Player Matchup

Kukulkan
Kukulkan
Crinaa
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,273 Elo+
Party 2
Sun Wukong
Sun Wukong
Ierbuta
Sun Wukong
Level 15
God Stats
1W - 1L
1,275 SR
Queue Stats
14W - 16L
1,315 Elo+
Party 2
Da Ji
Da Ji
Jemone
Da Ji
Level 28
God Stats
7W - 4L
1,598 SR
Queue Stats
71W - 69L
1,440 Elo+
Solo
Danzaburou
Danzaburou
ThuggySi
Danzaburou
Level 24
God Stats
21W - 23L
1,494 SR
Queue Stats
48W - 43L
1,592 Elo+
Solo
Hera
Hera
rrazvan69
Hera
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,240 Elo+
Party 2
Team Averages
Level 16
1,473 SR
1,372 Elo+

VS

Team Averages
Level 17
1,488 SR
1,482 Elo+
Xing Tian
Xing Tian
BrainHeadz
Xing Tian
Level 15
God Stats
2W - 3L
1,418 SR
Queue Stats
15W - 17L
1,411 Elo+
Party 1
Loki
Loki
Gurrra04
Loki
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,307 Elo+
Party 1
Susano
Susano
Hubert999
Susano
Level 28
God Stats
30W - 25L
1,500 SR
Queue Stats
88W - 72L
1,515 Elo+
Solo
Merlin
Merlin
RatPirat
Merlin
Level 23
God Stats
1W - 1L
1,520 SR
Queue Stats
4W - 1L
1,865 Elo+
Solo
Hachiman
Hachiman
dEXexe
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crinaa
Kukulkan
17
3 / 0 / 18
10,876
1,088
7,130
5,174
2,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Ierbuta
Sun Wukong
19
6 / 1 / 24
12,507
1,251
14,952
12,748
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Jemone
Da Ji
17
15 / 4 / 10
12,284
1,228
14,963
8,712
4,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ThuggySi
Danzaburou
20
18 / 2 / 19
14,222
1,422
31,049
18,432
8,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
4 / 6 / 15
10,035
1,004
8,001
8,677
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrainHeadz
Xing Tian
16
1 / 4 / 6
10,379
1,038
4,689
16,906
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
14
0 / 11 / 3
8,561
856
551
13,523
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
Hubert999
Susano
17
0 / 9 / 6
10,034
1,003
8,959
20,793
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
RatPirat
Merlin
17
4 / 12 / 5
11,415
1,142
15,293
15,560
5,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
dEXexe
Hachiman
16
8 / 10 / 2
11,957
1,196
17,880
17,519
6,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
35
46
Kills
13
13
Deaths
46
86
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BrainHeadz
Xing Tian
1
4
6
1
W
Kukulkan
Crinaa
Kukulkan
3
0
18
12
L
Loki
0
11
3
0.14
L
Susano
Hubert999
Susano
0
9
6
0.33
W
Sun Wukong
Ierbuta
Sun Wukong
6
1
24
18
W
Da Ji
Jemone
Da Ji
15
4
10
5
L
Merlin
RatPirat
Merlin
4
12
5
0.54
W
Danzaburou
ThuggySi
Danzaburou
18
2
19
13.75
L
Hachiman
dEXexe
Hachiman
8
10
2
0.9
W
Hera
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,095
Damage
47,372
53,743
Taken
84,301
29,137
Mitigated
37,412
11,841
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BrainHeadz
Xing Tian
4,689
570
0
576
16,906
13,506
0
3,093
13,663
16,908
0
W
Kukulkan
Crinaa
Kukulkan
7,130
1,838
0
0
5,174
2,222
0
2,885
2,289
28,913
0
L
Loki
551
403
0
445
13,523
4,159
0
2,540
10,908
0
3,373
L
Susano
Hubert999
Susano
8,959
3,085
0
1,367
20,793
7,616
0
3,463
17,180
0
26,147
W
Sun Wukong
Ierbuta
Sun Wukong
14,952
3,808
0
3,833
12,748
10,641
0
6,368
6,380
148
33,593
W
Da Ji
Jemone
Da Ji
14,963
4,327
0
0
8,712
4,329
0
3,122
5,590
0
20,289
L
Merlin
RatPirat
Merlin
15,293
1,407
219
219
15,560
5,641
0
2,484
12,901
31,934
0
W
Danzaburou
ThuggySi
Danzaburou
31,049
19,065
0
7,923
18,432
8,587
0
5,490
12,442
0
55,705
L
Hachiman
dEXexe
Hachiman
17,880
10,355
0
979
17,519
6,490
0
3,673
13,746
0
50,347
W
Hera
8,001
2,905
0
85
8,677
3,358
0
2,117
6,560
12,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,924
Gold Earned
52,346
171
Minions Killed
157
7
Camps Cleared
7
885,956
Distance Traveled
821,159
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,379
1,038
26
3
0
174,017
1
W
Kukulkan
10,876
1,088
58
6
2
156,317
1
L
Loki
8,561
856
7
1
0
106,127
0
L
Susano
10,034
1,003
20
2
3
196,871
0
W
Sun Wukong
12,507
1,251
37
4
2
231,129
0
W
Da Ji
12,284
1,228
6
1
1
181,937
0
L
Merlin
11,415
1,142
40
4
1
176,734
3
W
Danzaburou
14,222
1,422
62
6
2
203,170
2
L
Hachiman
11,957
1,196
64
6
3
167,410
1
W
Hera
10,035
1,004
8
1
0
113,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role