Player Matchup

Fenrir
Fenrir
Jackzerz
Fenrir
Level 23
God Stats
9W - 8L
1,461 SR
Queue Stats
299W - 305L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
Palach100pro
Cu Chulainn
Level 21
God Stats
3W - 4L
1,386 SR
Queue Stats
50W - 65L
1,374 Elo+
Party 2
Zeus
Zeus
TripolPlast
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
mrille
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
nikita26714
Odin
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 49L
1,301 Elo+
Solo
Team Averages
Level 23
1,470 SR
1,397 Elo+

VS

Team Averages
Level 25
1,619 SR
1,370 Elo+
Erlang Shen
Erlang Shen
Kymimaro91
Erlang Shen
Level 28
God Stats
21W - 31L
1,377 SR
Queue Stats
61W - 106L
1,294 Elo+
Solo
Tiamat
Tiamat
aze1247
Tiamat
Level 27
God Stats
5W - 4L
1,823 SR
Queue Stats
111W - 129L
1,395 Elo+
Party 1
Ares
Ares
justek12
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,379 Elo+
Party 1
Ravana
Ravana
kripcio1247
Ravana
Level 28
God Stats
10W - 8L
1,894 SR
Queue Stats
330W - 397L
1,392 Elo+
Party 1
Nike
Nike
老字号丶比巴卜
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 110L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jackzerz
Fenrir
13
4 / 7 / 0
8,273
460
6,725
12,362
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Palach100pro
Cu Chulainn
12
1 / 7 / 5
7,449
414
6,885
12,266
5,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 11 / 4
7,174
399
8,066
11,061
3,627
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
mrille
Danzaburou
16
4 / 4 / 0
9,977
554
10,831
14,694
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 1
7,181
399
5,747
13,187
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kymimaro91
Erlang Shen
12
3 / 0 / 4
8,084
449
2,358
5,251
1,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
aze1247
Tiamat
15
7 / 3 / 15
9,330
518
15,397
11,445
8,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
6 / 5 / 15
9,538
530
8,390
15,542
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
15
14 / 0 / 9
10,008
556
11,616
12,917
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 8
9,484
527
8,190
11,796
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
10
Kills
34
34
Deaths
10
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jackzerz
Fenrir
4
7
0
0.57
W
Erlang Shen
Kymimaro91
Erlang Shen
3
0
4
5
L
Cu Chulainn
Palach100pro
Cu Chulainn
1
7
5
0.5
L
1
11
4
0.27
W
Tiamat
aze1247
Tiamat
7
3
15
4.83
W
Ares
6
5
15
2.7
W
Ravana
14
0
9
18.5
L
Danzaburou
mrille
Danzaburou
4
4
0
1
L
0
5
1
0.1
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,254
Damage
45,951
63,570
Taken
56,951
28,606
Mitigated
40,061
11,724
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jackzerz
Fenrir
6,725
918
0
743
12,362
5,434
467
3,911
8,401
0
42,725
W
Erlang Shen
Kymimaro91
Erlang Shen
2,358
1,075
0
815
5,251
1,972
0
624
4,602
0
10,259
L
Cu Chulainn
Palach100pro
Cu Chulainn
6,885
2,111
0
2,976
12,266
5,247
126
5,460
6,706
0
28,267
L
8,066
871
0
408
11,061
3,627
0
6,279
4,757
31,907
0
W
Tiamat
aze1247
Tiamat
15,397
2,213
0
5,501
11,445
8,930
631
3,405
8,030
52,005
0
W
Ares
8,390
1,058
0
1,080
15,542
13,408
341
2,383
13,159
21,495
0
W
Ravana
11,616
4,606
0
5,344
12,917
7,824
334
1,343
11,543
0
35,857
L
Danzaburou
mrille
Danzaburou
10,831
5,138
0
7,071
14,694
6,111
909
6,480
8,189
0
71,946
L
5,747
2,066
0
526
13,187
8,187
675
1,657
11,280
0
35,499
W
8,190
1,218
0
3,501
11,796
7,927
578
311
11,160
0
55,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
46,444
358
Minions Killed
306
0
Camps Cleared
0
1,440,040
Distance Traveled
1,627,607
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,273
460
73
4
0
298,041
0
W
Erlang Shen
8,084
449
17
1
0
352,328
0
L
Cu Chulainn
7,449
414
49
3
0
329,139
0
L
Zeus
7,174
399
46
3
0
254,299
0
W
Tiamat
9,330
518
89
5
0
297,611
0
W
Ares
9,538
530
27
2
0
337,248
0
W
Ravana
10,008
556
51
3
0
333,540
1
L
Danzaburou
9,977
554
130
7
0
261,302
0
L
Odin
7,181
399
60
3
0
297,259
0
W
Nike
9,484
527
122
7
0
306,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role