Player Matchup

Tiamat
Tiamat
AverageShark955
Tiamat
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
Edijz
Kuzenbo
Level 37
God Stats
11W - 6L
1,689 SR
Queue Stats
138W - 155L
1,496 Elo+
Party 2
Merlin
Merlin
SoKoLoVsLV
Merlin
Level 61
God Stats
4W - 4L
1,585 SR
Queue Stats
108W - 122L
1,445 Elo+
Party 2
Hercules
Hercules
TriezV2
Hercules
Level 28
God Stats
77W - 65L
1,581 SR
Queue Stats
128W - 144L
1,522 Elo+
Party 2
Bakasura
Bakasura
cirkainaiz
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,456 Elo+
Party 2
Team Averages
Level 35
1,571 SR
1,468 Elo+

VS

Team Averages
Level 48
1,417 SR
1,402 Elo+
Bacchus
Bacchus
EGGLIAN
Bacchus
Level 96
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 8L
1,364 Elo+
Party 1
Skadi
Skadi
GutaliNNN
Skadi
Level 28
God Stats
37W - 31L
1,500 SR
Queue Stats
199W - 252L
1,500 Elo+
Party 3
Thanatos
Thanatos
Gаmbler
Thanatos
Level 61
God Stats
9W - 17L
1,359 SR
Queue Stats
546W - 610L
1,443 Elo+
Party 3
Mercury
Mercury
McPoro
Mercury
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 20L
1,282 Elo+
Party 1
Tiamat
Tiamat
sven111
Tiamat
Level 37
God Stats
7W - 15L
1,435 SR
Queue Stats
23W - 33L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,829
483
3,875
3,374
1,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Edijz
Kuzenbo
7
0 / 0 / 3
5,035
504
2,211
3,600
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
SoKoLoVsLV
Merlin
9
2 / 1 / 0
5,305
531
2,731
2,980
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
TriezV2
Hercules
9
1 / 3 / 0
5,118
512
3,854
8,489
4,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
cirkainaiz
Bakasura
7
0 / 3 / 0
4,405
441
1,265
7,395
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EGGLIAN
Bacchus
7
0 / 1 / 3
4,924
492
2,521
6,740
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
GutaliNNN
Skadi
8
1 / 1 / 0
4,730
473
2,392
3,619
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Gаmbler
Thanatos
12
5 / 1 / 1
6,759
676
7,228
7,561
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
McPoro
Mercury
8
2 / 1 / 1
5,427
543
2,270
5,601
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
sven111
Tiamat
10
0 / 0 / 1
5,879
588
1,380
2,814
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
8
8
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Bacchus
EGGLIAN
Bacchus
0
1
3
1.5
L
Kuzenbo
Edijz
Kuzenbo
0
0
3
1.5
W
Skadi
GutaliNNN
Skadi
1
1
0
1
W
Thanatos
Gаmbler
Thanatos
5
1
1
5.5
W
Mercury
McPoro
Mercury
2
1
1
2.5
L
Merlin
SoKoLoVsLV
Merlin
2
1
0
2
L
Hercules
TriezV2
Hercules
1
3
0
0.33
L
Bakasura
cirkainaiz
Bakasura
0
3
0
0
W
Tiamat
sven111
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,936
Damage
15,791
25,838
Taken
26,335
10,445
Mitigated
13,406
7,998
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,875
664
0
1,260
3,374
1,078
288
789
2,585
20,092
0
W
Bacchus
EGGLIAN
Bacchus
2,521
525
0
1,564
6,740
4,738
0
3,528
3,063
11,514
0
L
Kuzenbo
Edijz
Kuzenbo
2,211
1,389
0
1,392
3,600
1,762
60
1,178
2,405
11,752
0
W
Skadi
GutaliNNN
Skadi
2,392
1,305
123
1,045
3,619
1,066
0
2,769
834
0
14,928
W
Thanatos
Gаmbler
Thanatos
7,228
1,959
0
8,295
7,561
4,145
34
356
6,814
0
33,900
W
Mercury
McPoro
Mercury
2,270
818
0
2,184
5,601
1,435
0
1,228
4,213
0
18,850
L
Merlin
SoKoLoVsLV
Merlin
2,731
143
0
1,088
2,980
889
0
790
2,084
23,433
0
L
Hercules
TriezV2
Hercules
3,854
1,810
0
2,282
8,489
4,680
0
358
7,881
0
14,920
L
Bakasura
cirkainaiz
Bakasura
1,265
841
0
1,976
7,395
2,036
0
649
6,607
0
12,287
W
Tiamat
sven111
Tiamat
1,380
347
0
956
2,814
2,022
584
667
2,075
33,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
27,719
180
Minions Killed
220
0
Camps Cleared
0
971,771
Distance Traveled
911,437
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,829
483
47
5
0
194,300
2
W
Bacchus
4,924
492
15
2
0
193,779
1
L
Kuzenbo
5,035
504
20
2
0
215,644
1
W
Skadi
4,730
473
22
2
0
144,626
0
W
Thanatos
6,759
676
68
7
0
172,720
0
W
Mercury
5,427
543
41
4
0
229,687
1
L
Merlin
5,305
531
44
4
0
175,255
3
L
Hercules
5,118
512
30
3
0
182,319
2
L
Bakasura
4,405
441
39
4
0
204,253
1
W
Tiamat
5,879
588
74
7
0
170,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role