Player Matchup

Sobek
Sobek
MantusiaSan
Sobek
Level 89
God Stats
4W - 2L
1,476 SR
Queue Stats
29W - 23L
1,582 Elo+
Party 1
Tiamat
Tiamat
tomyskap
Tiamat
Level 122
God Stats
3W - 2L
1,838 SR
Queue Stats
29W - 25L
1,522 Elo+
Party 1
Izanami
Izanami
yungtalant
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,777 Elo+
Solo
Team Averages
Level 72
1,605 SR
1,627 Elo+

VS

Team Averages
Level 54
1,516 SR
1,573 Elo+
Neith
Neith
Dornozmu
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,707 Elo+
Solo
Cthulhu
Cthulhu
ItsKuzenbo
Cthulhu
Level 134
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Scylla
Scylla
dsuarezzz3
Scylla
Level 20
God Stats
1W - 2L
1,524 SR
Queue Stats
3W - 2L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
11,875
699
5,432
20,227
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
tomyskap
Tiamat
15
8 / 5 / 8
12,193
717
18,914
13,263
13,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
yungtalant
Izanami
16
9 / 6 / 5
12,955
762
17,153
15,402
6,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dornozmu
Neith
13
1 / 9 / 6
9,962
586
9,131
12,842
5,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ItsKuzenbo
Cthulhu
15
6 / 4 / 6
11,631
684
9,786
19,153
17,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Scylla
dsuarezzz3
Scylla
16
7 / 6 / 5
12,795
753
13,373
17,084
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
19
Kills
14
14
Deaths
19
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Dornozmu
Neith
1
9
6
0.44
L
Cthulhu
ItsKuzenbo
Cthulhu
6
4
6
2.25
W
2
3
11
2.5
L
Scylla
dsuarezzz3
Scylla
7
6
5
1.58
W
Tiamat
tomyskap
Tiamat
8
5
8
2.4
W
Izanami
yungtalant
Izanami
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,499
Damage
32,290
48,892
Taken
49,079
42,817
Mitigated
29,446
15,172
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dornozmu
Neith
9,131
4,840
0
1,122
12,842
5,126
1,323
6,682
6,160
0
31,245
L
Cthulhu
ItsKuzenbo
Cthulhu
9,786
763
423
471
19,153
17,612
0
8,539
10,614
45,938
0
W
5,432
102
1,519
5,713
20,227
23,443
787
7,847
12,380
28,636
0
L
Scylla
dsuarezzz3
Scylla
13,373
976
0
2,800
17,084
6,708
0
10,175
6,909
42,501
0
W
Tiamat
tomyskap
Tiamat
18,914
1,501
0
4,253
13,263
13,349
520
6,867
6,396
58,540
0
W
Izanami
yungtalant
Izanami
17,153
12,787
0
3,687
15,402
6,025
1,398
8,481
6,921
0
65,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,023
Gold Earned
34,388
202
Minions Killed
163
0
Camps Cleared
0
872,272
Distance Traveled
815,534
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,962
586
53
3
0
215,957
0
L
Cthulhu
11,631
684
68
4
0
296,949
3
W
Sobek
11,875
699
36
2
0
337,055
3
L
Scylla
12,795
753
42
2
0
302,628
1
W
Tiamat
12,193
717
64
4
0
276,207
3
W
Izanami
12,955
762
102
6
0
259,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role