Player Matchup

Tiamat
Tiamat
AnorekTHICC
Tiamat
Level 17
God Stats
14W - 13L
1,616 SR
Queue Stats
35W - 32L
1,565 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DonmigCage
Cu Chulainn
Level 3
God Stats
2W - 3L
1,274 SR
Queue Stats
21W - 22L
1,235 Elo+
Solo
Apollo
Apollo
Ice4Fenix
Apollo
Level 53
God Stats
17W - 14L
1,522 SR
Queue Stats
91W - 76L
1,598 Elo+
Party 2
Yemoja
Yemoja
Kiridanxelo
Yemoja
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 63L
1,285 Elo+
Solo
Nemesis
Nemesis
Pandasnows
Nemesis
Level 20
God Stats
13W - 7L
1,680 SR
Queue Stats
54W - 40L
1,576 Elo+
Party 2
Team Averages
Level 19
1,518 SR
1,452 Elo+

VS

Team Averages
Level 19
1,439 SR
1,468 Elo+
Odin
Odin
BergestWellp
Odin
Level 41
God Stats
1W - 4L
1,368 SR
Queue Stats
28W - 32L
1,464 Elo+
Party 1
Olorun
Olorun
Pepilats
Olorun
Level 14
God Stats
2W - 2L
1,643 SR
Queue Stats
25W - 34L
1,414 Elo+
Solo
Arachne
Arachne
PrizrakArvil
Arachne
Level 18
God Stats
0W - 4L
1,196 SR
Queue Stats
23W - 26L
1,437 Elo+
Party 1
Cupid
Cupid
RIPARIELPINK
Cupid
Level 9
God Stats
1W - 4L
1,473 SR
Queue Stats
7W - 13L
1,476 Elo+
Solo
Aphrodite
Aphrodite
terranXlll
Aphrodite
Level 11
God Stats
1W - 2L
1,518 SR
Queue Stats
10W - 11L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 2 / 11
11,622
484
20,672
11,169
7,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
DonmigCage
Cu Chulainn
17
2 / 4 / 10
10,990
458
8,686
18,963
10,826
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
Ice4Fenix
Apollo
20
13 / 2 / 9
13,922
580
22,498
15,961
7,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
15
1 / 5 / 13
9,796
408
5,592
8,848
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Pandasnows
Nemesis
20
12 / 2 / 6
13,745
573
13,206
16,293
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
9,979
416
5,748
18,229
13,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
Pepilats
Olorun
17
0 / 9 / 2
10,615
442
4,166
18,660
7,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
PrizrakArvil
Arachne
19
7 / 5 / 7
12,538
522
13,778
25,537
10,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
1 / 8 / 1
11,312
471
3,672
16,348
5,553
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
terranXlll
Aphrodite
15
2 / 6 / 8
10,232
426
7,117
15,256
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
34
Kills
15
15
Deaths
34
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
2
11
5.75
L
5
6
4
1.17
W
Cu Chulainn
DonmigCage
Cu Chulainn
2
4
10
1.75
W
Apollo
Ice4Fenix
Apollo
13
2
9
8.75
W
Yemoja
1
5
13
1.5
W
Nemesis
Pandasnows
Nemesis
12
2
6
7.5
L
Olorun
Pepilats
Olorun
0
9
2
0.11
L
Arachne
PrizrakArvil
Arachne
7
5
7
2.1
L
1
8
1
0.19
L
Aphrodite
terranXlll
Aphrodite
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,654
Damage
34,481
71,234
Taken
94,030
39,041
Mitigated
44,301
26,142
Healing
33,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
20,672
1,162
202
4,614
11,169
7,992
1,844
2,234
8,935
78,089
0
L
5,748
1,420
282
2,720
18,229
13,919
129
6,426
11,559
0
20,463
W
Cu Chulainn
DonmigCage
Cu Chulainn
8,686
1,507
0
3,490
18,963
10,826
1,109
2,509
16,422
0
50,387
W
Apollo
Ice4Fenix
Apollo
22,498
13,691
0
6,385
15,961
7,827
7,037
3,277
12,559
0
123,241
W
Yemoja
5,592
985
2,966
1,179
8,848
3,955
1,200
1,565
5,913
23,122
0
W
Nemesis
Pandasnows
Nemesis
13,206
7,207
0
7,306
16,293
8,441
1,815
1,698
14,495
0
109,063
L
Olorun
Pepilats
Olorun
4,166
1,810
273
3,305
18,660
7,121
98
7,740
10,338
66,890
0
L
Arachne
PrizrakArvil
Arachne
13,778
10,378
705
10,421
25,537
10,323
147
6,334
18,859
0
70,722
L
3,672
2,614
0
4,554
16,348
5,553
3,424
0
16,348
0
66,225
L
Aphrodite
terranXlll
Aphrodite
7,117
1,625
5,418
6,095
15,256
7,385
152
4,591
10,475
36,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,075
Gold Earned
54,676
615
Minions Killed
477
0
Camps Cleared
0
2,284,588
Distance Traveled
2,055,589
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,622
484
117
5
0
475,894
3
L
Odin
9,979
416
39
2
0
402,746
1
W
Cu Chulainn
10,990
458
82
3
0
460,732
4
W
Apollo
13,922
580
202
8
0
448,344
5
W
Yemoja
9,796
408
38
2
0
369,264
3
W
Nemesis
13,745
573
176
7
0
530,354
8
L
Olorun
10,615
442
143
6
0
333,794
1
L
Arachne
12,538
522
110
5
0
490,205
2
L
Cupid
11,312
471
125
5
0
381,257
3
L
Aphrodite
10,232
426
60
3
0
447,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role