Player Matchup

Ymir
Ymir
MasterRace14
Ymir
Level 27
God Stats
1W - 1L
1,307 SR
Queue Stats
12W - 4L
1,622 Elo+
Party 2
Hou Yi
Hou Yi
MelXG
Hou Yi
Level 28
God Stats
1W - 0L
1,801 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
MirageDeceiver
Awilix
Level 29
God Stats
21W - 10L
1,569 SR
Queue Stats
417W - 282L
1,701 Elo+
Solo
Tyr
Tyr
heysstepbro
Tyr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
inubsrry
Agni
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 47L
1,653 Elo+
Solo
Team Averages
Level 25
1,535 SR
1,595 Elo+

VS

Team Averages
Level 26
1,533 SR
1,595 Elo+
Tiamat
Tiamat
Exhaustedkhoury
Tiamat
Level 29
God Stats
10W - 8L
1,768 SR
Queue Stats
85W - 54L
1,672 Elo+
Party 1
Erlang Shen
Erlang Shen
GitGud505
Erlang Shen
Level 28
God Stats
2W - 2L
1,270 SR
Queue Stats
69W - 58L
1,582 Elo+
Solo
Cu Chulainn
Cu Chulainn
KitsuneInferno
Cu Chulainn
Level 28
God Stats
2W - 3L
1,628 SR
Queue Stats
294W - 238L
1,646 Elo+
Party 1
Cerberus
Cerberus
godadgogo
Cerberus
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 36L
1,557 Elo+
Solo
Ullr
Ullr
t0ny115
Ullr
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
203W - 174L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
7,565
540
7,736
7,900
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
MelXG
Hou Yi
14
9 / 1 / 3
8,554
611
11,524
11,975
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 3 / 6
8,007
572
4,948
8,446
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 9
8,551
611
7,013
9,916
7,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
14
7 / 2 / 4
8,646
618
8,559
8,917
3,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 1
7,193
514
10,384
9,507
6,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
GitGud505
Erlang Shen
12
3 / 2 / 2
7,592
542
5,524
10,256
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
KitsuneInferno
Cu Chulainn
10
0 / 7 / 2
5,893
421
5,594
10,271
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
godadgogo
Cerberus
10
1 / 6 / 3
6,731
481
4,699
12,192
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
t0ny115
Ullr
8
1 / 8 / 1
5,348
382
4,474
9,577
2,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
29
Kills
9
9
Deaths
29
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Erlang Shen
GitGud505
Erlang Shen
3
2
2
2
L
Cu Chulainn
KitsuneInferno
Cu Chulainn
0
7
2
0.14
W
2
3
6
1.67
W
Hou Yi
MelXG
Hou Yi
9
1
3
10.5
W
6
3
6
3
L
Cerberus
godadgogo
Cerberus
1
6
3
0.42
W
5
0
9
9.5
W
Agni
7
2
4
4.5
L
Ullr
t0ny115
Ullr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
30,675
47,154
Taken
51,803
24,318
Mitigated
27,723
18,608
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,384
1,188
0
1,486
9,507
6,147
0
5,577
3,930
33,848
0
L
Erlang Shen
GitGud505
Erlang Shen
5,524
3,118
0
1,312
10,256
5,106
0
2,396
7,860
0
43,715
L
Cu Chulainn
KitsuneInferno
Cu Chulainn
5,594
1,366
0
1,268
10,271
5,850
0
2,359
7,912
0
26,677
W
7,736
1,447
0
1,152
7,900
6,269
429
1,865
5,960
30,637
0
W
Hou Yi
MelXG
Hou Yi
11,524
6,136
0
7,731
11,975
4,150
1,900
2,599
9,348
0
49,806
W
4,948
1,602
0
2,380
8,446
2,873
0
2,844
5,410
0
37,524
L
Cerberus
godadgogo
Cerberus
4,699
610
0
3,320
12,192
7,630
0
2,854
9,338
19,356
0
W
7,013
800
0
4,271
9,916
7,871
126
1,784
7,810
0
46,072
W
Agni
8,559
1,087
0
3,074
8,917
3,155
0
5,258
3,151
52,718
0
L
Ullr
t0ny115
Ullr
4,474
1,098
0
918
9,577
2,990
0
3,109
6,468
0
18,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
32,757
413
Minions Killed
254
0
Camps Cleared
0
1,301,387
Distance Traveled
1,255,778
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,193
514
73
5
0
233,018
3
L
Erlang Shen
7,592
542
86
6
0
301,102
2
L
Cu Chulainn
5,893
421
44
3
0
249,593
2
W
Ymir
7,565
540
44
3
0
246,714
3
W
Hou Yi
8,554
611
100
7
0
211,336
1
W
Awilix
8,007
572
77
6
0
295,145
2
L
Cerberus
6,731
481
29
2
0
257,858
1
W
Tyr
8,551
611
90
6
0
287,129
2
W
Agni
8,646
618
102
7
0
261,063
1
L
Ullr
5,348
382
22
2
0
214,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role