Player Matchup

Cerberus
Cerberus
EiTiZiK SHIF
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Ra
Ra
Flash x Jr
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,324 Elo+
Solo
Ymir
Ymir
howmany3243
Ymir
Level 15
God Stats
0W - 1L
1,233 SR
Queue Stats
36W - 41L
1,240 Elo+
Solo
Medusa
Medusa
king_davi200
Medusa
Level 27
God Stats
1W - 1L
1,666 SR
Queue Stats
40W - 50L
1,403 Elo+
Solo
Ah Puch
Ah Puch
lonerfan
Ah Puch
Level 25
God Stats
2W - 5L
1,386 SR
Queue Stats
14W - 20L
1,265 Elo+
Solo
Team Averages
Level 17
1,457 SR
1,346 Elo+

VS

Team Averages
Level 22
1,448 SR
1,289 Elo+
Nu Wa
Nu Wa
Latifa519
Nu Wa
Level 17
God Stats
6W - 10L
1,322 SR
Queue Stats
6W - 11L
1,265 Elo+
Party 1
Heimdallr
Heimdallr
MOKAA07A
Heimdallr
Level 22
God Stats
14W - 20L
1,222 SR
Queue Stats
133W - 125L
1,259 Elo+
Solo
Ao Kuang
Ao Kuang
Tomisong229
Ao Kuang
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 57L
1,257 Elo+
Solo
Xing Tian
Xing Tian
Zhh-Hzz
Xing Tian
Level 22
God Stats
2W - 0L
1,694 SR
Queue Stats
11W - 8L
1,396 Elo+
Party 1
Cupid
Cupid
geada-branca
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EiTiZiK SHIF
Cerberus
17
0 / 13 / 5
11,331
944
2,944
23,026
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 1 / 0
9,339
778
111
1,700
631
18
5 / 5 / 4
13,284
1,107
17,771
36,432
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
5 / 4 / 5
12,646
1,054
16,807
25,108
13,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
lonerfan
Ah Puch
17
1 / 11 / 4
11,592
966
12,353
21,352
8,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Latifa519
Nu Wa
18
2 / 1 / 12
11,233
936
12,859
6,376
2,416
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MOKAA07A
Heimdallr
20
8 / 1 / 20
13,512
1,126
27,656
10,002
4,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
Tomisong229
Ao Kuang
19
13 / 6 / 10
13,348
1,112
25,558
13,032
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Zhh-Hzz
Xing Tian
19
2 / 2 / 15
12,010
1,001
9,183
17,148
19,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 16
13,263
1,105
23,521
13,653
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
11
Kills
34
34
Deaths
12
18
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EiTiZiK SHIF
Cerberus
0
13
5
0.19
L
0
1
0
0
W
Nu Wa
Latifa519
Nu Wa
2
1
12
8
W
Heimdallr
MOKAA07A
Heimdallr
8
1
20
18
W
Ao Kuang
Tomisong229
Ao Kuang
13
6
10
3
W
Xing Tian
Zhh-Hzz
Xing Tian
2
2
15
4.75
W
9
2
16
8.5
L
5
5
4
1.4
L
Medusa
5
4
5
1.88
L
Ah Puch
lonerfan
Ah Puch
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,986
Damage
98,777
107,618
Taken
60,211
53,587
Mitigated
38,367
11,070
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EiTiZiK SHIF
Cerberus
2,944
358
0
1,401
23,026
11,617
0
9,113
13,633
14,767
0
L
111
32
20
0
1,700
631
0
1,435
259
708
0
W
Nu Wa
Latifa519
Nu Wa
12,859
3,660
0
780
6,376
2,416
0
3,028
3,298
26,822
0
W
Heimdallr
MOKAA07A
Heimdallr
27,656
17,501
711
637
10,002
4,514
0
7,092
2,818
0
62,503
W
Ao Kuang
Tomisong229
Ao Kuang
25,558
9,189
0
1,625
13,032
5,986
0
8,043
4,864
29,860
0
W
Xing Tian
Zhh-Hzz
Xing Tian
9,183
2,111
0
0
17,148
19,180
0
7,754
9,045
22,386
0
W
23,521
12,514
467
5,661
13,653
6,271
0
7,262
6,266
0
48,359
L
17,771
4,042
0
6,576
36,432
19,667
0
17,341
18,669
38,105
0
L
Medusa
16,807
6,661
0
1,827
25,108
13,464
0
10,312
14,576
0
31,424
L
Ah Puch
lonerfan
Ah Puch
12,353
1,578
0
1,246
21,352
8,208
0
8,326
12,881
49,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,192
Gold Earned
63,366
194
Minions Killed
243
3
Camps Cleared
5
836,843
Distance Traveled
1,064,367
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,331
944
24
2
0
191,597
0
L
Ra
9,339
778
0
0
0
22,277
0
W
Nu Wa
11,233
936
40
3
1
179,938
0
W
Heimdallr
13,512
1,126
78
7
1
218,151
0
W
Ao Kuang
13,348
1,112
15
1
1
200,372
0
W
Xing Tian
12,010
1,001
21
2
1
245,846
0
W
Cupid
13,263
1,105
89
7
1
220,060
0
L
Ymir
13,284
1,107
42
4
1
232,868
0
L
Medusa
12,646
1,054
27
2
1
210,415
0
L
Ah Puch
11,592
966
101
8
1
179,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role