Player Matchup

Artio
Artio
AlDanteBacon
Artio
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
46W - 41L
1,580 Elo+
Solo
Bellona
Bellona
MetalPein
Bellona
Level 15
God Stats
1W - 5L
1,385 SR
Queue Stats
27W - 36L
1,535 Elo+
Solo
Bastet
Bastet
Prentii
Bastet
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
fabzen
Merlin
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 20L
1,679 Elo+
Solo
Artemis
Artemis
kinowa46
Artemis
Level 3
God Stats
1W - 2L
1,669 SR
Queue Stats
1W - 2L
1,661 Elo+
Solo
Team Averages
Level 15
1,511 SR
1,591 Elo+

VS

Team Averages
Level 14
1,630 SR
1,539 Elo+
Anubis
Anubis
CROmultiNiKoLa
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
GetRiped
Hel
Level 7
God Stats
2W - 1L
1,721 SR
Queue Stats
15W - 11L
1,478 Elo+
Solo
Bastet
Bastet
MrKL
Bastet
Level 17
God Stats
16W - 12L
1,570 SR
Queue Stats
35W - 28L
1,561 Elo+
Solo
Neith
Neith
ЛучикСвета
Neith
Level 8
God Stats
2W - 2L
1,857 SR
Queue Stats
25W - 19L
1,584 Elo+
Solo
Odin
Odin
霞琉璃罗
Odin
Level 12
God Stats
8W - 4L
1,500 SR
Queue Stats
106W - 82L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,221
451
6,111
17,148
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
MetalPein
Bellona
14
1 / 3 / 2
8,017
501
7,673
11,643
10,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
Prentii
Bastet
13
4 / 4 / 3
8,235
515
10,434
11,842
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
fabzen
Merlin
13
2 / 4 / 3
7,756
485
8,573
6,289
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
kinowa46
Artemis
9
0 / 8 / 0
5,839
365
1,353
7,532
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,797
487
5,911
8,685
4,437
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 1 / 8
8,283
518
7,544
9,201
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
MrKL
Bastet
14
4 / 2 / 3
8,209
513
7,098
9,349
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 2 / 4
9,610
601
13,241
13,791
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 1 / 1
8,986
562
4,905
9,879
5,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
21
23
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
1
3
3
0.83
W
6
1
8
10
L
Bellona
MetalPein
Bellona
1
3
2
0.67
W
Bastet
MrKL
Bastet
4
2
3
2.75
L
Bastet
Prentii
Bastet
4
4
3
1.38
L
Merlin
fabzen
Merlin
2
4
3
0.88
L
Artemis
kinowa46
Artemis
0
8
0
0
W
8
2
4
5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,144
Damage
38,699
54,454
Taken
50,905
28,410
Mitigated
24,787
13,502
Healing
24,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,111
647
1,639
5,528
17,148
11,103
162
5,982
11,166
24,496
0
W
5,911
0
0
3,245
8,685
4,437
342
3,898
4,762
41,104
0
W
7,544
1,919
4,255
5,829
9,201
3,563
767
4,779
4,422
27,331
0
L
Bellona
MetalPein
Bellona
7,673
1,141
0
1,822
11,643
10,753
0
731
10,487
7,077
40,227
W
Bastet
MrKL
Bastet
7,098
1,274
0
3,456
9,349
3,085
20
1,860
7,439
0
42,567
L
Bastet
Prentii
Bastet
10,434
2,319
0
3,135
11,842
3,205
0
2,757
9,060
0
41,869
L
Merlin
fabzen
Merlin
8,573
790
0
551
6,289
1,637
351
870
5,419
46,296
0
L
Artemis
kinowa46
Artemis
1,353
761
0
827
7,532
1,712
0
3,115
4,417
0
13,599
W
13,241
7,182
0
6,220
13,791
8,028
2,270
4,396
9,395
0
80,304
W
4,905
1,051
0
1,830
9,879
5,674
0
1,091
8,413
0
52,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,068
Gold Earned
42,885
303
Minions Killed
428
0
Camps Cleared
0
1,362,397
Distance Traveled
1,440,830
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,221
451
30
2
0
288,937
5
W
Anubis
7,797
487
70
4
0
258,569
2
W
Hel
8,283
518
40
3
0
314,573
2
L
Bellona
8,017
501
96
6
0
286,243
1
W
Bastet
8,209
513
73
5
0
294,057
2
L
Bastet
8,235
515
80
5
0
341,910
3
L
Merlin
7,756
485
79
5
0
294,531
1
L
Artemis
5,839
365
18
1
0
150,776
3
W
Neith
9,610
601
118
7
0
253,291
4
W
Odin
8,986
562
127
8
0
320,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role