Player Matchup

Apollo
Apollo
KevDoza
Apollo
Level 24
God Stats
5W - 6L
1,566 SR
Queue Stats
11W - 16L
1,532 Elo+
Party 2
Terra
Terra
Mooncelot
Terra
Level 21
God Stats
1W - 3L
1,592 SR
Queue Stats
4W - 9L
1,483 Elo+
Solo
Janus
Janus
OnlyTrollers
Janus
Level 30
God Stats
6W - 7L
1,464 SR
Queue Stats
303W - 328L
1,511 Elo+
Party 2
Neith
Neith
SzypsonekV7
Neith
Level 4
God Stats
1W - 2L
1,327 SR
Queue Stats
5W - 4L
1,715 Elo+
Solo
Thanatos
Thanatos
parttimeshaman69
Thanatos
Level 28
God Stats
2W - 8L
1,176 SR
Queue Stats
93W - 85L
1,569 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,562 Elo+

VS

Team Averages
Level 15
1,711 SR
1,697 Elo+
Ao Kuang
Ao Kuang
MirageDeceiver
Ao Kuang
Level 29
God Stats
2W - 4L
1,724 SR
Queue Stats
417W - 282L
1,704 Elo+
Solo
Agni
Agni
MisterJangles
Agni
Level 27
God Stats
12W - 6L
1,550 SR
Queue Stats
72W - 60L
1,575 Elo+
Solo
Ares
Ares
SsjhendoX
Ares
Level 6
God Stats
25W - 2L
1,835 SR
Queue Stats
228W - 112L
1,736 Elo+
Party 1
Bellona
Bellona
Starr253
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,662 Elo+
Solo
Cernunnos
Cernunnos
Zextrous
Cernunnos
Level 8
God Stats
8W - 0L
1,947 SR
Queue Stats
19W - 3L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KevDoza
Apollo
15
5 / 4 / 1
8,835
589
6,759
10,733
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
Mooncelot
Terra
9
0 / 7 / 1
6,320
421
2,637
14,386
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 4
7,771
518
2,422
7,441
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 7 / 0
6,543
436
7,412
12,683
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 3 / 0
7,329
489
4,258
10,087
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
9 / 0 / 4
8,796
586
7,676
8,971
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 0 / 4
8,746
583
10,410
6,494
2,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
6 / 1 / 6
9,033
602
10,143
9,865
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Starr253
Bellona
9
0 / 7 / 4
6,079
405
1,001
9,189
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Zextrous
Cernunnos
14
5 / 1 / 7
8,483
566
9,826
12,279
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
9
Kills
24
24
Deaths
9
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
KevDoza
Apollo
5
4
1
1.38
W
Ao Kuang
9
0
4
11
W
4
0
4
6
L
Terra
Mooncelot
Terra
0
7
1
0.07
L
0
3
4
0.67
W
Ares
6
1
6
9
W
Bellona
Starr253
Bellona
0
7
4
0.29
L
1
7
0
0.14
W
Cernunnos
Zextrous
Cernunnos
5
1
7
8.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
39,056
55,330
Taken
46,798
20,191
Mitigated
25,453
17,570
Healing
20,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
KevDoza
Apollo
6,759
5,773
0
2,966
10,733
4,028
1,982
7,230
3,428
0
58,767
W
Ao Kuang
7,676
1,090
0
6,093
8,971
3,281
0
287
8,644
59,504
0
W
10,410
1,075
0
4,099
6,494
2,973
1,398
879
5,581
60,242
0
L
Terra
Mooncelot
Terra
2,637
1,107
420
2,680
14,386
6,228
328
5,853
8,533
15,901
0
L
2,422
118
0
1,342
7,441
2,620
0
5,746
1,695
46,066
0
W
Ares
10,143
993
0
2,646
9,865
8,282
575
906
8,921
28,810
0
W
Bellona
Starr253
Bellona
1,001
488
0
100
9,189
6,872
0
809
8,336
1,352
3,042
L
7,412
4,075
0
3,410
12,683
3,639
448
4,525
8,158
0
34,360
W
Cernunnos
Zextrous
Cernunnos
9,826
5,485
0
7,094
12,279
4,045
323
1,980
10,257
0
53,862
L
4,258
1,593
0
6,752
10,087
3,676
0
4,987
5,050
0
41,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
41,137
407
Minions Killed
337
0
Camps Cleared
0
1,321,480
Distance Traveled
1,397,234
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,835
589
126
8
0
242,375
2
W
Ao Kuang
8,796
586
106
7
0
296,390
0
W
Agni
8,746
583
112
7
0
296,116
3
L
Terra
6,320
421
27
2
0
257,230
2
L
Janus
7,771
518
116
8
0
295,247
1
W
Ares
9,033
602
31
2
0
288,130
1
W
Bellona
6,079
405
11
1
0
259,263
0
L
Neith
6,543
436
52
3
0
231,318
0
W
Cernunnos
8,483
566
77
5
0
257,335
3
L
Thanatos
7,329
489
86
6
0
295,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role