Player Matchup

Bellona
Bellona
FeedInFckOff
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 10L
1,698 Elo+
Solo
Erlang Shen
Erlang Shen
Florschach
Erlang Shen
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 144L
1,599 Elo+
Solo
Ra
Ra
ItzJoshyy
Ra
Level 18
God Stats
3W - 5L
1,596 SR
Queue Stats
189W - 238L
1,481 Elo+
Solo
Ymir
Ymir
envygotclapped
Ymir
Level 7
God Stats
4W - 7L
1,657 SR
Queue Stats
11W - 14L
1,628 Elo+
Solo
Skadi
Skadi
xImOrienT
Skadi
Level 28
God Stats
12W - 12L
1,564 SR
Queue Stats
309W - 284L
1,609 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,603 Elo+

VS

Team Averages
Level 30
1,602 SR
1,581 Elo+
Nu Wa
Nu Wa
Bagrub
Nu Wa
Level 28
God Stats
12W - 9L
1,702 SR
Queue Stats
197W - 187L
1,543 Elo+
Party 1
Odin
Odin
KirmiZ
Odin
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 151L
1,571 Elo+
Party 1
Ymir
Ymir
Sammoneeer
Ymir
Level 7
God Stats
7W - 6L
1,804 SR
Queue Stats
24W - 16L
1,668 Elo+
Party 1
Mercury
Mercury
arretedetegratte
Mercury
Level 29
God Stats
1W - 1L
1,292 SR
Queue Stats
32W - 31L
1,585 Elo+
Solo
Ullr
Ullr
skaugi
Ullr
Level 44
God Stats
20W - 20L
1,711 SR
Queue Stats
193W - 181L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FeedInFckOff
Bellona
19
3 / 7 / 0
12,764
532
15,455
22,124
28,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Florschach
Erlang Shen
18
2 / 9 / 3
11,286
470
12,440
29,232
21,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 9 / 3
11,469
478
10,207
25,744
9,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 7
9,615
401
5,315
13,143
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
xImOrienT
Skadi
18
13 / 6 / 0
12,060
503
18,935
19,645
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bagrub
Nu Wa
20
12 / 3 / 12
15,185
633
25,593
15,165
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
KirmiZ
Odin
19
4 / 1 / 6
11,900
496
6,675
14,444
14,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 6 / 10
11,755
490
7,607
17,835
20,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 5 / 9
15,091
629
21,865
23,514
10,991
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
skaugi
Ullr
19
7 / 5 / 8
12,625
526
20,884
17,266
7,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
20
Kills
35
35
Deaths
20
13
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bagrub
Nu Wa
12
3
12
6
L
Bellona
FeedInFckOff
Bellona
3
7
0
0.43
L
Erlang Shen
Florschach
Erlang Shen
2
9
3
0.39
L
2
9
3
0.39
W
Odin
KirmiZ
Odin
4
1
6
7
W
2
6
10
1.17
W
10
5
9
2.9
L
0
4
7
0.88
W
Ullr
skaugi
Ullr
7
5
8
2.2
L
Skadi
xImOrienT
Skadi
13
6
0
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,352
Damage
82,624
109,888
Taken
88,224
76,742
Mitigated
59,564
27,835
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bagrub
Nu Wa
25,593
7,660
598
5,431
15,165
6,334
1,802
4,294
10,871
111,997
0
L
Bellona
FeedInFckOff
Bellona
15,455
5,756
0
6,771
22,124
28,113
858
3,975
18,041
683
76,716
L
Erlang Shen
Florschach
Erlang Shen
12,440
7,568
0
9,612
29,232
21,554
43
5,846
23,215
0
93,361
L
10,207
1,800
304
7,215
25,744
9,825
755
12,945
12,207
72,758
0
W
Odin
KirmiZ
Odin
6,675
3,199
0
2,642
14,444
14,411
3,392
1,077
13,367
0
38,535
W
7,607
1,074
0
1,259
17,835
20,569
447
4,484
13,351
29,254
0
W
21,865
14,755
0
8,916
23,514
10,991
4,525
4,086
19,428
0
130,112
L
5,315
1,474
0
575
13,143
9,230
0
3,904
9,147
37,408
0
W
Ullr
skaugi
Ullr
20,884
12,560
0
4,061
17,266
7,259
3,583
2,231
15,035
0
80,541
L
Skadi
xImOrienT
Skadi
18,935
7,974
0
3,358
19,645
8,020
112
5,451
14,078
0
70,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,194
Gold Earned
66,556
591
Minions Killed
635
0
Camps Cleared
0
1,782,268
Distance Traveled
2,145,176
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,185
633
182
8
0
379,898
3
L
Bellona
12,764
532
151
6
0
384,848
3
L
Erlang Shen
11,286
470
127
5
0
359,867
0
L
Ra
11,469
478
127
5
0
394,887
1
W
Odin
11,900
496
95
4
0
415,485
1
W
Ymir
11,755
490
46
2
0
410,451
1
W
Mercury
15,091
629
199
8
0
533,329
2
L
Ymir
9,615
401
71
3
0
244,237
0
W
Ullr
12,625
526
113
5
0
406,013
5
L
Skadi
12,060
503
115
5
0
398,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role