Player Matchup

Hou Yi
Hou Yi
CountryTheDude
Hou Yi
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,475 Elo+
Solo
Discordia
Discordia
MadMedic0406
Discordia
Level 65
God Stats
5W - 4L
1,689 SR
Queue Stats
159W - 142L
1,384 Elo+
Party 1
Ymir
Ymir
TKXD88
Ymir
Level 24
God Stats
7W - 13L
1,405 SR
Queue Stats
27W - 40L
1,362 Elo+
Party 1
Thor
Thor
VeRkKaRi
Thor
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,405 Elo+
Solo
Fenrir
Fenrir
varix518
Fenrir
Level 59
God Stats
25W - 27L
1,522 SR
Queue Stats
240W - 274L
1,382 Elo+
Party 1
Team Averages
Level 63
1,523 SR
1,402 Elo+

VS

Team Averages
Level 92
1,475 SR
1,405 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ChaosObliviater
Sun Wukong
Level 139
God Stats
2W - 2L
1,474 SR
Queue Stats
128W - 152L
1,480 Elo+
Solo
Geb
Geb
RidgyApollo1
Geb
Level 49
God Stats
15W - 12L
1,587 SR
Queue Stats
81W - 130L
1,329 Elo+
Solo
Hades
Hades
WilliamsonQc90
Hades
Level 65
God Stats
17W - 22L
1,338 SR
Queue Stats
116W - 131L
1,358 Elo+
Solo
Loki
Loki
crasher13
Loki
Level 47
God Stats
6W - 9L
1,476 SR
Queue Stats
376W - 388L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,134
457
8,702
14,117
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
MadMedic0406
Discordia
17
1 / 3 / 7
10,067
503
10,609
12,597
4,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
TKXD88
Ymir
13
0 / 3 / 5
8,567
428
3,531
14,844
11,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
14
1 / 4 / 3
8,715
436
4,289
11,161
6,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Fenrir
varix518
Fenrir
14
7 / 3 / 2
9,487
474
11,661
12,072
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 1 / 0
10,273
514
10,717
13,800
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
ChaosObliviater
Sun Wukong
20
9 / 0 / 1
12,239
612
13,140
17,751
15,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 5
9,309
465
5,649
8,923
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 1
9,707
485
9,868
14,092
6,187
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
13
1 / 3 / 0
8,296
415
1,873
8,201
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
16
16
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
W
Sun Wukong
ChaosObliviater
Sun Wukong
9
0
1
9.5
L
2
3
1
0.83
L
Discordia
MadMedic0406
Discordia
1
3
7
1.5
W
0
1
5
2.5
L
Ymir
TKXD88
Ymir
0
3
5
0.83
L
Thor
1
4
3
0.63
W
2
6
1
0.42
W
Loki
1
3
0
0.33
L
Fenrir
varix518
Fenrir
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
41,247
64,791
Taken
62,767
34,492
Mitigated
34,155
12,434
Healing
24,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,717
6,742
0
7,265
13,800
5,150
1,080
1,189
12,611
0
80,030
W
Sun Wukong
ChaosObliviater
Sun Wukong
13,140
3,093
0
7,564
17,751
15,947
2,774
2,654
14,666
0
77,844
L
8,702
4,712
0
6,672
14,117
4,792
1,551
1,686
12,431
0
57,176
L
Discordia
MadMedic0406
Discordia
10,609
394
132
1,905
12,597
4,593
0
6,539
5,958
70,943
0
W
5,649
122
0
3,671
8,923
4,383
285
3,322
5,435
25,758
0
L
Ymir
TKXD88
Ymir
3,531
301
0
1,414
14,844
11,246
0
3,549
11,245
33,938
0
L
Thor
4,289
871
0
375
11,161
6,753
277
1,215
9,519
0
40,602
W
9,868
93
147
2,801
14,092
6,187
962
5,236
8,323
52,405
0
W
Loki
1,873
700
0
3,192
8,201
2,488
0
843
7,217
0
38,061
L
Fenrir
varix518
Fenrir
11,661
3,046
0
1,936
12,072
7,108
322
2,528
9,478
0
51,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
49,824
461
Minions Killed
509
0
Camps Cleared
0
1,712,362
Distance Traveled
1,735,287
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,273
514
144
7
0
319,607
8
W
Sun Wukong
12,239
612
147
7
0
324,740
1
L
Hou Yi
9,134
457
105
5
0
295,675
8
L
Discordia
10,067
503
138
7
0
341,816
5
W
Geb
9,309
465
33
2
0
443,125
3
L
Ymir
8,567
428
62
3
0
361,196
1
L
Thor
8,715
436
80
4
0
338,295
2
W
Hades
9,707
485
109
5
0
311,325
1
W
Loki
8,296
415
76
4
0
336,490
0
L
Fenrir
9,487
474
76
4
0
375,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role