Player Matchup

Ymir
Ymir
DKJ40
Ymir
Level 18
God Stats
27W - 19L
1,551 SR
Queue Stats
135W - 129L
1,586 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DivertingPeak05
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
MazeWayz
Danzaburou
Level 24
God Stats
8W - 2L
2,000 SR
Queue Stats
77W - 55L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Naebdi
Kukulkan
Level 22
God Stats
3W - 3L
1,321 SR
Queue Stats
72W - 55L
1,601 Elo+
Solo
Discordia
Discordia
dragonier21
Discordia
Level 8
God Stats
2W - 0L
1,602 SR
Queue Stats
3W - 4L
1,455 Elo+
Solo
Team Averages
Level 20
1,595 SR
1,543 Elo+

VS

Team Averages
Level 17
1,479 SR
1,606 Elo+
Hachiman
Hachiman
 
Hachiman
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Sharky_pie
Cthulhu
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 33L
1,804 Elo+
Party 2
Bakasura
Bakasura
SrVax_
Bakasura
Level 27
God Stats
4W - 9L
1,297 SR
Queue Stats
117W - 100L
1,510 Elo+
Solo
Sol
Sol
XXal3x14
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,710 Elo+
Solo
Ymir
Ymir
whatshisname1
Ymir
Level 25
God Stats
195W - 178L
1,598 SR
Queue Stats
426W - 407L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DKJ40
Ymir
11
4 / 1 / 7
7,631
636
5,561
7,369
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
DivertingPeak05
Tsukuyomi
10
3 / 1 / 1
6,304
525
1,731
7,265
2,108
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
MazeWayz
Danzaburou
12
7 / 1 / 4
7,611
634
8,245
5,575
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Naebdi
Kukulkan
12
4 / 1 / 2
7,235
603
8,062
5,851
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
dragonier21
Discordia
9
2 / 2 / 3
5,940
495
1,980
3,317
780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 5 / 1
5,676
473
4,283
7,784
2,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Sharky_pie
Cthulhu
6
0 / 4 / 0
4,415
368
1,592
9,308
3,030
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
SrVax_
Bakasura
12
3 / 1 / 1
6,874
573
6,250
7,493
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 6 / 0
4,247
354
864
5,932
1,612
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 5 / 1
5,537
461
2,686
9,327
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
5
6
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
1
0.3
W
Ymir
DKJ40
Ymir
4
1
7
7.5
W
Tsukuyomi
DivertingPeak05
Tsukuyomi
3
1
1
3.5
W
Danzaburou
MazeWayz
Danzaburou
7
1
4
9
W
Kukulkan
Naebdi
Kukulkan
4
1
2
5
L
Cthulhu
Sharky_pie
Cthulhu
0
4
0
0
L
Bakasura
SrVax_
Bakasura
3
1
1
3.5
L
0
6
0
0
W
Discordia
dragonier21
Discordia
2
2
3
1.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,579
Damage
15,675
29,377
Taken
39,844
10,539
Mitigated
12,364
10,341
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,283
1,699
0
2,455
7,784
2,033
0
1,784
6,000
0
19,300
W
Ymir
DKJ40
Ymir
5,561
1,739
0
2,052
7,369
3,823
321
1,597
5,662
24,563
0
W
Tsukuyomi
DivertingPeak05
Tsukuyomi
1,731
342
0
3,162
7,265
2,108
0
666
6,288
0
27,443
W
Danzaburou
MazeWayz
Danzaburou
8,245
4,635
258
2,857
5,575
1,779
659
1,089
4,099
0
29,830
W
Kukulkan
Naebdi
Kukulkan
8,062
186
0
1,899
5,851
2,049
521
1,242
3,899
50,157
0
L
Cthulhu
Sharky_pie
Cthulhu
1,592
418
0
348
9,308
3,030
0
4,147
5,161
15,305
0
L
Bakasura
SrVax_
Bakasura
6,250
3,796
0
2,995
7,493
2,611
0
2,421
5,072
0
29,595
L
864
119
0
899
5,932
1,612
0
3,890
2,042
9,389
0
W
Discordia
dragonier21
Discordia
1,980
260
0
113
3,317
780
1,431
548
2,736
16,377
0
L
2,686
652
0
1,440
9,327
3,078
0
3,361
5,966
19,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
26,749
282
Minions Killed
191
0
Camps Cleared
0
1,072,169
Distance Traveled
1,025,420
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,676
473
32
3
0
190,553
0
W
Ymir
7,631
636
40
3
0
204,853
0
W
Tsukuyomi
6,304
525
66
6
0
231,096
0
W
Danzaburou
7,611
634
52
4
0
209,730
3
W
Kukulkan
7,235
603
96
8
0
223,539
3
L
Cthulhu
4,415
368
22
2
0
200,080
1
L
Bakasura
6,874
573
90
8
0
268,026
0
L
Sol
4,247
354
15
1
0
150,987
2
W
Discordia
5,940
495
28
2
0
202,951
0
L
Ymir
5,537
461
32
3
0
215,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role