497
27
4
0
88,329
0
L
Tiamat
4,559
651
63
9
0
119,226
2
W
Ares
4,136
591
7
1
0
131,296
1
W
Medusa
4,303
615
41
6
0
105,039
0
W
Ra
4,408
630
44
6
0
121,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role