Player Matchup

Tiamat
Tiamat
Scycon89
Tiamat
Level 27
God Stats
24W - 27L
1,616 SR
Queue Stats
122W - 132L
1,409 Elo+
Solo
Ymir
Ymir
Skiipo
Ymir
Level 8
God Stats
0W - 1L
1,184 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
VOVCaptKeith
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
993 Elo+
Solo
Chernobog
Chernobog
dahnia
Chernobog
Level 7
God Stats
0W - 1L
1,262 SR
Queue Stats
4W - 10L
1,379 Elo+
Solo
Zeus
Zeus
ronaldoes11
Zeus
Level 3
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 1
Team Averages
Level 10
1,457 SR
1,357 Elo+

VS

Team Averages
Level 4
1,500 SR
1,370 Elo+
Thor
Thor
Donakone
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,476 Elo+
Party 3
Yemoja
Yemoja
Maelstroma
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
926 Elo+
Party 2
Ah Puch
Ah Puch
PrensadoPiola
Ah Puch
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 61L
1,797 Elo+
Party 3
Chernobog
Chernobog
Rebou666
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,152 Elo+
Party 2
Tyr
Tyr
TheDennirex
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Scycon89
Tiamat
18
6 / 11 / 5
11,969
479
14,942
20,233
13,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Skiipo
Ymir
15
10 / 8 / 8
11,011
440
20,132
31,132
30,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
VOVCaptKeith
Nemesis
18
7 / 8 / 6
12,488
500
11,126
24,099
9,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
dahnia
Chernobog
17
2 / 5 / 8
11,251
450
13,073
20,921
8,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 13 / 9
9,829
393
13,575
17,572
6,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
10 / 2 / 16
11,870
475
15,108
16,568
7,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Maelstroma
Yemoja
16
3 / 5 / 29
12,289
492
9,613
17,769
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
18
8 / 9 / 14
12,456
498
20,293
14,662
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Rebou666
Chernobog
20
22 / 7 / 11
14,497
580
34,182
28,792
13,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 6 / 13
10,698
428
9,755
17,440
13,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
126
28
Kills
43
45
Deaths
29
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Thor
10
2
16
9
W
Yemoja
Maelstroma
Yemoja
3
5
29
3.5
W
Ah Puch
8
9
14
1.67
W
Chernobog
Rebou666
Chernobog
22
7
11
3.93
L
Tiamat
Scycon89
Tiamat
6
11
5
0.77
L
Ymir
Skiipo
Ymir
10
8
8
1.75
W
0
6
13
1.08
L
Nemesis
VOVCaptKeith
Nemesis
7
8
6
1.25
L
Chernobog
dahnia
Chernobog
2
5
8
1.2
L
3
13
9
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,848
Damage
88,951
113,957
Taken
95,231
68,528
Mitigated
58,468
20,194
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,108
1,998
0
1,010
16,568
7,430
1,164
7,737
8,699
0
34,392
W
Yemoja
Maelstroma
Yemoja
9,613
3,868
5,587
2,479
17,769
17,698
1,324
9,451
8,212
23,041
0
W
Ah Puch
20,293
2,244
0
2,005
14,662
5,566
548
9,034
5,366
69,531
0
W
Chernobog
Rebou666
Chernobog
34,182
21,700
0
11,879
28,792
13,981
3,883
12,431
16,185
0
94,485
L
Tiamat
Scycon89
Tiamat
14,942
1,369
0
3,608
20,233
13,391
275
4,559
15,609
81,452
0
L
Ymir
Skiipo
Ymir
20,132
6,099
1,011
1,567
31,132
30,170
0
11,697
19,061
42,578
0
W
9,755
1,982
0
3,153
17,440
13,793
1,546
9,032
8,120
0
44,154
L
Nemesis
VOVCaptKeith
Nemesis
11,126
4,855
0
7,667
24,099
9,782
916
3,393
20,511
0
70,423
L
Chernobog
dahnia
Chernobog
13,073
9,047
0
5,489
20,921
8,856
470
4,944
15,579
0
68,577
L
13,575
739
0
852
17,572
6,329
328
5,313
12,259
33,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,548
Gold Earned
61,810
415
Minions Killed
350
0
Camps Cleared
0
1,956,764
Distance Traveled
2,071,078
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,870
475
34
1
0
407,590
0
W
Yemoja
12,289
492
26
1
0
383,195
4
W
Ah Puch
12,456
498
107
4
0
386,995
0
W
Chernobog
14,497
580
108
4
0
408,628
0
L
Tiamat
11,969
479
121
5
0
397,269
2
L
Ymir
11,011
440
50
2
0
438,319
6
W
Tyr
10,698
428
75
3
0
484,670
6
L
Nemesis
12,488
500
93
4
0
445,492
4
L
Chernobog
11,251
450
100
4
0
381,317
1
L
Zeus
9,829
393
51
2
0
294,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role