Player Matchup

Guan Yu
Guan Yu
EmoGangsta619
Guan Yu
Level 29
God Stats
5W - 8L
1,860 SR
Queue Stats
39W - 33L
1,525 Elo+
Solo
Thanatos
Thanatos
SixBeLittle
Thanatos
Level 16
God Stats
1W - 1L
1,725 SR
Queue Stats
23W - 16L
1,586 Elo+
Solo
Hachiman
Hachiman
VillainK1
Hachiman
Level 13
God Stats
5W - 9L
1,475 SR
Queue Stats
22W - 23L
1,509 Elo+
Solo
Cupid
Cupid
my_main_is_bannd
Cupid
Level 23
God Stats
5W - 7L
1,516 SR
Queue Stats
68W - 59L
1,638 Elo+
Solo
Cerberus
Cerberus
skulpix
Cerberus
Level 24
God Stats
2W - 5L
1,094 SR
Queue Stats
117W - 183L
1,364 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,524 Elo+

VS

Team Averages
Level 19
1,607 SR
1,512 Elo+
Ne Zha
Ne Zha
Kestręl
Ne Zha
Level 7
God Stats
5W - 1L
1,757 SR
Queue Stats
10W - 8L
1,513 Elo+
Solo
Arachne
Arachne
Simeks26
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 33L
1,361 Elo+
Solo
Tiamat
Tiamat
SithPrinceHammy
Tiamat
Level 29
God Stats
33W - 30L
1,548 SR
Queue Stats
96W - 105L
1,449 Elo+
Solo
Izanami
Izanami
rudeboyjayjay
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,543 Elo+
Solo
Serqet
Serqet
vini-vidi-venci
Serqet
Level 26
God Stats
2W - 1L
1,728 SR
Queue Stats
21W - 12L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
4 / 3 / 0
9,808
516
10,376
17,017
19,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
SixBeLittle
Thanatos
15
2 / 4 / 6
9,072
477
7,928
16,266
6,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
VillainK1
Hachiman
14
2 / 1 / 3
7,984
420
3,523
9,674
3,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 2 / 4
10,293
542
9,706
11,537
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
skulpix
Cerberus
14
3 / 6 / 4
8,985
473
4,798
16,942
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kestręl
Ne Zha
18
3 / 1 / 2
10,796
568
14,281
12,167
11,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Simeks26
Arachne
12
0 / 6 / 1
7,932
417
3,413
12,968
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 3 / 1
10,283
541
16,887
13,600
9,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
17
3 / 4 / 0
10,567
556
8,119
12,023
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 5 / 3
10,237
539
6,950
14,439
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
18
Kills
13
16
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
3
0
1.33
W
Ne Zha
Kestręl
Ne Zha
3
1
2
4
W
Arachne
Simeks26
Arachne
0
6
1
0.08
W
3
3
1
1.17
L
Thanatos
SixBeLittle
Thanatos
2
4
6
1.25
L
Hachiman
VillainK1
Hachiman
2
1
3
3.5
L
7
2
4
4.5
W
Izanami
3
4
0
0.75
L
Cerberus
skulpix
Cerberus
3
6
4
0.83
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,331
Damage
49,650
71,436
Taken
65,197
42,442
Mitigated
35,652
25,708
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
10,376
4,229
467
5,610
17,017
19,058
1,014
0
17,017
0
62,433
W
Ne Zha
Kestręl
Ne Zha
14,281
5,371
0
1,582
12,167
11,568
245
0
11,815
0
83,912
W
Arachne
Simeks26
Arachne
3,413
2,283
0
3,532
12,968
3,773
532
790
12,078
0
31,766
W
16,887
1,976
159
4,956
13,600
9,247
2,260
1,958
11,642
74,890
0
L
Thanatos
SixBeLittle
Thanatos
7,928
4,012
0
10,554
16,266
6,027
0
4,543
11,555
0
77,425
L
Hachiman
VillainK1
Hachiman
3,523
1,628
0
1,112
9,674
3,344
295
5,245
4,261
0
38,672
L
9,706
5,918
0
5,071
11,537
5,054
951
196
10,843
0
61,646
W
Izanami
8,119
5,980
0
4,684
12,023
4,458
1,559
986
11,012
0
77,692
L
Cerberus
skulpix
Cerberus
4,798
457
88
2,806
16,942
8,959
0
6,903
9,805
20,551
0
W
6,950
2,380
0
860
14,439
6,606
0
1,064
13,350
0
61,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
49,815
506
Minions Killed
584
0
Camps Cleared
0
1,628,162
Distance Traveled
1,667,404
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,808
516
132
7
0
371,759
4
W
Ne Zha
10,796
568
158
8
0
372,996
0
W
Arachne
7,932
417
57
3
0
327,040
0
W
Tiamat
10,283
541
141
7
0
297,522
0
L
Thanatos
9,072
477
115
6
0
324,361
0
L
Hachiman
7,984
420
101
5
0
325,584
4
L
Cupid
10,293
542
126
7
0
308,192
8
W
Izanami
10,567
556
144
8
0
312,200
0
L
Cerberus
8,985
473
32
2
0
298,266
3
W
Serqet
10,237
539
84
4
0
357,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role