Player Matchup

Fenrir
Fenrir
ClashRoya1
Fenrir
Level 27
God Stats
25W - 17L
1,597 SR
Queue Stats
40W - 39L
1,607 Elo+
Solo
Hercules
Hercules
Infernity13
Hercules
Level 29
God Stats
0W - 2L
1,585 SR
Queue Stats
8W - 9L
1,318 Elo+
Solo
Discordia
Discordia
Keyrisai
Discordia
Level 17
God Stats
30W - 34L
1,550 SR
Queue Stats
150W - 153L
1,586 Elo+
Solo
Ares
Ares
PerilousPancake
Ares
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,322 Elo+
Solo
Neith
Neith
shiro0307
Neith
Level 4
God Stats
0W - 3L
1,122 SR
Queue Stats
0W - 4L
1,035 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,374 Elo+

VS

Team Averages
Level 23
1,550 SR
1,511 Elo+
Fenrir
Fenrir
Shaggy5410
Fenrir
Level 12
God Stats
4W - 1L
1,537 SR
Queue Stats
28W - 27L
1,389 Elo+
Party 1
Terra
Terra
Teariestsun
Terra
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 57L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
gustaxz
Sun Wukong
Level 63
God Stats
48W - 27L
1,647 SR
Queue Stats
214W - 202L
1,545 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
inubsrry
Ah Muzen Cab
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 47L
1,665 Elo+
Solo
Neith
Neith
saikyoulol
Neith
Level 6
God Stats
1W - 0L
1,567 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClashRoya1
Fenrir
18
4 / 5 / 5
11,983
479
12,271
21,197
10,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Infernity13
Hercules
16
2 / 8 / 4
10,335
413
10,011
25,317
29,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
Keyrisai
Discordia
19
9 / 7 / 1
12,549
502
27,584
16,937
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 10 / 5
9,931
397
13,153
27,715
19,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
shiro0307
Neith
7
0 / 7 / 0
6,959
278
1,211
7,445
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shaggy5410
Fenrir
20
9 / 3 / 6
13,152
526
12,533
21,044
10,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 3 / 18
11,588
464
11,036
23,753
20,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
gustaxz
Sun Wukong
18
5 / 1 / 16
12,436
497
12,776
21,208
17,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
inubsrry
Ah Muzen Cab
20
13 / 4 / 10
14,877
595
32,868
22,017
10,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
16
5 / 7 / 6
11,139
446
10,811
19,772
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
18
Kills
37
37
Deaths
18
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ClashRoya1
Fenrir
4
5
5
1.3
L
Hercules
Infernity13
Hercules
2
8
4
0.5
L
Discordia
Keyrisai
Discordia
9
7
1
1.36
L
3
10
5
0.55
W
Fenrir
Shaggy5410
Fenrir
9
3
6
4
W
5
3
18
4.67
W
Sun Wukong
gustaxz
Sun Wukong
5
1
16
13
W
Ah Muzen Cab
inubsrry
Ah Muzen Cab
13
4
10
4.5
W
Neith
5
7
6
1.14
L
Neith
shiro0307
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,230
Damage
80,024
98,611
Taken
107,794
67,270
Mitigated
67,574
22,537
Healing
37,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ClashRoya1
Fenrir
12,271
3,480
846
6,767
21,197
10,380
488
1,426
19,596
0
67,827
L
Hercules
Infernity13
Hercules
10,011
3,326
108
9,555
25,317
29,379
314
4,118
20,774
0
46,918
L
Discordia
Keyrisai
Discordia
27,584
644
573
3,450
16,937
6,382
118
1,831
15,067
87,680
0
L
13,153
967
0
968
27,715
19,582
256
3,498
24,167
33,202
0
W
Fenrir
Shaggy5410
Fenrir
12,533
2,420
0
1,436
21,044
10,988
1,025
7,497
13,209
0
90,040
W
11,036
3,624
8,257
6,315
23,753
20,073
198
12,597
10,810
32,412
0
W
Sun Wukong
gustaxz
Sun Wukong
12,776
3,099
1,373
5,133
21,208
17,597
530
5,195
15,764
0
66,090
W
Ah Muzen Cab
inubsrry
Ah Muzen Cab
32,868
21,966
0
9,676
22,017
10,665
8,303
7,334
14,404
0
152,380
W
Neith
10,811
4,551
0
4,830
19,772
8,251
1,140
6,586
12,870
0
55,268
L
Neith
shiro0307
Neith
1,211
719
0
270
7,445
1,547
0
163
7,257
0
6,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,757
Gold Earned
63,192
399
Minions Killed
535
0
Camps Cleared
0
1,863,134
Distance Traveled
2,239,932
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,983
479
133
5
0
486,641
1
L
Hercules
10,335
413
79
3
0
380,421
4
L
Discordia
12,549
502
137
5
0
443,592
0
L
Ares
9,931
397
31
1
0
423,325
1
W
Fenrir
13,152
526
142
6
0
479,746
1
W
Terra
11,588
464
51
2
0
469,187
10
W
Sun Wukong
12,436
497
81
3
0
436,209
3
W
Ah Muzen Cab
14,877
595
185
7
0
427,363
0
W
Neith
11,139
446
76
3
0
427,427
0
L
Neith
6,959
278
19
1
0
129,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role