Player Matchup

Loki
Loki
WailedKhan99361
Loki
Level 14
God Stats
3W - 3L
1,290 SR
Queue Stats
4W - 4L
1,452 Elo+
Solo
Tiamat
Tiamat
destroyer765
Tiamat
Level 16
God Stats
33W - 29L
1,376 SR
Queue Stats
49W - 56L
1,345 Elo+
Solo
Pele
Pele
iRealZ3R0
Pele
Level 7
God Stats
79W - 43L
1,508 SR
Queue Stats
158W - 120L
1,403 Elo+
Solo
Ymir
Ymir
xChris87x
Ymir
Level 17
God Stats
14W - 7L
1,807 SR
Queue Stats
89W - 108L
1,383 Elo+
Solo
Persephone
Persephone
yugimon469
Persephone
Level 5
God Stats
2W - 4L
1,167 SR
Queue Stats
4W - 7L
1,118 Elo+
Solo
Team Averages
Level 12
1,430 SR
1,340 Elo+

VS

Team Averages
Level 15
1,467 SR
1,383 Elo+
Hachiman
Hachiman
AlPrinceOfWales
Hachiman
Level 18
God Stats
24W - 28L
1,328 SR
Queue Stats
291W - 337L
1,348 Elo+
Solo
Kukulkan
Kukulkan
GlacialPace
Kukulkan
Level 7
God Stats
6W - 6L
1,500 SR
Queue Stats
30W - 26L
1,451 Elo+
Solo
Cthulhu
Cthulhu
JOSH MPW
Cthulhu
Level 18
God Stats
14W - 14L
1,480 SR
Queue Stats
67W - 75L
1,322 Elo+
Solo
Tyr
Tyr
LiAmKoOlKiD
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,204 Elo+
Solo
Ne Zha
Ne Zha
Pay Hxmage
Ne Zha
Level 24
God Stats
30W - 31L
1,527 SR
Queue Stats
483W - 449L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,362
1,072
2,139
3,073
1,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
11
2 / 3 / 7
6,224
1,245
4,991
4,710
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
11
5 / 0 / 4
7,192
1,438
5,919
4,165
1,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
3 / 0 / 6
7,239
1,448
3,340
4,422
2,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
yugimon469
Persephone
11
0 / 3 / 7
5,684
1,137
3,492
3,535
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

398

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 3 / 1
5,797
1,159
2,192
5,065
1,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
GlacialPace
Kukulkan
9
1 / 1 / 1
5,339
1,068
2,650
2,070
611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
JOSH MPW
Cthulhu
11
1 / 2 / 5
6,134
1,227
6,011
7,148
2,447
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

9
0 / 2 / 2
5,107
1,021
644
2,043
1,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
Pay Hxmage
Ne Zha
11
4 / 2 / 1
6,375
1,275
3,426
5,426
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
10
Kills
7
7
Deaths
10
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
3
1
0.5
L
Kukulkan
GlacialPace
Kukulkan
1
1
1
1.5
L
Cthulhu
JOSH MPW
Cthulhu
1
2
5
1.75
L
0
2
2
0.5
L
Ne Zha
Pay Hxmage
Ne Zha
4
2
1
2.25
W
0
1
4
2
W
Tiamat
2
3
7
1.83
W
Pele
5
0
4
7
W
Ymir
3
0
6
6
W
Persephone
yugimon469
Persephone
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,881
Damage
14,923
19,905
Taken
21,752
10,235
Mitigated
7,587
3,504
Healing
755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,192
895
0
396
5,065
1,755
0
2,734
2,265
0
9,418
L
Kukulkan
GlacialPace
Kukulkan
2,650
199
0
0
2,070
611
0
986
1,030
6,330
0
L
Cthulhu
JOSH MPW
Cthulhu
6,011
323
154
0
7,148
2,447
0
4,448
2,544
14,120
0
L
644
143
0
64
2,043
1,068
0
698
1,331
0
1,876
L
Ne Zha
Pay Hxmage
Ne Zha
3,426
1,150
0
141
5,426
1,706
0
2,553
2,759
0
8,889
W
2,139
979
52
388
3,073
1,139
0
922
2,151
0
6,494
W
Tiamat
4,991
295
0
1,131
4,710
3,910
0
2,543
2,142
7,603
0
W
Pele
5,919
1,962
0
1,083
4,165
1,412
0
1,197
2,968
0
24,142
W
Ymir
3,340
744
0
672
4,422
2,518
0
2,324
2,073
13,111
0
W
Persephone
yugimon469
Persephone
3,492
738
0
178
3,535
1,256
0
1,675
1,839
8,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
28,752
99
Minions Killed
66
4
Camps Cleared
4
487,644
Distance Traveled
363,733
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,797
1,159
21
4
2
63,272
1
L
Kukulkan
5,339
1,068
10
2
0
49,078
0
L
Cthulhu
6,134
1,227
23
5
2
103,474
3
L
Tyr
5,107
1,021
1
0
0
43,503
1
L
Ne Zha
6,375
1,275
11
2
0
104,406
0
W
Loki
5,362
1,072
4
1
1
103,016
1
W
Tiamat
6,224
1,245
4
1
1
89,670
0
W
Pele
7,192
1,438
47
9
1
104,196
0
W
Ymir
7,239
1,448
35
7
1
101,889
1
W
Persephone
5,684
1,137
9
2
0
88,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role