Player Matchup

Aphrodite
Aphrodite
ErebusTheBlack
Aphrodite
Level 18
God Stats
0W - 2L
1,255 SR
Queue Stats
210W - 223L
1,424 Elo+
Solo
Izanami
Izanami
Manccoo
Izanami
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 25L
1,253 Elo+
Solo
Ra
Ra
Sakor06
Ra
Level 13
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 12L
1,042 Elo+
Solo
Baron Samedi
Baron Samedi
x_Daemonia_x
Baron Samedi
Level 27
God Stats
96W - 74L
1,426 SR
Queue Stats
2,603W - 2,723L
1,403 Elo+
Solo
Thor
Thor
zoro_rikiki
Thor
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 104L
1,350 Elo+
Solo
Team Averages
Level 14
1,391 SR
1,294 Elo+

VS

Team Averages
Level 23
1,334 SR
1,365 Elo+
Medusa
Medusa
NekoGirl1312
Medusa
Level 26
God Stats
17W - 26L
1,439 SR
Queue Stats
50W - 63L
1,378 Elo+
Party 1
Neith
Neith
TripSkit
Neith
Level 22
God Stats
3W - 8L
1,260 SR
Queue Stats
10W - 16L
1,372 Elo+
Party 1
Merlin
Merlin
bengcom
Merlin
Level 7
God Stats
1W - 4L
1,042 SR
Queue Stats
1W - 10L
943 Elo+
Solo
Tiamat
Tiamat
dahos19
Tiamat
Level 29
God Stats
2W - 1L
1,618 SR
Queue Stats
9W - 11L
1,683 Elo+
Solo
Fenrir
Fenrir
rafa10708
Fenrir
Level 29
God Stats
1W - 3L
1,312 SR
Queue Stats
63W - 42L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ErebusTheBlack
Aphrodite
20
2 / 5 / 16
12,705
977
16,515
21,240
11,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Manccoo
Izanami
20
14 / 4 / 9
15,725
1,210
25,159
23,171
9,110
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 13 / 11
13,299
1,023
19,542
26,208
10,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
x_Daemonia_x
Baron Samedi
20
2 / 9 / 18
12,737
980
16,884
23,643
11,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 16 / 16
13,297
1,023
17,694
35,263
14,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 6 / 26
13,773
1,059
16,103
18,723
7,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TripSkit
Neith
20
16 / 4 / 18
16,207
1,247
40,844
22,786
9,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
bengcom
Merlin
20
5 / 9 / 22
13,583
1,045
12,303
16,172
6,613
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
dahos19
Tiamat
20
3 / 7 / 30
13,480
1,037
20,469
20,336
12,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
rafa10708
Fenrir
20
18 / 3 / 22
16,357
1,258
32,520
24,057
15,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
165
29
Kills
47
47
Deaths
29
70
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ErebusTheBlack
Aphrodite
2
5
16
2
L
Izanami
Manccoo
Izanami
14
4
9
4.63
W
Medusa
5
6
26
3
L
6
13
11
0.88
W
Neith
TripSkit
Neith
16
4
18
6.25
W
Merlin
bengcom
Merlin
5
9
22
1.78
W
Tiamat
dahos19
Tiamat
3
7
30
2.57
W
Fenrir
rafa10708
Fenrir
18
3
22
9.67
L
Baron Samedi
x_Daemonia_x
Baron Samedi
2
9
18
1.22
L
5
16
16
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,794
Damage
122,239
129,525
Taken
102,074
57,039
Mitigated
51,480
38,364
Healing
18,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ErebusTheBlack
Aphrodite
16,515
621
8,782
8,161
21,240
11,822
0
6,756
14,220
35,198
0
L
Izanami
Manccoo
Izanami
25,159
21,321
0
6,579
23,171
9,110
0
6,131
16,846
0
65,527
W
Medusa
16,103
5,015
0
3,262
18,723
7,581
0
12,663
6,060
0
51,808
L
19,542
2,268
2,756
4,266
26,208
10,172
0
7,389
18,555
42,027
0
W
Neith
TripSkit
Neith
40,844
29,556
0
10,570
22,786
9,299
0
12,163
10,623
0
59,258
W
Merlin
bengcom
Merlin
12,303
1,044
0
0
16,172
6,613
0
5,448
10,724
23,839
0
W
Tiamat
dahos19
Tiamat
20,469
2,109
344
3,034
20,336
12,031
0
9,904
10,432
41,825
0
W
Fenrir
rafa10708
Fenrir
32,520
6,201
0
1,437
24,057
15,956
0
12,763
11,294
0
43,312
L
Baron Samedi
x_Daemonia_x
Baron Samedi
16,884
1,547
2,223
4,721
23,643
11,074
0
4,837
18,536
29,692
0
L
17,694
3,577
0
876
35,263
14,861
0
6,541
28,596
0
37,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,763
Gold Earned
73,400
240
Minions Killed
234
5
Camps Cleared
4
1,107,777
Distance Traveled
1,059,223
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,705
977
44
3
1
230,589
0
L
Izanami
15,725
1,210
92
7
2
210,179
0
W
Medusa
13,773
1,059
83
6
2
230,706
0
L
Ra
13,299
1,023
39
3
1
190,728
1
W
Neith
16,207
1,247
44
3
0
231,045
0
W
Merlin
13,583
1,045
29
2
0
140,332
0
W
Tiamat
13,480
1,037
49
4
1
213,335
0
W
Fenrir
16,357
1,258
29
2
1
243,805
0
L
Baron Samedi
12,737
980
34
3
0
241,312
0
L
Thor
13,297
1,023
31
2
1
234,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role