Player Matchup

Baron Samedi
Baron Samedi
Elianem
Baron Samedi
Level 89
God Stats
7W - 10L
1,108 SR
Queue Stats
36W - 42L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
NadeemCupid
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Waseembalawi
Ravana
Level 88
God Stats
13W - 11L
1,529 SR
Queue Stats
395W - 374L
1,529 Elo+
Party 3
Mulan
Mulan
l34v3m34lon3
Mulan
Level 29
God Stats
2W - 1L
1,304 SR
Queue Stats
8W - 11L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
mohtasem
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 65
1,388 SR
1,506 Elo+

VS

Team Averages
Level 41
1,433 SR
1,341 Elo+
Poseidon
Poseidon
Maybe_Zero-Skill
Poseidon
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
63W - 98L
1,205 Elo+
Party 1
Hercules
Hercules
NobaroS
Hercules
Level 44
God Stats
2W - 3L
1,398 SR
Queue Stats
47W - 55L
1,439 Elo+
Solo
Kali
Kali
babasymon
Kali
Level 47
God Stats
0W - 3L
1,704 SR
Queue Stats
102W - 154L
1,278 Elo+
Party 1
Bellona
Bellona
geslysinking
Bellona
Level 45
God Stats
0W - 3L
1,290 SR
Queue Stats
87W - 137L
1,176 Elo+
Party 1
Kukulkan
Kukulkan
viajante715
Kukulkan
Level 40
God Stats
0W - 2L
1,274 SR
Queue Stats
12W - 5L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elianem
Baron Samedi
16
10 / 5 / 7
10,752
566
16,084
15,654
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
NadeemCupid
Danzaburou
19
22 / 1 / 6
13,642
718
21,888
15,233
6,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
17
11 / 2 / 11
11,190
589
11,261
13,423
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 4
8,612
453
3,148
10,068
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
mohtasem
Sylvanus
15
2 / 1 / 20
10,075
530
5,068
19,680
23,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 3
6,716
353
7,936
11,593
2,725
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NobaroS
Hercules
14
3 / 5 / 1
9,100
479
5,924
15,570
14,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
13
7 / 11 / 4
10,419
548
10,515
17,013
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
geslysinking
Bellona
10
0 / 11 / 3
7,087
373
5,700
13,995
6,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
viajante715
Kukulkan
16
3 / 8 / 4
10,663
561
11,676
12,150
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
28
45
Kills
13
13
Deaths
45
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Elianem
Baron Samedi
10
5
7
2.7
L
0
10
3
0.15
W
Danzaburou
NadeemCupid
Danzaburou
22
1
6
25
L
Hercules
NobaroS
Hercules
3
5
1
0.7
W
Ravana
11
2
11
8.25
L
Kali
7
11
4
0.82
L
Bellona
geslysinking
Bellona
0
11
3
0.14
W
0
4
4
0.5
W
Sylvanus
mohtasem
Sylvanus
2
1
20
12
L
Kukulkan
viajante715
Kukulkan
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,449
Damage
41,751
74,058
Taken
70,321
52,333
Mitigated
34,409
35,218
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Elianem
Baron Samedi
16,084
1,848
2,407
5,230
15,654
8,286
2,894
5,683
9,971
69,732
0
L
7,936
931
991
1,355
11,593
2,725
0
3,198
8,395
28,467
0
W
Danzaburou
NadeemCupid
Danzaburou
21,888
11,974
0
10,647
15,233
6,689
6,026
3,258
11,975
0
93,251
L
Hercules
NobaroS
Hercules
5,924
1,806
0
2,868
15,570
14,220
466
4,795
10,575
1,257
43,758
W
Ravana
11,261
2,443
0
5,692
13,423
6,576
1,976
3,209
10,214
0
61,553
L
Kali
10,515
5,195
0
1,925
17,013
6,807
0
4,382
12,606
0
37,399
L
Bellona
geslysinking
Bellona
5,700
1,351
0
202
13,995
6,275
0
3,196
10,749
0
13,984
W
3,148
632
0
1,682
10,068
7,425
558
597
9,471
0
34,855
W
Sylvanus
mohtasem
Sylvanus
5,068
895
3,330
6,230
19,680
23,357
629
7,326
12,354
20,717
0
L
Kukulkan
viajante715
Kukulkan
11,676
618
0
1,923
12,150
4,382
0
5,581
6,569
70,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,271
Gold Earned
43,985
469
Minions Killed
361
0
Camps Cleared
0
1,757,180
Distance Traveled
1,572,622
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,752
566
111
6
0
315,050
5
L
Poseidon
6,716
353
37
2
0
282,937
4
W
Danzaburou
13,642
718
140
7
0
330,966
0
L
Hercules
9,100
479
92
5
0
306,693
1
W
Ravana
11,190
589
95
5
0
408,345
3
L
Kali
10,419
548
65
3
0
295,047
2
L
Bellona
7,087
373
27
1
0
341,263
5
W
Mulan
8,612
453
81
4
0
360,053
0
W
Sylvanus
10,075
530
42
2
0
342,766
1
L
Kukulkan
10,663
561
140
7
0
346,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role