Player Matchup

Cupid
Cupid
Silver II
EJsCashSports
Cupid
Silver II
Level 160
God Stats
3W - 2L
1,701 SR
Queue Stats
546W - 555L
1,097 MMR
Party 1
Nu Wa
Nu Wa
Silver II
JJCD_83
Nu Wa
Silver II
Level 155
God Stats
405W - 300L
1,672 SR
Queue Stats
634W - 641L
1,098 MMR
Solo
Ymir
Ymir
Silver II
Posiedonpercy1
Ymir
Silver II
Level 87
God Stats
0W - 2L
1,412 SR
Queue Stats
33W - 34L
1,274 MMR
Party 1
Sol
Sol
Silver II
WhatItDoBB-0_0-
Sol
Silver II
Level 129
God Stats
99W - 110L
1,483 SR
Queue Stats
455W - 459L
1,088 MMR
Solo
Susano
Susano
Silver II
warrior1999626
Susano
Silver II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,067 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,554 SR
1,125 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,566 SR
1,209 MMR
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
Donald Trump Q1
Ra
Silver II
Level 149
God Stats
36W - 35L
1,499 SR
Queue Stats
730W - 764L
1,166 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Iudex KuroBe4st
Sun Wukong
Silver I
Level 85
God Stats
46W - 32L
1,694 SR
Queue Stats
194W - 197L
1,195 MMR
Solo
Neith
Neith
Silver II
ii Yoked Em
Neith
Silver II
Level 84
God Stats
9W - 11L
1,395 SR
Queue Stats
67W - 68L
1,062 MMR
Solo
Bellona
Bellona
Silver II
mersilessly
Bellona
Silver II
Level 104
God Stats
9W - 5L
1,743 SR
Queue Stats
100W - 98L
1,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,146
441
11,551
13,692
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
JJCD_83
Nu Wa
18
3 / 7 / 0
11,453
498
19,482
16,864
8,608
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 3 / 6
11,431
497
12,349
19,422
20,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 5 / 1
12,321
536
11,712
21,560
7,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 0
9,724
423
4,120
11,188
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetDanzaburouCu ChulainnCthulhuScylla

VS

Bans
PersephoneKumbhakarnaMedusaAphroditeApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 3 / 11
10,240
445
8,454
19,869
18,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 2 / 5
12,516
544
10,945
18,910
8,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Iudex KuroBe4st
Sun Wukong
20
6 / 0 / 5
13,493
587
12,808
18,611
11,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 3 / 5
10,780
469
9,716
14,888
5,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
mersilessly
Bellona
19
7 / 3 / 9
11,875
516
16,097
22,144
12,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
11
Kills
21
22
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
11
2.83
W
3
2
5
2.75
L
2
5
3
0.7
W
Sun Wukong
Iudex KuroBe4st
Sun Wukong
6
0
5
8.5
L
Nu Wa
JJCD_83
Nu Wa
3
7
0
0.43
L
2
3
6
1.67
L
1
5
1
0.3
W
2
3
5
1.5
W
Bellona
mersilessly
Bellona
7
3
9
3.83
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,214
Damage
58,020
82,726
Taken
94,422
46,064
Mitigated
57,461
31,874
Healing
46,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,454
2,528
0
5,788
19,869
18,723
935
7,020
12,849
43,019
0
W
10,945
385
4,813
11,389
18,910
8,663
1,871
9,497
9,413
123,817
0
L
11,551
4,778
1,467
4,563
13,692
5,194
2,688
2,402
11,290
0
61,480
W
Sun Wukong
Iudex KuroBe4st
Sun Wukong
12,808
3,078
0
8,307
18,611
11,966
2,064
11,302
7,309
0
94,372
L
Nu Wa
JJCD_83
Nu Wa
19,482
5,798
708
4,743
16,864
8,608
1,462
5,259
11,605
90,226
0
L
12,349
1,769
0
3,493
19,422
20,456
640
7,837
11,585
40,140
0
L
11,712
3,359
0
12,218
21,560
7,448
3,270
1,438
20,122
99,772
0
W
9,716
4,933
0
8,974
14,888
5,984
895
5,419
9,469
0
80,239
W
Bellona
mersilessly
Bellona
16,097
8,247
0
6,877
22,144
12,125
532
10,305
11,839
0
66,068
L
4,120
623
0
4,682
11,188
4,358
0
2,463
8,725
0
53,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,075
Gold Earned
58,904
575
Minions Killed
687
0
Camps Cleared
0
1,803,674
Distance Traveled
2,178,851
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,240
445
62
3
0
391,670
2
W
Ra
12,516
544
227
10
0
399,417
4
L
Cupid
10,146
441
109
5
0
363,746
1
W
Sun Wukong
13,493
587
191
8
0
503,343
10
L
Nu Wa
11,453
498
139
6
0
345,239
13
L
Ymir
11,431
497
50
2
0
413,570
2
L
Sol
12,321
536
190
8
0
329,368
4
W
Neith
10,780
469
116
5
0
384,292
8
W
Bellona
11,875
516
91
4
0
500,129
1
L
Susano
9,724
423
87
4
0
351,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role