Player Matchup

Artemis
Artemis
CALIRIAN
Artemis
Level 28
God Stats
10W - 13L
1,559 SR
Queue Stats
322W - 304L
1,550 Elo+
Solo
Tiamat
Tiamat
CaM3R0N18
Tiamat
Level 16
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Darkboi122
Horus
Level 29
God Stats
4W - 4L
1,487 SR
Queue Stats
102W - 130L
1,668 Elo+
Solo
Jormungandr
Jormungandr
GOATS Baal
Jormungandr
Level 7
God Stats
2W - 1L
1,906 SR
Queue Stats
2W - 2L
1,755 Elo+
Solo
Nu Wa
Nu Wa
dippertje1000
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,583 Elo+
Solo
Team Averages
Level 22
1,629 SR
1,612 Elo+

VS

Team Averages
Level 27
1,725 SR
1,564 Elo+
Ymir
Ymir
HAKQ8_
Ymir
Level 37
God Stats
34W - 31L
1,634 SR
Queue Stats
115W - 140L
1,498 Elo+
Party 1
Izanami
Izanami
Sizanami
Izanami
Level 13
God Stats
82W - 26L
1,713 SR
Queue Stats
120W - 55L
1,692 Elo+
Solo
Poseidon
Poseidon
bo_9loow7
Poseidon
Level 27
God Stats
13W - 12L
1,861 SR
Queue Stats
38W - 50L
1,507 Elo+
Party 1
Agni
Agni
i-_Spy__Q8
Agni
Level 29
God Stats
7W - 7L
1,738 SR
Queue Stats
81W - 88L
1,574 Elo+
Party 1
Fenrir
Fenrir
mefeedron
Fenrir
Level 29
God Stats
11W - 7L
1,680 SR
Queue Stats
102W - 86L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CALIRIAN
Artemis
12
1 / 10 / 1
7,332
407
9,827
13,525
4,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
CaM3R0N18
Tiamat
10
0 / 10 / 1
6,561
365
3,245
11,513
5,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
11
2 / 4 / 0
7,632
424
2,508
13,558
12,509
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
GOATS Baal
Jormungandr
11
1 / 7 / 1
7,792
433
3,761
14,246
7,783
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 6 / 3
7,958
442
10,150
12,486
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HAKQ8_
Ymir
16
1 / 1 / 15
10,661
592
6,714
15,968
15,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Sizanami
Izanami
20
9 / 1 / 4
12,835
713
18,750
15,806
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
bo_9loow7
Poseidon
16
6 / 1 / 3
11,159
620
8,040
9,386
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 5
10,422
579
7,326
7,775
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
mefeedron
Fenrir
18
14 / 0 / 6
12,274
682
11,280
17,416
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
4
Kills
37
37
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
CALIRIAN
Artemis
1
10
1
0.15
L
Tiamat
CaM3R0N18
Tiamat
0
10
1
0.05
L
Horus
2
4
0
0.5
L
Jormungandr
GOATS Baal
Jormungandr
1
7
1
0.21
W
Ymir
HAKQ8_
Ymir
1
1
15
8.5
W
Izanami
Sizanami
Izanami
9
1
4
11
W
Poseidon
bo_9loow7
Poseidon
6
1
3
7.5
L
0
6
3
0.25
W
7
1
5
9.5
W
Fenrir
mefeedron
Fenrir
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,491
Damage
52,110
65,328
Taken
66,351
34,074
Mitigated
36,627
8,060
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CALIRIAN
Artemis
9,827
4,500
0
1,286
13,525
4,524
100
5,035
8,176
0
42,021
L
Tiamat
CaM3R0N18
Tiamat
3,245
741
0
781
11,513
5,648
571
4,057
7,410
27,560
0
L
Horus
2,508
1,258
662
2,273
13,558
12,509
396
5,430
7,902
0
15,467
L
Jormungandr
GOATS Baal
Jormungandr
3,761
709
0
214
14,246
7,783
181
3,736
10,414
28,985
0
W
Ymir
HAKQ8_
Ymir
6,714
1,431
0
3,737
15,968
15,403
894
3,309
12,559
50,700
0
W
Izanami
Sizanami
Izanami
18,750
13,427
0
7,630
15,806
7,889
5,855
3,792
11,732
0
105,502
W
Poseidon
bo_9loow7
Poseidon
8,040
2,211
0
2,996
9,386
3,296
1,928
4,216
5,096
61,879
0
L
10,150
3,604
0
2,844
12,486
3,610
0
3,094
9,346
49,552
0
W
7,326
713
0
1,371
7,775
2,436
773
2,642
5,079
49,431
0
W
Fenrir
mefeedron
Fenrir
11,280
6,526
0
11,796
17,416
7,603
4,426
2,610
14,729
0
90,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
57,351
296
Minions Killed
584
0
Camps Cleared
0
1,376,097
Distance Traveled
1,688,772
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,332
407
70
4
0
278,314
4
L
Tiamat
6,561
365
57
3
0
233,246
1
L
Horus
7,632
424
35
2
0
281,850
1
L
Jormungandr
7,792
433
50
3
0
271,554
3
W
Ymir
10,661
592
73
4
0
331,798
5
W
Izanami
12,835
713
188
10
0
314,474
2
W
Poseidon
11,159
620
118
7
0
333,223
0
L
Nu Wa
7,958
442
84
5
0
311,133
3
W
Agni
10,422
579
91
5
0
311,233
3
W
Fenrir
12,274
682
114
6
0
398,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role