Player Matchup

Fenrir
Fenrir
IAmEminentRL
Fenrir
Level 28
God Stats
0W - 1L
1,519 SR
Queue Stats
8W - 5L
1,728 Elo+
Solo
Vamana
Vamana
Maxout5674
Vamana
Level 5
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 8L
1,299 Elo+
Solo
Hel
Hel
Myron5715
Hel
Level 8
God Stats
1W - 3L
1,175 SR
Queue Stats
4W - 21L
1,117 Elo+
Solo
Zeus
Zeus
OnetimeHare5217
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,377 Elo+
Party 2
Loki
Loki
betmis225
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,377 Elo+
Party 2
Team Averages
Level 10
1,397 SR
1,379 Elo+

VS

Team Averages
Level 22
1,573 SR
1,386 Elo+
Tyr
Tyr
JCpMVp
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 144L
1,364 Elo+
Party 1
Pele
Pele
tbone9670
Pele
Level 28
God Stats
3W - 4L
1,432 SR
Queue Stats
25W - 31L
1,494 Elo+
Solo
Artemis
Artemis
xGOON3Rx
Artemis
Level 23
God Stats
33W - 17L
1,534 SR
Queue Stats
91W - 85L
1,354 Elo+
Party 1
Anubis
Anubis
xR3HABx
Anubis
Level 19
God Stats
16W - 9L
1,695 SR
Queue Stats
69W - 61L
1,352 Elo+
Party 1
Cthulhu
Cthulhu
xRAMS3Yx
Cthulhu
Level 17
God Stats
13W - 7L
1,702 SR
Queue Stats
56W - 63L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 0 / 1
5,224
275
0
326
102
Vamana
Maxout5674
Vamana
9
0 / 11 / 3
6,464
340
1,489
14,318
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 8 / 2
6,938
365
1,553
8,626
2,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 12 / 0
6,687
352
2,385
11,361
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
2 / 10 / 2
7,754
408
6,167
17,561
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
JCpMVp
Tyr
14
6 / 4 / 7
9,297
489
5,103
11,439
14,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
15
7 / 0 / 5
10,066
530
7,057
9,434
3,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
xGOON3Rx
Artemis
15
12 / 1 / 12
10,332
544
10,993
7,894
2,865
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
xR3HABx
Anubis
14
7 / 3 / 10
9,588
505
9,637
10,091
6,045
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
xRAMS3Yx
Cthulhu
14
8 / 1 / 5
10,164
535
5,123
12,544
10,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
3
Kills
40
41
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
0
1
0.5
W
Tyr
JCpMVp
Tyr
6
4
7
2.38
L
Vamana
Maxout5674
Vamana
0
11
3
0.14
L
1
8
2
0.25
L
0
12
0
0
L
Loki
2
10
2
0.3
W
Pele
7
0
5
9.5
W
Artemis
xGOON3Rx
Artemis
12
1
12
18
W
Anubis
xR3HABx
Anubis
7
3
10
4
W
Cthulhu
xRAMS3Yx
Cthulhu
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,594
Damage
37,913
52,192
Taken
51,402
14,229
Mitigated
36,352
2,978
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
326
102
0
326
0
0
0
W
Tyr
JCpMVp
Tyr
5,103
848
0
2,420
11,439
14,026
1,658
1,162
10,277
0
32,409
L
Vamana
Maxout5674
Vamana
1,489
491
0
1,774
14,318
4,548
0
2,312
11,881
0
17,544
L
1,553
908
58
563
8,626
2,054
232
2,155
6,421
12,174
0
L
2,385
668
0
361
11,361
2,714
706
5,172
6,164
27,641
0
L
Loki
6,167
1,879
0
222
17,561
4,811
0
4,795
12,644
0
26,331
W
Pele
7,057
2,000
0
3,703
9,434
3,410
4,167
173
9,261
0
72,965
W
Artemis
xGOON3Rx
Artemis
10,993
7,084
0
1,741
7,894
2,865
2,455
814
7,080
0
39,476
W
Anubis
xR3HABx
Anubis
9,637
1,166
0
4,030
10,091
6,045
1,320
871
9,220
44,410
0
W
Cthulhu
xRAMS3Yx
Cthulhu
5,123
794
0
527
12,544
10,006
1,884
918
11,626
34,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
49,447
123
Minions Killed
360
0
Camps Cleared
0
1,141,692
Distance Traveled
1,642,106
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,224
275
0
0
0
0
0
W
Tyr
9,297
489
49
3
0
315,389
2
L
Vamana
6,464
340
24
1
0
315,556
1
L
Hel
6,938
365
19
1
0
237,888
0
L
Zeus
6,687
352
49
3
0
258,942
0
L
Loki
7,754
408
31
2
0
329,306
2
W
Pele
10,066
530
122
6
0
348,585
1
W
Artemis
10,332
544
68
4
0
317,179
1
W
Anubis
9,588
505
77
4
0
284,713
0
W
Cthulhu
10,164
535
44
2
0
376,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role