Player Matchup

Arachne
Arachne
DxZagreus
Arachne
Level 13
God Stats
4W - 7L
1,518 SR
Queue Stats
16W - 17L
1,601 Elo+
Solo
Sun Wukong
Sun Wukong
Fit4theKing
Sun Wukong
Level 27
God Stats
4W - 3L
1,630 SR
Queue Stats
11W - 5L
1,783 Elo+
Solo
Neith
Neith
Grospec
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
Shado0m
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Yatoxico
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,464 Elo+
Party 1
Team Averages
Level 14
1,530 SR
1,599 Elo+

VS

Team Averages
Level 29
1,577 SR
1,577 Elo+
Tiamat
Tiamat
AnorekTHICC
Tiamat
Level 17
God Stats
14W - 13L
1,571 SR
Queue Stats
35W - 32L
1,552 Elo+
Party 2
Apollo
Apollo
Ice4Fenix
Apollo
Level 53
God Stats
17W - 14L
1,483 SR
Queue Stats
91W - 76L
1,583 Elo+
Party 2
Thor
Thor
Krevet6989
Thor
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 226L
1,541 Elo+
Solo
Ymir
Ymir
NCK0
Ymir
Level 29
God Stats
28W - 21L
1,682 SR
Queue Stats
102W - 79L
1,645 Elo+
Solo
Nemesis
Nemesis
Pandasnows
Nemesis
Level 20
God Stats
13W - 7L
1,651 SR
Queue Stats
54W - 40L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DxZagreus
Arachne
6
0 / 4 / 1
4,428
443
1,597
7,161
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Fit4theKing
Sun Wukong
11
1 / 1 / 0
6,013
601
4,430
6,600
2,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Grospec
Neith
7
0 / 6 / 0
4,304
430
2,066
6,559
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Shado0m
Kukulkan
9
2 / 4 / 0
5,482
548
3,243
5,225
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Yatoxico
Nu Wa
5
0 / 7 / 0
3,834
383
3,145
5,563
1,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
3 / 0 / 3
5,661
566
4,817
3,330
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Ice4Fenix
Apollo
10
8 / 0 / 7
6,928
693
5,729
5,691
1,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 1 / 2
5,901
590
3,954
6,604
1,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
NCK0
Ymir
11
7 / 0 / 5
6,788
679
5,774
4,727
1,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Pandasnows
Nemesis
9
2 / 2 / 3
5,486
549
2,515
5,633
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
22
22
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
3
4.5
L
Arachne
DxZagreus
Arachne
0
4
1
0.13
L
Sun Wukong
Fit4theKing
Sun Wukong
1
1
0
1
L
Neith
Grospec
Neith
0
6
0
0
W
Apollo
Ice4Fenix
Apollo
8
0
7
11.5
W
2
1
2
3
W
Ymir
NCK0
Ymir
7
0
5
9.5
W
Nemesis
Pandasnows
Nemesis
2
2
3
1.75
L
Kukulkan
Shado0m
Kukulkan
2
4
0
0.5
L
Nu Wa
Yatoxico
Nu Wa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,481
Damage
22,789
31,108
Taken
25,985
8,812
Mitigated
9,325
6,200
Healing
8,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
4,817
315
0
1,907
3,330
1,956
585
1,621
1,709
21,183
0
L
Arachne
DxZagreus
Arachne
1,597
1,249
0
1,976
7,161
1,881
0
1,923
5,068
0
14,399
L
Sun Wukong
Fit4theKing
Sun Wukong
4,430
1,170
0
2,556
6,600
2,630
0
1,624
4,976
0
36,857
L
Neith
Grospec
Neith
2,066
1,275
0
1,003
6,559
1,701
0
2,338
4,177
0
14,745
W
Apollo
Ice4Fenix
Apollo
5,729
2,936
0
2,145
5,691
1,773
1,484
1,436
4,255
0
29,803
W
3,954
1,397
0
1,620
6,604
1,988
0
580
6,024
0
32,755
W
Ymir
NCK0
Ymir
5,774
961
0
500
4,727
1,947
229
1,414
3,313
40,068
0
W
Nemesis
Pandasnows
Nemesis
2,515
1,260
0
1,876
5,633
1,661
0
1,337
4,296
0
26,363
L
Kukulkan
Shado0m
Kukulkan
3,243
604
0
0
5,225
1,490
0
2,044
2,961
28,166
0
L
Nu Wa
Yatoxico
Nu Wa
3,145
1,093
0
665
5,563
1,110
0
2,184
3,335
9,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,061
Gold Earned
30,764
243
Minions Killed
299
0
Camps Cleared
0
861,238
Distance Traveled
1,003,070
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,661
566
45
5
0
215,183
2
L
Arachne
4,428
443
40
4
0
187,958
4
L
Sun Wukong
6,013
601
93
9
0
185,230
3
L
Neith
4,304
430
25
3
0
182,289
1
W
Apollo
6,928
693
62
6
0
198,657
4
W
Thor
5,901
590
67
7
0
189,030
3
W
Ymir
6,788
679
68
7
0
194,697
4
W
Nemesis
5,486
549
57
6
0
205,503
3
L
Kukulkan
5,482
548
71
7
0
145,770
1
L
Nu Wa
3,834
383
14
1
0
159,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role