Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Jimmylee456
Bellona
Level 101
God Stats
23W - 17L
1,578 SR
Queue Stats
2,149W - 1,410L
1,614 Elo+
Party 1
Skadi
Skadi
wagnerhouse
Skadi
Level 107
God Stats
3W - 0L
1,477 SR
Queue Stats
15W - 9L
1,827 Elo+
Party 1
Team Averages
Level 105
1,518 SR
1,647 Elo+

VS

Team Averages
Level 40
1,417 SR
1,485 Elo+
Hercules
Hercules
Indien5001
Hercules
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,488 Elo+
Solo
Tiamat
Tiamat
LONExxW0LFxx
Tiamat
Level 105
God Stats
6W - 16L
1,251 SR
Queue Stats
216W - 272L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Shiesty_3023
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 1 / 4
10,437
652
8,332
7,415
3,028
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jimmylee456
Bellona
13
5 / 2 / 5
10,288
643
10,249
11,980
12,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Boots

Boots

+6%
Movement Speed

15
2 / 0 / 10
10,365
648
12,594
6,898
2,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Indien5001
Hercules
14
2 / 4 / 1
9,614
601
3,923
18,672
18,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
12
1 / 2 / 2
9,039
565
10,588
14,114
10,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Shiesty_3023
Xbalanque
7
0 / 6 / 1
7,759
485
1,554
6,650
2,308
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
12
Kills
3
3
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
4
7
L
Hercules
Indien5001
Hercules
2
4
1
0.63
W
Bellona
Jimmylee456
Bellona
5
2
5
3.75
L
Tiamat
1
2
2
1
L
Xbalanque
Shiesty_3023
Xbalanque
0
6
1
0.08
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,175
Damage
16,065
26,293
Taken
39,436
18,396
Mitigated
31,106
8,113
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,332
1,464
0
2,100
7,415
3,028
768
3,714
3,701
37,449
0
L
Hercules
Indien5001
Hercules
3,923
958
417
8,739
18,672
18,037
161
3,929
14,743
0
42,764
W
Bellona
Jimmylee456
Bellona
10,249
3,359
0
5,282
11,980
12,583
654
4,679
7,301
0
38,630
L
Tiamat
10,588
806
56
5,433
14,114
10,761
290
4,120
9,994
33,315
0
L
Xbalanque
Shiesty_3023
Xbalanque
1,554
874
0
0
6,650
2,308
0
291
6,359
0
4,199
W
12,594
4,613
0
731
6,898
2,785
1,202
2,335
4,563
0
55,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
26,412
174
Minions Killed
110
0
Camps Cleared
0
835,700
Distance Traveled
656,378
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,437
652
30
2
0
258,476
9
L
Hercules
9,614
601
60
4
0
248,151
0
W
Bellona
10,288
643
49
3
0
303,072
7
L
Tiamat
9,039
565
47
3
0
278,608
2
L
Xbalanque
7,759
485
3
0
0
129,619
3
W
Skadi
10,365
648
95
6
0
274,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role